@SuperbattleshipYamato ANZAC-france-turn-2-complete-global-1940-game-37.tsvg
I have been using the TripleA calculator for some battles, is that okay or do you want me to stop using it?
ok, both Carriers are damaged and can’t be used to land planes on, you will use all your planes when the battle finishes if I’m correct?
no scrambling
use = loose in my previous post
yes that’s right
OK z6
aRolls: 5@2, 7@3, 2@4; Total Hits: 55@2,: (6, 4, 5, 5, 6)7@3,: (6, 4, 1, 3, 4, 2, 2)2@4: (4, 5)
dRolls: 2@2; Total Hits: 12@2: (2, 4)
Korea
aRolls: 2@1, 6@2, 2@3; Total Hits: 42@1,: (2, 6)6@2,: (5, 2, 5, 2, 4, 3)2@3: (2, 2)
dRolls: 4@2; Total Hits: 34@2: (4, 2, 1, 2)
Korea 2
aRolls: 4@2, 2@3; Total Hits: 24@2,: (5, 4, 3, 2)2@3: (5, 1)
dRolls: 1@2; Total Hits: 01@2: (6)
NONCOMBAT MOVES
Hawaii
1 Bmb from gilbert Islands
z26
2 carriers from z10
2 fig from Western US
2 tac from Eastern US
Caroline Islands
3 fig from Hawaii
MOBILIZE UNITS
5 Bmb in Western US
1 carrier in z10
COLLECT INCOME
USA4 = 55(territories) +25(NOs) -0(convoy damage) +1 saved = 81IPCs
CHINA4
PURCHASE & REPAIR
1 inf
save 2
5 total
No combat moves or noncombat moves
Mobilize 1 inf in Tsinghai
COLLECt INCOME = 2 territoriess + 2 saved = 4IPCs
UK4
PURCHASE & REPAIR
3 transports
2 inf
2 art
35 total
COMBAT MOVES
Italian Somaliland (walk in)
1 art from Ethiopia
z97 (3 transports, 1 sub, 2 destroyers, 1 carrier, 1 cruiser, 1 battleship, 1 tac, 1 fig)
1 destroyer, 1 carrier, 2 cruisers, 2 fig (to land in syria)
2 tac from Egypt (to land in Syria)
2 fig from UK (to land on carrier or crash)
aRolls: 1@2, 6@3, 2@4; Total Hits: 61@2,: (5)6@3,: (4, 3, 2, 1, 6, 3)2@4: (4, 4)
dRolls: 1@1, 3@2, 1@3, 3@4; Total Hits: 41@1,: (6)3@2,: (1, 1, 6)1@3,: (6)3@4: (5, 3, 1)
Southern Italy (2 AA, 1 Bmb, 1 inf, 1 tac)
1 inf from Alexnadria; 2 inf, 2 art, 1 armor from Egypt via 3tt z81 to z95
aRolls: 1@1, 4@2, 1@3; Total Hits: 01@1,: (6)4@2,: (6, 3, 4, 3)1@3: (6)
dRolls: 1@1, 1@2, 1@3; Total Hits: 21@1,: (4)1@2,: (1)1@3: (2)
In z97 you lose:
Damage battleship, sub, 2 destroyers, carrier.
I lose:
carrier, destroyer, 1 fig
z97 2 (3 transports, 1 cruiser, 1 damaged battleship, 2 fig)
2 cruisers, 3 fig, 2 tac
a :aaa 5@3, 2@4:
dRolls: 1@3, 3@4; Total Hits: 31@3,: (6)3@4: (4, 3, 4)
Southern Italy 2
aRolls: 3@2, 1@3; Total Hits: 43@2,: (1, 2, 2)1@3: (1)
dRolls: 1@1, 1@2, 1@3; Total Hits: 01@1,: (5)1@2,: (6)1@3: (6)
z97 typo
aRolls: 5@3, 2@4; Total Hits: 55@3,: (3, 3, 4, 3, 5)2@4: (1, 2)
Southern Italy 3
aRolls: 3@2, 1@3; Total Hits: 33@2,: (1, 2, 5)1@3: (3)
dRolls: 1@3; Total Hits: 11@3: (2)
The People of Italy are freed from Fascism!
Mussolini strung up in the street by rejoicing mob!
NONCOMBAT MOVES
Malta
2 fig, 2 tac from Battle of z97 (I changed my mind and land them here instead of Syria - they are still in range)
Transjordan
2 inf, 2 art from Iraq
Alexandria
1 AA from Egypt
z76
1 destroyer from 71
z33
1 Battleship from z54
UK
1 Bmb from Norway
MOBILIZE UNITS
3 transports in z81
2 inf, 2 art in UK
COLLECT INCOME
Convoy raids z119 (1 sub) and z80 (1 ship)
z119Rolling 2d6:
(2, 4)
z80 Rolling 1d6:
(1)
UK4 = 33(territories) +0(NOs) -3(convoy damage) +24(Italian treasury) = 54IPCs
omg…I really do need alot more practice on the playing of the European Axis powers.
Italy turn 4
–>Combat movement
Nita: 2 ARM, 2 ART --> Sita
Tob: 1 INF, 1 Mech --> Alx (walk in)
–>Combat
Sita
A:
Rolls: 2@2 2@3; Total Hits: 12@2: (2, 3)2@3: (5, 5)
D:
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (5)
Sita round 2
A:
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (4, 3)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
Sita twol
Rome liberated!
–>NCM
Tun: 1 ART --> Lib
–>Income
territories: 19
no’s: 15 (mare nostrum, North Africa, 3/4 territories)
total: 34
ANZAC 4
PURCHASE & REPAIR
1 Bmb
2 inf
save 4
22 total
COMBAT MOVES
none
NONCOMBAT MOVES
Caroline Islands
1 fig from z54
z33
1 fig from Northern territory
1 sub, 1 cruiser, 1 carrier, 1 fig from z54
z81
2 inf get on a UK transport
MOBILIZE UNITS
2 inf, 1 Bmb in New South Wales
COLLECT INCOME
convoy raid z42 (1 ship)
Rolling 1d6:
(6)