@Panzerstahl-Helm Thanks, I added one infantry and one bunker as described. Nothing to note for the minor allies, back to Germany
Purchase Units Turning on Edit Mode EDIT: Adding units owned by British to United Kingdom: 1 infantry EDIT: Adding units owned by British to Borneo: 1 Fortification EDIT: Turning off Edit Mode ANZAC buy 2 air_transports; Remaining resources: 2 PUs; Combat Move Resetting and Giving Bonus Movement to Units Combat Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 fighter moved from Queensland to Malaya 2 infantry moved from New Guinea to Dutch New Guinea ANZAC undo move 2. 2 infantry moved from New Guinea to Dutch New Guinea 1 aaGun and 1 infantry moved from New South Wales to 62 Sea Zone ANZAC undo move 3. 2 infantry moved from New South Wales to 62 Sea Zone 2 infantry and 1 transport moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 destroyer moved from 62 Sea Zone to 42 Sea Zone 1 infantry moved from 42 Sea Zone to Java 1 cruiser moved from 63 Sea Zone to 54 Sea Zone 2 fighters moved from New Zealand to Queensland 2 aaGuns moved from New South Wales to Queensland Cleaning up during movement phase Place Units 2 air_transports placed in New South Wales Turn Complete ANZAC collect 14 PUs; end with 16 PUs Trigger ANZAC Liberates DNG: ANZAC met a national objective for an additional 2 Optional[PUs]; end with 18 Optional[PUs] Combat Move Resetting and Giving Bonus Movement to Units 1 infantry moved from Tunisia to Libya Combat Recording Battle Statistics Trigger Remove All Wolfpack: has removed 1 Wolfpack owned by Germans in 112 Sea Zone Non Combat Move Trigger Wolfpack at112 SeaZones: Germans has 1 Wolfpack placed in 112 Sea Zone 1 infantry moved from French West Africa to French Central Africa 1 infantry moved from Algeria to Tunisia 1 infantry moved from Morocco to Algeria 1 destroyer moved from 72 Sea Zone to 81 Sea Zone Cleaning up during movement phaseSpoox (Axis) vs Vance (Allies) A3
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NONCOMBAT MOVES
Smolensk
1 fig from Battle of Belarus
1 fig, 1 tac from battle of north Ukraine
4 mech, 3 armor from South Ukraine
1 art, 5 inf from RussiaBryansk
1 AA, 1 inf, 7 art from South UkraineVyborg
2 inf from Finland
2 art from KareliaFinland
1 AA from KareliaVologda
4 inf from novosiberskKazakhstan
2 inf from novosiberskNovosibersk
6 inf from TimguskaMOBILIZE UNITS
3 inf in Norway
1 inf in South Ukraine
3 inf, 6 art, 1 armor in RussiaCOLLECT INCOME
convoy raid z125 (1 sub)
Rolling 2d6:
(2, 6) -
USSR 5 = 37(territories) + 6(norway& finland NO) -2(convoy damage) = 41IPCs
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Japan turn 5
–>Purchase & repair
purchase: 2 DD (16) + 4 TT (28) + 4 Mech (16) = 60
save 0 ipc–>Combat movement
Ind: 2 bomber --> Tsi (land She)
Epr: 1 ARM --> Cpr --> Blitz Irq
Sik: 1 INF --> Tsi
She: 12 INF, 1 Mech, 3 ART --> Tsi
Shn: 1 INF, 1 ART --> TT --> Jav
Sum: 1 ART --> TT --> Cel (walk in)
z19: 1 DD --> z6
z36: 2 BB, 2 CA, 2 DD, 2 SS, 3 CV, 3 Fig, 3 TacB --> z6
Kwa: 4 Fig, 3 TacB --> z6 (land Jap)
Jap: 3 Fig --> z6 (land Kwa)
Hon: ARM --> TT from z36 --> Phi
Mal + Sia: 1 INF --> TT --> Phi–>Combat
Tsi
A:
Rolls: 11@1 6@2 2@4; Total Hits: 511@1: (5, 2, 4, 5, 2, 5, 4, 4, 6, 1, 6)6@2: (6, 1, 3, 5, 2, 1)2@4: (5, 1)
D:
Rolls: 10@2 1@4; Total Hits: 410@2: (4, 2, 3, 5, 3, 2, 4, 3, 3, 2)1@4: (4)
Jav
A:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
z6
A:
Rolls: 5@2 12@3 8@4; Total Hits: 125@2: (1, 5, 2, 5, 2)12@3: (5, 5, 3, 4, 4, 4, 6, 3, 5, 6, 2, 5)8@4: (4, 3, 1, 3, 6, 3, 6, 3)
D:
Rolls: 1@1 6@2 4@3 1@4; Total Hits: 51@1: (6)6@2: (1, 6, 2, 1, 5, 3)4@3: (5, 6, 1, 1)1@4: (5)
Phi
A:
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 3)1@3: (2)
D:
Rolls: 2@2; Total Hits: 02@2: (3, 6)
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Tsi round 2
A:
Rolls: 7@1 6@2 2@4; Total Hits: 27@1: (5, 5, 6, 5, 4, 3, 5)6@2: (6, 1, 4, 3, 6, 3)2@4: (6, 1)
D:
