@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSpoox (Axis) vs Vance (Allies) A3
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Germany turn 2
–>Purchase & repair
purchase: 10 INF (30) + 9 ART (36) = 66
save 2 ipc–>Combat movement
DOW Russia
Wfr: 1 INF, 1 ART --> TT from z112 --> Gib
z112: fleet --> z91
Rom: 5 ARM, 2 ART, 6 INF --> Epl
Pol: 2 INF, 2 ART --> Bal
Wgr: 2 bombers --> Bal–>Combat
z91
A:
Rolls: 2@2 2@3 2@4; Total Hits: 32@2: (1, 2)2@3: (3, 6)2@4: (6, 5)
D:
Rolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (2)
Epl
A:
Rolls: 4@1 4@2 5@3; Total Hits: 24@1: (6, 2, 4, 4)4@2: (2, 5, 6, 6)5@3: (4, 5, 5, 2, 4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Bal
A:
Rolls: 4@2 2@4; Total Hits: 24@2: (5, 3, 6, 2)2@4: (3, 5)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
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z91 twol (damaged BB)
Epl twlo 1 INF
Bal twol–>NCM
as per map–>Placement
Ger: 5 INF, 5 ART
Wger: 5 INF, 4 ART–>Income
territories: 41
no’s: 5
saved: 2
total: 48 -
First of all, I am adjusting UK Pacific’s income from 22 to 17 because they are not at war with japan yet so I don’t get the honghong + malaya NO.
USSR2
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- THE SOVIET UNION DECLARES REVENGE * * *
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PURCHASE & REPAIR
3 armor
3 art
1 mech
1 inf
37 totalCOMBAT MOVES
Finland winter war redux (6 inf)
5 inf from Karelia
2 fig, 1 tac from Novgorod
aRolls: 5@1, 2@3, 1@4; Total Hits: 35@1,: (6, 3, 4, 1, 2)2@3,: (1, 1)1@4: (6)
dRolls: 6@2; Total Hits: 16@2: (5, 5, 6, 2, 4, 5)
East Poland (5 inf, 2 art, 5 armor)
1 inf from Bessarabia
3 inf, 1 art from north ukraine
9 inf, 1 art from Belarus
2 mech, 2 armor from Bryansk
3 armor from Novgorod
aRolls: 13@1, 4@2, 5@3; Total Hits: 913@1,: (4, 6, 2, 3, 2, 1, 1, 1, 6, 1, 3, 6, 3)4@2,: (3, 3, 1, 5)5@3: (2, 3, 2, 3, 4)
dRolls: 7@2, 5@3; Total Hits: 57@2,: (3, 4, 3, 2, 2, 3, 4)5@3: (6, 2, 2, 5, 3)
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Finland 2(3 inf)
4 inf, 2 fig, 1 tac
aRolls: 4@1, 2@3, 1@4; Total Hits: 24@1,: (3, 2, 4, 1)2@3,: (2, 5)1@4: (5)
dRolls: 3@2; Total Hits: 13@2: (2, 4, 5)
East Poland 2(3 armor)
8 inf, 2 mech, 2 art, 5 armor
aRolls: 8@1, 4@2, 5@3; Total Hits: 48@1,: (5, 5, 4, 2, 6, 5, 5, 1)4@2,: (6, 1, 2, 4)5@3: (5, 4, 6, 1, 4)
dRolls: 3@3; Total Hits: 23@3: (1, 5, 1)
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Finland 3 (1 inf)
3 inf, 2 fig, 1 tac
aRolls: 3@1, 2@3, 1@4; Total Hits: 33@1,: (3, 2, 4)2@3,: (1, 3)1@4: (4)
dRolls: 1@2; Total Hits: 01@2: (3)
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NONCOMBAT MOVES
Karelia
2 fig, 1 tac from battle of FinlandNovgorod
1 AA from Karelia
1 inf from ArchangelEast Poland
1 AA from BelarusNorth Ukraine
3 art from South Ukraine
2 AA, 1 inf, 1 art from BryanskRostov
2 inf from Caucasus
1 inf, 1 art from Volgagradz105
1 sub from z111Yenisey
6 inf from YakutskYakutsk
6 inf from BuryatiaSoviet Far East
1 AA, 3 inf from SiberiaMOBILIZE UNITS
3 armor in South Ukraine
2 art, 1 mech in Novgorod
1 inf, 1 art in in RussiaCOLLECT INCOME
USSR2 = 38(territories) +3(Finland NO) -0(convoy raid) = 41IPCsThe Red Army is the strongest army.
