@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Spoox (Axis) vs Vance (Allies) A3
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ok, both Carriers are damaged and can’t be used to land planes on, you will use all your planes when the battle finishes if I’m correct?
no scrambling
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use = loose in my previous post
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yes that’s right
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OK z6
a
Rolls: 5@2, 7@3, 2@4; Total Hits: 55@2,: (6, 4, 5, 5, 6)7@3,: (6, 4, 1, 3, 4, 2, 2)2@4: (4, 5)
dRolls: 2@2; Total Hits: 12@2: (2, 4)
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Korea
a
Rolls: 2@1, 6@2, 2@3; Total Hits: 42@1,: (2, 6)6@2,: (5, 2, 5, 2, 4, 3)2@3: (2, 2)
dRolls: 4@2; Total Hits: 34@2: (4, 2, 1, 2)
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Korea 2
a
Rolls: 4@2, 2@3; Total Hits: 24@2,: (5, 4, 3, 2)2@3: (5, 1)
dRolls: 1@2; Total Hits: 01@2: (6)
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NONCOMBAT MOVES
Hawaii
1 Bmb from gilbert Islandsz26
2 carriers from z10
2 fig from Western US
2 tac from Eastern USCaroline Islands
3 fig from HawaiiMOBILIZE UNITS
5 Bmb in Western US
1 carrier in z10COLLECT INCOME
USA4 = 55(territories) +25(NOs) -0(convoy damage) +1 saved = 81IPCs -
CHINA4
PURCHASE & REPAIR
1 inf
save 2
5 totalNo combat moves or noncombat moves
Mobilize 1 inf in Tsinghai
COLLECt INCOME = 2 territoriess + 2 saved = 4IPCs
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UK4
PURCHASE & REPAIR
3 transports
2 inf
2 art
35 totalCOMBAT MOVES
Italian Somaliland (walk in)
1 art from Ethiopiaz97 (3 transports, 1 sub, 2 destroyers, 1 carrier, 1 cruiser, 1 battleship, 1 tac, 1 fig)
1 destroyer, 1 carrier, 2 cruisers, 2 fig (to land in syria)
2 tac from Egypt (to land in Syria)
2 fig from UK (to land on carrier or crash)
aRolls: 1@2, 6@3, 2@4; Total Hits: 61@2,: (5)6@3,: (4, 3, 2, 1, 6, 3)2@4: (4, 4)
dRolls: 1@1, 3@2, 1@3, 3@4; Total Hits: 41@1,: (6)3@2,: (1, 1, 6)1@3,: (6)3@4: (5, 3, 1)
Southern Italy (2 AA, 1 Bmb, 1 inf, 1 tac)
1 inf from Alexnadria; 2 inf, 2 art, 1 armor from Egypt via 3tt z81 to z95
aRolls: 1@1, 4@2, 1@3; Total Hits: 01@1,: (6)4@2,: (6, 3, 4, 3)1@3: (6)
dRolls: 1@1, 1@2, 1@3; Total Hits: 21@1,: (4)1@2,: (1)1@3: (2)
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In z97 you lose:
Damage battleship, sub, 2 destroyers, carrier.
I lose:
carrier, destroyer, 1 figz97 2 (3 transports, 1 cruiser, 1 damaged battleship, 2 fig)
2 cruisers, 3 fig, 2 tac
a :aaa 5@3, 2@4:
dRolls: 1@3, 3@4; Total Hits: 31@3,: (6)3@4: (4, 3, 4)
Southern Italy 2
aRolls: 3@2, 1@3; Total Hits: 43@2,: (1, 2, 2)1@3: (1)
dRolls: 1@1, 1@2, 1@3; Total Hits: 01@1,: (5)1@2,: (6)1@3: (6)
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z97 typo
aRolls: 5@3, 2@4; Total Hits: 55@3,: (3, 3, 4, 3, 5)2@4: (1, 2)
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Southern Italy 3
aRolls: 3@2, 1@3; Total Hits: 33@2,: (1, 2, 5)1@3: (3)
dRolls: 1@3; Total Hits: 11@3: (2)
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The People of Italy are freed from Fascism!
Mussolini strung up in the street by rejoicing mob!
NONCOMBAT MOVES
Malta
2 fig, 2 tac from Battle of z97 (I changed my mind and land them here instead of Syria - they are still in range)Transjordan
2 inf, 2 art from IraqAlexandria
1 AA from Egyptz76
1 destroyer from 71z33
1 Battleship from z54UK
1 Bmb from NorwayMOBILIZE UNITS
3 transports in z81
2 inf, 2 art in UKCOLLECT INCOME
Convoy raids z119 (1 sub) and z80 (1 ship)
z119Rolling 2d6:
(2, 4)
z80Rolling 1d6:
(1) -
UK4 = 33(territories) +0(NOs) -3(convoy damage) +24(Italian treasury) = 54IPCs
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omg…I really do need alot more practice on the playing of the European Axis powers.
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Italy turn 4
–>Combat movement
Nita: 2 ARM, 2 ART --> Sita
Tob: 1 INF, 1 Mech --> Alx (walk in)–>Combat
Sita
A:
Rolls: 2@2 2@3; Total Hits: 12@2: (2, 3)2@3: (5, 5)
D:
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 4)1@3: (5)
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Sita round 2
A:
Rolls: 2@2 2@3; Total Hits: 32@2: (2, 1)2@3: (4, 3)
D:
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
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Sita twol
Rome liberated!
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–>NCM
Tun: 1 ART --> Lib
–>Income
territories: 19
no’s: 15 (mare nostrum, North Africa, 3/4 territories)
total: 34 -
ANZAC 4
PURCHASE & REPAIR
1 Bmb
2 inf
save 4
22 totalCOMBAT MOVES
noneNONCOMBAT MOVES
Caroline Islands
1 fig from z54z33
1 fig from Northern territory
1 sub, 1 cruiser, 1 carrier, 1 fig from z54z81
2 inf get on a UK transportMOBILIZE UNITS
2 inf, 1 Bmb in New South WalesCOLLECT INCOME
convoy raid z42 (1 ship)
Rolling 1d6:
(6)