TripleA Turn Summary for game: World War II Global 1942 2nd Edition
Game History
Round: 1 Purchase Units - British British buy 1 airfield and 1 factory_minor; Remaining resources: 4 PUs;Combat Hit Differential Summary :
J6
Purchase Units 71 IPCs
1 mIC @ 12
1 AC @ 16
2 DD @ 16
1 ss @ 6
1 tank @ 6
1 art @ 4
1 inf @ 3
2 m.inf @ 8
CM
URA – walk in
1 art from EVE
NOVO – walk in
1 inf, 1 art from TIM
SAM (1 inf)
1 inf from KAZ
1 bmb from SIK
SUI (1 inf)
2 m.inf from KWE
1 tac from SHE
ALA – walk in
1 inf,1 art from JAP via 1 trns in sz 6
ALE – walk in
1 inf from KOR, 1 art from JAP via 1 trns in sz 6
JAV – walk in
1 inf from BUR via 1 trns in sz 37
BOR – walk in
1 art from MAL via 1 trns in sz 37
CEL – walk in
1 inf from FIC via 1 trns in sz 37
PHI (2 inf)
1 inf, 1 art from SHN via 1 trns in sz 37
2 fig from sz 20
1 fig, 1 tac from sz 37
DGU (1 inf)
1 art from SHN, 1 inf from FIC via 2 trns in sz 37
1 fig,1 tac from sz 37
CC
SAM
A
Rolls: 1@1 1@4; Total Hits: 21@1: (1)1@4: (4)
D
Rolls: 1@2; Total Hits: 01@2: (5)
SAM twol
PHI
A
Rolls: 2@2 3@3 1@4; Total Hits: 52@2: (2, 1)3@3: (2, 1, 4)1@4: (4)
D
Rolls: 2@2; Total Hits: 12@2: (2, 5)
PHI twlo 1 inf
DGU
A
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 4)1@3: (3)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (3)
DGU twol
SUI
A
Rolls: 2@1 1@3; Total Hits: 12@1: (4, 5)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (3)
SUI twol
NCM
TSI
1 bmb from SAM
1 tac from SUI
1 tank from KAN
1 m.inf from SIK
1 m.inf from KWE
KWE
2 m.inf from KSU
SZE
1 AAGun from YUN
sz 6
1 tac from sz 37
1 fig from SHN
1 DD from sz 17
sz 8
1 DD from sz 6
sz 36
1 ss from sz 6
1 ss from sz 20
sz 39
1 DD from sz 41
1 ss from sz 37
WIND
1 tank from EPR
1 tank, 2 m.inf from IND
YEN
1 inf from YAK
sz 45
1 fig, 1 tac from DGU
2 fig from PHI
3 AC, 1 CA, 1 BB, 1 fig from sz 37
1 tac from SHN
2 DD, 1 BB from sz 20
sz 55
1 BB from sz 37
sz 35
1 AC from sz 20
1 fig, 1 tac from PHI
sz 46
1 DD from sz 37
IND
1 fig, 1 tac from SHN
1 fig from YUN
SHN
2 tac from SHE
Mobilize Units
1 mIC in WIND
1 AC, 2 DD in sz 6
1 tank, 2 m.inf in KSU
1 inf, 1 art in IND
1 ss in sz 39
Collect Income
85(territories)+10(NOs)= 95 IPCs
wow!…
USA turn 6
–>Purchase & repair
repair: 1 CV z91
purchase: 1 BB (20) + 1 Fig (10) + 1 TacB (11) + 5 DD (40) = 81
save 0 ipc
–>Combat movement
z54: 2 CA, 3 DD, 3 CV, 5 Fig, 1 TacB, 1 BB --> z45
Que: 1 Fig, 1 bomber --> z45
Can you give me the killing order for this battle (z45) please, just to be sure
Wus: 1 INF, 1 ART –> TT --> Ala
z91: 1 Fig, 1 DD --> z96 (land Lib)
You cant hit sz 45 from 54 as I have Destoyers as blockers in sea zones, 55 and 46. I typed 1 BB to sz 55 in my non combats but it was meant to be DD as per map.
doh, didn’t see that there was a ship in z55, my bad :(
Can I reassign the targets then please?