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nice and bold counterattacking!
Japan turn 2
–>Purchase & repair
purchase: 1 Mech (4) + 1 ARM (6) + 1 naval base (15) + 1 airbase (15) = 40
save 1 ipc–>Combat movement
Kwa: 2 ART, 2 INF, 2 Bomber, 7 Fig, 5 TacB --> Yun
Hun: 3 INF, 1 ART --> Yun
Cha: 2 INF, 1 ART, 1 Mech --> Sui (walk in)
Anh: 1 INF --> Hop (walk in)
Anh: 5 INF, 2 ART --> Kwe (walk in)
Ksi: 1 Fig --> Yun–>Combat
Yun
A:
Rolls: 2@1 6@2 8@3 7@4; Total Hits: 132@1: (6, 4)6@2: (5, 2, 5, 2, 3, 3)8@3: (2, 4, 4, 4, 3, 2, 3, 5)7@4: (3, 2, 1, 4, 2, 2, 1)
D:
Rolls: 10@2; Total Hits: 210@2: (3, 4, 5, 4, 4, 1, 5, 6, 6, 2)
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Yun twlo 2 INF
–>NCM
as per map
–>Placement
Ksu: 1 ARM, 1 Mech
Kwa: 1 naval base, 1 airbase–>Income
territories: 33
no’s: 10
saved: 1
total: 44 ipc -
Wow China didn’t do much on defense eh! Oh well.
USA 2
PURCHASE & REPAIR
2 tac
2 transports
2 destroyers
52 totalCOMBAT MOVES
noneNONCOMBAT MOVES
z26
1 sub, 1 destroyer, 2 cruisers, 1 battleship, 1 carrier, 2 fig from z31
1 destroyer, 1 cruiser, 1 carrier, 1 fig, 1 tac from z10
1 cruiser from z11
1 destroyer from z30Hawaii
3 fig from Wake
1 inf, 1 art from z11 via tt z11 to z26
1 inf, 1 armor from Western US via tt z10 to z26z10
1 empty transport from z26Western US
2 inf, 1 art from Central US
1 armor from Eastern USMOBILIZE UNITS
2 transports in z10
2 tac in Eastern US
2 destroyers in z101COLLECT INCOME
USA2 = 52(territories) +0(NOs) -0(convoy raids) = 52IPCs -
CHINA 2
PURCHASE & REPAIR
5 inf
15 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Tsinghai
3 inf, 1 fig from KansuMOBILIZE UNITS
5 inf in TsinghaiCOLLECT INCOME
CHINA2 = 5(territories) +0(NOs) -0(convoy raids) = 5IPCsWe’ll see how my “fight back” strategy works out for USSR. Turtling just seems dull to me.
