@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Spoox (Axis) vs Vance (Allies) A3
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Germany turn 1
–>Purchase & repair
purchase: 1 CV (16) + 1 SS (6) + 1 DD (8 = 30
save 0 ipc–>Combat movement
Rom: 1 INF --> Bul (walk in)
Nor: 1 INF --> Fin (walk in)
Ger: 1 TacB --> z112
z113: 1 BB, 1 Cru --> z112
z117: 1 SS --> z106
z118: 1 SS --> z106
Ger: 2 StratB --> z111
z124: 1 SS --> z111
z103: 1 SS --> z91
z108: 1 SS --> z91
Nor: 1 Fig --> z112
Wger: 2 TacB, 2 Fig --> z111
Sger: 2 ART, 6 INF --> Yug
Hol: 1 Fig, 2 INF, 1 ART --> Wfr
Wger: 4 MEch, 3 INF, 1 ART --> Fra
Wger: 1 TacB --> Wfr
Hol: 3 ARM, 1 ART, 2 INF --> Fra
Hun: 1 ARM --> Yugneed scramble orders for z111: 1 SS, 2 bomber, 2 Fig, 2 TacB vs 1 BB, 1 DD + 1 possible Fig
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–>Combat
z112
A:
Rolls: 2@3 2@4; Total Hits: 42@3: (1, 2)2@4: (1, 4)
D:
Rolls: 2@3; Total Hits: 02@3: (6, 6)
z106
A:
Rolls: 2@2; Total Hits: 12@2: (2, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
z91
A: sneak
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Yug:
A:
Rolls: 4@1 4@2 1@3; Total Hits: 24@1: (1, 6, 5, 2)4@2: (5, 6, 5, 3)1@3: (3)
D:
Rolls: 5@2; Total Hits: 35@2: (6, 2, 3, 2, 1)
Wfr:
A:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 11@1: (3)2@2: (4, 2)1@3: (4)1@4: (5)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Fra:
A:
Rolls: 7@1 4@2 3@3; Total Hits: 47@1: (1, 4, 2, 6, 3, 3, 4)4@2: (5, 3, 5, 5)3@3: (2, 3, 1)
D:
Rolls: 8@2 3@3; Total Hits: 18@2: (6, 3, 5, 3, 5, 5, 4, 1)3@3: (6, 5, 4)
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z112 twol
z106 twlo 1 SS
z91 twol
Yug retreat to Rom (lost 3 INF)Wfr round 2
A:
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (5)2@2: (5, 6)1@3: (2)1@4: (3)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Fra round 2
A:
Rolls: 6@1 4@2 3@3; Total Hits: 26@1: (6, 5, 5, 6, 3, 5)4@2: (6, 6, 1, 4)3@3: (6, 2, 4)
D:
Rolls: 5@2 3@3; Total Hits: 35@2: (1, 4, 2, 1, 5)3@3: (6, 6, 5)
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Wfr twol
Fra round 3
A:
Rolls: 3@1 4@2 3@3; Total Hits: 23@1: (2, 6, 5)4@2: (2, 3, 5, 3)3@3: (1, 5, 6)
D:
Rolls: 3@2 3@3; Total Hits: 23@2: (2, 6, 5)3@3: (2, 5, 4)
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hmmmm
Fra round 4
A:
Rolls: 1@1 4@2 3@3; Total Hits: 21@1: (4)4@2: (5, 6, 4, 6)3@3: (2, 1, 5)
D:
Rolls: 1@2 3@3; Total Hits: 21@2: (1)3@3: (5, 3, 6)
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Fra round 5
A:
Rolls: 3@2 3@3; Total Hits: 13@2: (5, 5, 6)3@3: (6, 4, 1)
D:
Rolls: 2@3; Total Hits: 12@3: (3, 4)
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Fra round 6
A:
Rolls: 2@2 3@3; Total Hits: 22@2: (3, 2)3@3: (3, 5, 4)
D:
Rolls: 1@3; Total Hits: 01@3: (6)
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Fra twlo 5 INF, 4 Mech
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No scramble in 111
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z111
A:
Rolls: 1@2 2@3 4@4; Total Hits: 41@2: (6)2@3: (3, 1)4@4: (5, 5, 2, 1)
D:
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (6)
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z111 twol
–>NCM
as per map
–>Placement
z112: 1 CV, 1 SS, 1 DD
–>Income
territories: 39
no’s: 10
plunder: 19
total: 68 -
Man, good thing I didn’t scramble with those dice!
