@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Spoox (Axis) vs Vance (Allies) A3
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Novgorod 4
aRolls: 1@2, 4@3, 1@4; Total Hits: 31@2,: (2)4@3,: (5, 4, 3, 4)1@4: (2)
dRolls: 1@4; Total Hits: 11@4: (2)
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What a slugging match.
NONCOMBAT MOVES
Smolensk
1 fig, 1 tac from Battle of Novgorod
9 inf from RussiaTambov
1 fig from battle of CaucasusRussia
6 art from Smolensk
2 inf, 6 art from SamaraKazakhstan
3 inf from SamaraRostov
1 inf from BryanskBryansk
1 inf from RussiaMOBILIZE UNITS
10 inf in RussiaCOLLECT INCOME
USSR7 = 29(territories) +0(NOs) -0(convoy damage) = 29IPCs -
Japan turn 7
–>Purchase & repair
purchase: 6 ARM (36) + 1 minor ic (12) + 2 CV (32) + 1 INF (3) = 83
save 0 ipc–>Combat movement
Sik: 4 INF, 3 ART --> Kaz
Epr: 2 ARM, 2 MEch --> Kaz
z6: 2 BB --> bombard Haw
Kor: 3 ART --> TT --> Haw
Jap: 6 INF --> TT --> Haw
Jeh: 1 MEch --> Man
Kor: 1 INF --> Man
Jap: 3 Fig, 2 TacB --> Man (land Kor)
Phi: 1 Fig --> z45 (defenseless TT) (land Phi)–>Combat
Kaz
A:
Rolls: 3@1 6@2 2@3; Total Hits: 43@1: (3, 5, 5)6@2: (2, 2, 3, 6, 1, 3)2@3: (5, 1)
D:
Rolls: 3@2; Total Hits: 23@2: (6, 2, 2)
Haw
A:
bombard
Rolls: 2@4; Total Hits: 12@4: (5, 4)
round 1
Rolls: 3@1 6@2; Total Hits: 23@1: (6, 6, 3)6@2: (5, 2, 2, 4, 4, 6)
D:
Rolls: 3@2; Total Hits: 13@2: (3, 1, 6)
Man
A:
Rolls: 2@1 3@3 2@4; Total Hits: 22@1: (2, 6)3@3: (4, 5, 4)2@4: (2, 1)
D:
Rolls: 3@2; Total Hits: 03@2: (5, 5, 6)
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Kaz twlo 2 INF
Haw round 2
A:
Rolls: 2@1 6@2; Total Hits: 12@1: (2, 3)6@2: (3, 6, 4, 5, 1, 3)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
Man round 2
A:
Rolls: 2@1 3@3 2@4; Total Hits: 32@1: (4, 3)3@3: (3, 1, 4)2@4: (2, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (4)
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Haw twlo 2 INF
Man twol–>NCM
z6: fleet --> z26
Epr: 1 MEch --> Irq
Ind: 3 ARM --> Epr–>Placement
z6: 2 CV
Ind: 3 ARM
Kor: 3 ARM
Irq: 1 minor IC
Jap: 1 INF–>Income
convoy disruption z80
Rolling 1d6:
(1) -
territories: 76
no’s: 15
damage: -1
total: 90Axis are controlling 6 victory cities on the Pacific map
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And I have no way of retaking any of those victory cities within 1 round!
Ya got me again Spoox!
AXIS WIN.
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I didn’t expect to win tbh
You really gave me a hard time in Europe, bu I think the key moment is where you attack Korea with the US fleet, leaving it vulnerable to a massive air and sea raid. Without that, I think the game would be far from over.
Anyways, very good game, as always.
If you want to play another, then always happy to join you. -
Korea was more of an opportunistic thing. kind of an experiment.
Anytime man, but I am kind of pressed at work this week.