Que: 1 bomber –> z42 defenseless TT (land Que)
z54: 3 Fig --> z55 (land z54)
z54: 2 Fig, 1 TacB --> z46 (land z54)
–>Combat
Ala
A:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
D:
Rolls: 2@2; Total Hits: 12@2: (5, 2)
z96
A:
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
z55
A:
Rolls: 3@3; Total Hits: 03@3: (4, 4, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
z46
A:
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 6)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
z55 twol
z46 twol
Ala round 2
A:
Rolls: 10@2; Total Hits: 010@2: (4, 6, 6, 3, 6, 6, 3, 3, 3, 6)
D:
Rolls: 10@2; Total Hits: 210@2: (5, 4, 6, 2, 4, 3, 4, 6, 5, 1)
z96 round 2
A:
Rolls: 10@3; Total Hits: 610@3: (3, 4, 4, 3, 2, 5, 5, 3, 1, 3)
D:
Rolls: 10@2; Total Hits: 310@2: (6, 5, 3, 6, 2, 2, 5, 4, 4, 2)
Ala beaten back
z96 twlo 1 DD
–>NCM
Wus: 1 INF --> Bco
z10: 1 CV --> z1
Cus+Eus: 10 INF, 10 ART --> TT --> Gib
Cus: 1 Mech --> Bco
z91: 1 CV --> z92
–>Placement
Wus: 1 Fig, 1 Tacb
z10: 1 BB, 5 DD
–>Income
territories: 48
no’s: 15
total: 63
UK turn 6
–>Purchase & repair
purchase: 2 TT (14) + 1 INF (3) + 3 ART (12) + 1 Fig (10) = 39
save 0
–>Combat movement
z92: 1 DD --> z98
Egy: 1 Fig, 1 TacB --> z98 (land Egy)
–>Combat
z98
A:
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (5)1@3: (1)1@4: (2)
D:
Rolls: 1@1; Total Hits: 01@1: (2)
z98 twol
–>NCM
Uk: 1 Fig --> z109
Egy: 2 ARM --> Irq
Irq: 1 ARM --> Cpr
Egy: 1 Fig, 1 TacB --> Cpr
–>Placement
Uk: 1 INF, 3 ART, 1 Fig
z109: 2 TT
–>Income
territories: 34
no’s: 0
total: 34
I6
Purchase Units 15 IPCs
5 inf @ 15
CM
None
NCM
SITA
1 inf, 1 art from MAL via 1 trns in sz 97
1 inf, 1 art from SFR via 1 trns in sz 97
1 tank, 2 m.inf, 1 inf from NITA
WGR
1 bmb from NITA
SUKR
2 tanks from ROM
YUGO
1 AAGun from ROM
Mobilize Units
3 inf in SITA
2 inf in NITA
Collect Income
15(territories) IPCs
ANZAC turn 6
–>Purchase & repair
purchase: 1 Fig (10) + 1 SS (6) = 16
save 2 ipc
–>Combat movement
z54: 1 SS --> z43 (defenseless TT)
z26: 2 SS, 2 DD, 1 CA --> z8
–>Combat
z26
A:
Rolls: 4@2 1@3; Total Hits: 24@2: (5, 6, 2, 4)1@3: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
z26 twol
–>NCM
Nsw: 3 ARM --> Que
–>Placement
Nsw: 1 Fig
z62: 1 SS
–>Income
territories: 10
saved: 1
total: 11
France
NCM z109 1 CA --> z91
G7
Purchase Units 67 IPCs
2 AC@ 32
1 DD @ 8
9 inf @ 27
CM
VOL (1 inf)
3 inf, 1 tank from ROS
CAU – walk in
1 inf from ROS
VOLO (1 inf, 1 art)
2 inf from SMO
1 m.inf from NOV
1 tank from BEL
Sz 109 (2 BB, 1 AC, 1 fig, 2 CA, 1 DD, 5 trns)
4 ss, 2 DD from sz 113
4 fig, 4 tac, 2 bmb from WGR
2 tac, 1 fig from NITA
SCO (1 inf)
2 inf from WGR via 1trns in sz 113
-Scramble orders for sz 109-
CC
VOL
A
Rolls: 3@1 1@3; Total Hits: 33@1: (1, 4, 1)1@3: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
VOL twol
VOLO
A
Rolls: 3@1 1@3; Total Hits: 03@1: (4, 4, 5)1@3: (5)
D
Rolls: 2@2; Total Hits: 12@2: (2, 3)
VOLO rnd 2
A
Rolls: 2@1 1@3; Total Hits: 02@1: (6, 4)1@3: (4)
D
Rolls: 2@2; Total Hits: 12@2: (1, 5)