But the French did OK.USSR 1
PURCHASE & REPAIR
3 armor
4 art
1 inf
37 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z111
1 sub from z127Siberia
2 AA, 6 inf from SakhaYakutsk
6 inf from BuryatiaBuryatia
6 inf from AmurKarelia
3 inf from Vyborg
1 AA from NovgorodBelarus
1 AA, 6 inf, 1 art from Novgorod
2 inf from Baltic statesNorth Ukraine
1 inf from East Poland
1 inf from Bessarabia
3 inf from South UkraineBryansk
1 mech, 1 armor from Volgagrad
2 AA, 1 inf, 1 art, 1 mech, 1 armor from RussiaNovgorod
1 fig, 1 tac from RussiaMOBILIZE UNITS
3 armor in Novgorod
3 art in South Ukraine
1 inf, 1 art in VolgagradCOLLECT INCOME
USSR1 = 37(territories) +0(NOs) -0(convoy raids) = 37IPCs -
Japan turn 1
–>Purchase & repair
purchase: 1 minor IC (12) + 2 TT (14) = 26–>Combat movement
Jeh: 2 INF, 1 ART --> Cha (walk in)
Sha: 3 INF, 1 ART --> Anh (walk in)
Ksi: 3 INF, 1 ART --> Hun
Jap: 2 StratB --> Yun
Kwa: 3 INF, 1 ART --> Yun
Ksu: 1 Fig, 1 TacB --> Yun
Man: 2 Fig, 2 TacB --> Hun–>Combat
Hun
A:
Rolls: 2@1 2@2 2@3 2@4; Total Hits: 52@1: (4, 4)2@2: (2, 3)2@3: (2, 3)2@4: (3, 2)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 5)
Yun
A:
Rolls: 2@1 2@2 1@3 3@4; Total Hits: 52@1: (5, 1)2@2: (1, 5)1@3: (3)3@4: (6, 3, 3)
D:
Rolls: 4@2; Total Hits: 14@2: (6, 2, 6, 5)
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Hun twol
Yun twlo 1 INF–>NCM
Hun: 2 Fig, 2 TacB --> Kwa
Yun: 1 Fig, 1 TacB, 2 StratB --> Kwa
Jap: 1 INF, 1 ART --> TT --> Kwa
z20: 1 TT --> z33
z20: 1 CA --> z36
Man: 1 INF, 1 ART --> TT --> Kwa
z19: 1 BB, 1 DD, 1 SS --> z36
Kor: 4 INF --> Man
Kor: 1 Fig --> Ksi
For: 1 Fig --> Kwa
Oki: 1 Fig --> Kwa
z6: fleet --> z36
Man: 1 MEch --> Cha
Ksu: 3 INF, 1 ART --> Anh
Jap: 2 Fig, 2 TacB --> Kwa
Man: 5 INF --> Jeh–>Placement
z6: 2 TT
Ksu: 1 minor IC–>Income
territories: 28
no’s: 10
total: 38 -
USA 1
PURCHASE & REPAIR
1 carrier
1 cruiser
1 destroyer
1 armor
1 art
2 inf
52 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z54
1 sub, 1 destroyer from z35z31
1 fig from Philippines
1 destroyer, 1 cruiser, 1 battleship, 1 carrier, 1 fig from z10
1 sub, 1 cruiser from z26Wake
2 fig from Hawaii
1 fig from Western USz30
1 destroyer from z10Hawaii
1 Bmb from Central US
1 AA, 1 inf from Western US via tt z10 to z26Eastern US
3 mech from Central USz11
1 cruiser, 1 transport with 1 inf, 1 art from Eastern USWestern US
1 inf, 1 armor from Central USz10
1 fig from Eastern US
1 empty transport from z26MOBILIZE UNITS
1 destroyer, 1 cruiser, 1 carrier in z10
2 inf, 1 art in Central US
1 armor in Eastern USCOLLECT INCOME
USA1 = 52(territories) +0(NOs) -0(convoy raids) = 52IPCs -
CHINA 1
PURCHASE & REPAIR
4 inf
12 totalCOMBAT MOVES
Yunnan (2 inf)
2 inf from Kweichow
6 inf, 1 fig from Szechuan
aRolls: 8@1, 1@3; Total Hits: 28@1,: (2, 6, 4, 1, 2, 1, 4, 3)1@3: (6)
dRolls: 2@2; Total Hits: 12@2: (3, 2)
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oh crap you had an artillery hidden down in the southeast corner and i missed it. I’ll roll for that now
d
Rolls: 1@2; Total Hits: 01@2: (6)
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Yunnan 2
a
Rolls: 7@1, 1@3; Total Hits: 37@1,: (6, 1, 6, 5, 2, 2, 1)1@3: (3)
dRolls: 1@2; Total Hits: 11@2: (1)
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NONCOMBAT MOVES
Kansu
1 fig from yunnan battle
2 inf from Suiyuyan
1 inf from ShensiMOBILIZE UNITS
4 inf in YunnanCOLLECT INCOME
CHINA1 = 9(territories) + 6(Burma road) -0(convoy raids) - 15IPCs -
UK 1
PURCHASE & REPAIR
Europe
2 destroyers
1 transport
1 art
save 1
28 totalPacific
1 inf
2 art
1 armor
17 totalCOMBAT MOVES
East Persia (walk in)
1 inf from West IndiaCentral Persia (swim in)
1 inf, 1 art from India via tt z39 to z80
activate 2 friendly Iranian divisionsz96 (1 destroyer, 1 transport)
1 destroyer from z98
1 fig from Malta
1 tac from z98
aRolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (6)1@3,: (3)1@4: (1)
dRolls: 1@2; Total Hits: 01@2: (4)
z106 (1 sub)
1 destroyer from z109
1 Bmb from UK
aRolls: 1@2, 1@4; Total Hits: 11@2,: (6)1@4: (2)
dRolls: 1@1; Total Hits: 01@1: (5)
z91 (2 subs)
1 cruiser, 1 battleship from z110
aRolls: 1@3, 1@4; Total Hits: 21@3,: (1)1@4: (2)
I assume you would submerge after 1 round. If you would prefer to fight back, you can roll it.