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UK2
PURCHASE & REPAIR
Europe
1 carrier
1 fig
1 art
2 inf
36 totalPacific
1 transport
1 art
2 inf
17 totalCOMBAT MOVES
Transjordan (4 inf)
Bombard from cruiser in z81
Bombard from cruiser from z76 to z81
1 inf, 1 art from Egypt
1 inf, 1 art from Central Persia via tt z80 to z81
1 fig, 1 tac from z81
BombardRolls: 2@3; Total Hits: 12@3: (6, 3)
aRolls: 4@2, 1@3, 1@4; Total Hits: 24@2,: (2, 6, 4, 1)1@3,: (5)1@4: (5)
dRolls: 4@2; Total Hits: 14@2: (5, 3, 2, 6)
Kenya (3 inf, 1 art)
1 inf, 1 art, 1 armor, 1 fig, 1 tac from Sudan
1 inf, 1 art from South Africa via tt z71 to z72
aRolls: 4@2, 2@3, 1@4; Total Hits: 24@2,: (5, 4, 4, 4)2@3,: (2, 2)1@4: (5)
dRolls: 4@2; Total Hits: 14@2: (6, 1, 4, 6)
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Transjordan 2 (1 inf)
1 inf, 2 art, 1 fig, 1 tac
BombardRolls: 2@3; Total Hits: 22@3: (2, 3)
aRolls: 3@2, 1@3, 1@4; Total Hits: 23@2,: (4, 2, 6)1@3,: (6)1@4: (1)
dRolls: 1@2; Total Hits: 11@2: (1)
Kenya 2 (1 inf, 1 art)
1 inf, 2 art, 1 armor, 1 fig, 1 tac
aRolls: 3@2, 2@3, 1@4; Total Hits: 13@2,: (4, 5, 6)2@3,: (5, 5)1@4: (1)
dRolls: 2@2; Total Hits: 02@2: (6, 4)
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Sorry I pasted the bombard in the second time; it doesn’t count. Transjordan taken anyway.
Kenya 3 (1 art)
1 inf, 2 art, 1 armor, 1 fig, 1 tac
aRolls: 3@2, 2@3, 1@4; Total Hits: 43@2,: (3, 1, 1)2@3,: (1, 4)1@4: (4)
dRolls: 1@2; Total Hits: 11@2: (1)
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NONCOMBAT MOVES
Sudan
1 fig, 1 tac from Battle of Kenyaz81
1 fig, 1 tac from Battle of TransjordanEgypt
1 inf from SudanCongo
1 inf from Rhodesiaz81
1 destroyer from z76z71
1 empty transport from z81z70
1 destroyer from z83z109
3 destroyers from z106
1 fig from UKUK
1 Bmb from New Brunswick
1 inf, 1 armor from Quebec viz tt z106 to z109Quebec
1 inf, 1 art from OntarioMalaya
2 inf from Shan stateShan state
1 AA, 3 inf from BurmaBurma
1 AA, 1 inf, 2 art from IndiaIndia
1 inf from West IndiaMOBILIZE UNITS
1 carrier in z109
1 fig in z109
1 art, 2 inf in South Africa
1 art, 2 inf in India
1 transport in z39COLLECT INCOME
convoy raid in z98
2 ships
Rolling 2d6:
(3, 6) -
UK2 Collect Income
Europe = 30(territories) + 0(NOs) -3(convoy raid) = 27IPCs
Pacific = 17(territories) + 0(NOs) -0(convoy raids) = 17 IPCs
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1 small change. 1 inf from Congo should have gone to Tanzania. thanks
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Sorry to interrupt but in sz 91 when the UK attacked 2 subs with a Battleship and a Cruiser in round one, if the defender chose to fight, the subs would have got a first strike at the Battleship and Cruiser because there is no UK destroyer. Then the Battleship and Cruiser would return fire. Because there is no destroyer the subs can submerge and thats the end of the battle. So to sum it up the only way to attack a sub is to have a destroyer present in the battle unless the defender chooses to fight.
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I’m not so sure about that. After the attacker fires, the subs could opt to submerge (which they would certainly do), but only if they survive. If I had a destroyer, then they couldn’t submerge at all. In this case, both subs were hit on the first shot. But thanks Def!
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Nope they can submerge before the attacker fires. So those two subs in sz 91 can still be alive but thats up to the defender. You still done that battle incorrect as the defending subs get to fire their suprise attack first. Pg 29 of the Europe rule book.
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OK I actually did roll shots from the subs after (not before) they were mistakenly sunk, and they both missed. So I will just replace his subs and move on. Live and learn. It still seems bizarre to me that a defending sub can do the “surprise” strike (i.e. wouldn’t they be the ones being surprised?).