TripleA Manual Gamesave Post for game: D-Day 2 Improved
Game History
Round: 5 Germans Reinforcements - GermansCombat Hit Differential Summary :
FRA twlo 5 inf, 2 m.inf, 1 art
NCM
FIN
3 inf from NOR - activate 4 inf
HUN
6 inf, 2 art from SGR
2 m.inf from WGR
1 AAGun from GER
ROM
1 tank from SGR
1 fig, 1 tac from BES
SITA
1 tac from WFR
WGR
1 fig from FRA
1 tac from BAL
1 AAGun from GER
2 inf from DEN
HOL
2 fig from sz 109
2 AAGun from WGR
POL
10 inf, 2 art, 1 AAGun from GER
1 fig, 1 tac from BAL
1 tac from sz 115
FRA
1 AAGun from WGR
GER
2 bmb from VYB
Mobilize Units
6 m.inf, 1 tank in GER
Collect Income
39(territories)+5(NOs)+19(French Capital)= 63 IPCs
Russia turn 1
–>Purchase & repair
purchase: 4 ART (16) + 7 INF (21) = 37
save 0
–>Combat movement
sz 115: 1 SS --> sz 115
Nov: 1 Fig --> sz115 (land Nov)
Rus: 1 Fig, 1 TacB --> sz 115 (land Nov)
–>Combat
sz115
A:
1 SS sneak attack
Rolls: 1@2; Total Hits: 01@2: (6)
sz 115 round 1
A:
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (2)
D:
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (4)
sz115 twlo 1 SS, 1 Fig
–>NCM
Arch: 1 INF --> Nov
Vol: 1 Mech, 1 ARM --> Sukr
Nukr: 1 ART --> Sukr
Rus: 1 ARM, 1 MEch --> Sukr
Cau: 2 INF --> Ros
Nov: 1 INF --> Bal
Kar: 2 INF --> Nov
sz127: 1 SS --> sz125
Rus: 1 INF, 1 ART, 2 AA --> Bry
Bury: 6 INF --> Amu
Sak: 6 INF, 2 AA --> Amu
–>Placement
Nov: 3 ART
Sukr: 1 ART, 2 INF
Rus: 5 INF
–>Income
territories: 36
no’s: 0
total: 36
You get you 5 iPC NO. Ill add it to your total.
J1
Purchase Units 26 IPCs
1 mIC @ 12
1 trns @ 7
1 inf @ 6
1 art @ 4
DOW on Russia
CM
AMU (18 inf, 2 AAGuns)
6 inf, 1 art, 2 fig, 2 tac from MAN
4 inf, 1 fig from KOR
1 inf, 1 art from JAP via 1 trns in sz 6
1 BB from sz 6 – bombard
2 bmb, 2 tac, 2 fig from JAP
2 tac, 2 fig from sz 6
1 fig from OKI
SFE – walk in
2 inf from JAP via 1 trns in sz 19
YUN (4 inf)
3 inf, 1 art from KWA
1 fig, 1 tac from KSU
HUN (2 inf)
3 inf, 1 art from KSI
1 fig from FOR
CHA – walk in
2 inf from JEH
ANH – walk in
2 inf from KSU
CC
AMU
D - AAGun
Rolling 6d6:
(2, 3, 3, 4, 4, 4)
AAGun in AMU misses.
AMU
A - bombard
Rolls: 1@4; Total Hits: 11@4: (3)
A
Rolls: 9@1 4@2 8@3 8@4; Total Hits: 159@1: (1, 1, 6, 3, 4, 4, 1, 4, 1)4@2: (4, 1, 5, 2)8@3: (1, 3, 5, 6, 3, 2, 3, 2)8@4: (1, 6, 5, 6, 1, 1, 6, 5)
D
Rolls: 18@2; Total Hits: 718@2: (6, 3, 6, 6, 2, 2, 3, 5, 3, 1, 5, 1, 1, 3, 2, 1, 6, 6)
AMU rnd 2
A
Rolls: 2@1 4@2 8@3 8@4; Total Hits: 152@1: (4, 4)4@2: (3, 2, 5, 6)8@3: (3, 3, 2, 4, 6, 3, 3, 3)8@4: (3, 1, 2, 4, 4, 2, 4, 4)
D
Rolls: 4@2; Total Hits: 24@2: (2, 2, 6, 5)
AMU twlo 9 inf
HUN
A
Rolls: 2@1 2@2 1@3; Total Hits: 32@1: (1, 3)2@2: (4, 2)1@3: (3)
D
Rolls: 2@2; Total Hits: 12@2: (4, 1)
HUN twlo 1 inf
YUN
A
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 32@1: (5, 6)2@2: (4, 1)1@3: (3)1@4: (3)
D
Rolls: 4@2; Total Hits: 14@2: (4, 2, 6, 6)
YUN rnd 2
A
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (4)2@2: (6, 3)1@3: (1)1@4: (6)
D
Rolls: 1@2; Total Hits: 11@2: (2)
YUN twlo 2 inf
NCM
KSI
1 inf, 1 art from KSU
1 fig from HUN
ANH
3 inf, 1 art from SHA
1 art from JEH
1 m.inf from MAN
JEH
1 AAGun from MAN
sz 36
1 AC, 1 dd, 1 fig, 1 tac from sz 33
1 CA from sz 20
1 BB, 1 DD, 1 ss from sz 19
sz 20
2 AC from sz 6
2 fig, 2 tac from AMU
sz 6
1 trns from sz 20
JAP
2 bmb from AMU
KSU
1 fig from AMU
JEH
5 fig, 4 tac from AMU
KWA
1 fig, 1 tac from YUN
Mobilize Units
1 mIC in KSU
1 trns in sz 6
1 inf, 1 art in JAP
Collect Income
32(territories)+10(NOs)= 42 IPCs
Mongolian territories convert to Russian.
USA turn 1
–>R&D
purchase: 4 research tokens
Rolling 4d6:
(2, 2, 6, 6)
research succeeded
pick chart 2
Rolling 1d6:
(4)
oh really, that’s the one tech I didn’t want from that chart
gain Radar
–>Purchase & repair
32 ipc remaining
purchase: 2 CV (32) = 32
–>NCM
z35: 1 SS, 1 DD --> z54
Phi: 1 Fig --> Que
z10: fleet --> z26
Wus: 1 ART, 1 INF --> TT --> Haw
z26: 1 TT --> z10
Eus: 1 Fig --> z10
Wus: 1 Fig --> z10
Cus: 1 bomber --> Haw
–>Placement
z10: 2 CV
–>Income
territories: 52
China turn 1
–>Purchase & repair
purchase= 4 INF (12) = 12
–>Combat movement
Sze: 6 INF, 1 Fig --> Yun (land Sik)
Kwe: 2 INF --> Yun
–>Combat
Yun
A:
Rolls: 8@1 1@3; Total Hits: 18@1: (5, 5, 3, 1, 6, 3, 3, 6)1@3: (4)
D:
Rolls: 2@2; Total Hits: 02@2: (5, 4)
Yun round 2
A:
Rolls: 8@1 1@3; Total Hits: 18@1: (5, 4, 4, 3, 6, 4, 3, 5)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
Yun twol
–>NCM
Fig to Sik
–>Placement
Kwe: 1 INF
Yun: 3 INF
–>Income:
territories: 9
no’s: 6
total: 15
PS: map with added USA carriers z10, forgot to place them on last map
UK turn 1
–>Purchase & repair
UKe: 1 minor IC (12) + 2 TT (14) = 26 save 2 ipc
UKp: 1 Fig (10) + 1 ART (4) + 1 INF (3) = 17
–>Combat movement
Wind: 1 INF --> Epr (walk in)
Ind: 1 INF --> TT --> Sum (walk in)
Gib: 1 Fig --> z96 (land Mal)
z91: 1 Ca --> z96
Mal: 1 Fig --> z97 (land Mal)
z98: 1 CV, 1 DD, 1 Ca, 1 TacB --> z97
Uk: 1 bomber --> z97 (land Mal)
z110+z111+z112 fleets --> z109
Egy: 1 INF, 1 ART --> TT --> Tob
Egy: 1 MEch --> Tob
Alex: 2 INF, 1 ART, 1 ARM --> Tob
need scramble orders for z97 : 1 Fig, 1 TacB, 1 CV, 1 DD, 1 Ca, 1 bomber vs 1 BB, 1 CA, 1 TT + 2 possible Italian fighters & 1 possible German Tacbomber. I will also need the casualty order, just to be sure.
Yup scramble 2 fig, 1 tac. Lose 1 hit on BB, then tac, then CA, then BB, then Italian fighters.
–>Combat
z96
A:
Rolls: 2@3; Total Hits: 22@3: (2, 1)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z97
A:
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (3)2@3: (4, 1)2@4: (1, 5)
D:
Rolls: 1@3 4@4; Total Hits: 41@3: (4)4@4: (2, 2, 3, 4)
z109
A:
Rolls: 1@2 2@3 2@4; Total Hits: 11@2: (1)2@3: (4, 6)2@4: (6, 6)
D:
Rolls: 1@1; Total Hits: 01@1: (4)
Tob
A:
Rolls: 2@1 4@2 1@3; Total Hits: 42@1: (4, 5)4@2: (1, 2, 2, 1)1@3: (4)
D:
Rolls: 5@2 1@3; Total Hits: 05@2: (3, 4, 5, 6, 6)1@3: (6)