Rolls: 5@2 1@4; Total Hits: 15@2: (3, 3, 4, 5, 4)1@4: (1)
Jav round 2
A:
Rolls: 2@2; Total Hits: 02@2: (6, 5)
D:
Rolls: 1@2; Total Hits: 11@2: (1)
z6 round 2
i take hits on 3 CV, 2 BB
you have only damaged BB left if I’m not mistakenA:
Rolls: 5@2 12@3 8@4; Total Hits: 165@2: (2, 2, 1, 4, 1)12@3: (5, 2, 6, 4, 2, 5, 2, 4, 4, 2, 4, 1)8@4: (4, 4, 4, 4, 4, 1, 6, 2)
D:
Rolls: 1@4; Total Hits: 01@4: (5)
Phi round 2
A:
Rolls: 2@1 1@3; Total Hits: 02@1: (3, 2)1@3: (4)
D:
Rolls: 1@2; Total Hits: 11@2: (2)
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z6 twol (all capital ships damaged, carrier based planes land on Jap)
Tsi round 3
A:
Rolls: 6@1 6@2 2@4; Total Hits: 56@1: (5, 6, 5, 6, 4, 1)6@2: (1, 1, 2, 3, 5, 6)2@4: (5, 1)
D:
Rolls: 3@2 1@4; Total Hits: 33@2: (4, 1, 2)1@4: (1)
Jav round 3
A:
Rolls: 1@2; Total Hits: 11@2: (1)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
Phi round 3
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (6)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Tsi twlo 8 INF
Jav twlo 1 INFPhi round 4
A:
Rolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (5)
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Phi round 5
A:
Rolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)
D:
Rolls: 1@2; Total Hits: 01@2: (3)
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Phi twlo 1 INF
–>NCM
Ind: 3 ARM --> Epr
z43: 1 DD --> z35–>Placement
z6: 2 DD, 4 TT
Ind: 3 Mech
Ksu: 1 Mech–>Income
territories: 70
no’s: 10
total: 80 -
btw for ANZAC, I think there was a mistake in the income last turn, just noticed when playing around on the money islands with Japan. There was still an ANZAC icon on Sumatra, wich was conquered by Japan on J4, resulting in 4 more ipc for ANZAC then it really was in reality. Can you confirm this?
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Yeah, I see there were roundels for both Japan and Anzac on sumatra. I will adjust ANZAC down $4
USA 5
PURCHASE & REPAIR
1 minor IC
1 fig
1 tac
4 Bmb
81 totalManchuria (walk in)
1 inf from KoreaCOMBAT MOVES
z6 (2 subs, 5 destroyers, 3 damaged carriers, 2 cruisers, 2 damaged battleships, 4 transports)
5 Bmb from Western US
1 Bmb from Hawaii
3 fig from Caroline Islands
2 carriers, 2 fig, 2 tac from z26-
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- SCRAMBLE ORDERS? * * *
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a bold plan wich I did not expect
scramble 3 Figs
ooc: 5 DD, 2 CA, 2 BB, 3 Figs, 3 CV
the SS can’t be taken as casualties right because you can’t hit them? But they do participate in the battle?
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I think the subs are in the battle, but they can only hit the carriers.
Here we go:a
Rolls: 5@3, 8@4; Total Hits: 65@3,: (3, 6, 4, 6, 5)8@4: (4, 5, 1, 3, 5, 2, 2, 6)
dRolls: 2@1, 8@2, 2@3, 5@4; Total Hits: 82@1,: (1, 3)8@2,: (3, 3, 2, 3, 1, 6, 2, 5)2@3,: (6, 5)5@4: (1, 3, 4, 3, 6)
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z6 2
subs won’t roll this time because they can’t hit anything.
aRolls: 2@3, 7@4; Total Hits: 62@3,: (1, 5)7@4: (5, 1, 1, 5, 4, 4, 1)
dRolls: 2@2, 2@3, 5@4; Total Hits: 62@2,: (3, 1)2@3,: (3, 6)5@4: (1, 2, 2, 5, 3)
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you lose 2 carriers, 2 cruisers, 2 fig
I lose 1 fig, 2 tac, 3 bmbz6 3
aRolls: 3@4; Total Hits: 13@4: (5, 5, 3)
dRolls: 3@4; Total Hits: 33@4: (1, 2, 3)
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I should have quit when I was ahead.
NONCOMBAT MOVES
z26
1 carrier from z10MOBILIZE UNITS
1 fig, 1 tac, 4 Bmb in Western US
1 minor IC in KoreaCOLLECT INCOME
USA5 = 53(territories) +20(NOs) -0(convoy damage) = 73IPCs -
CHINA 5
PURCHASE & REPAIR
1 inf
save 1
4 totalCOMBAT MOVES
LOL I have no army!NONCOMBAT MOVES
ditto!MOBILIZE UNITS
1 inf in Manchuria
now I have an army!COLLECT INCOME
China5 = 4(territories) +1 saved = 5IPCs -
UK 5
PURCHASE & REPAIR
2 carriers
6 inf
1 art
54 totalCOMBAT MOVES
SBR NOrthern Italy
1 Bmb from UK
AARolls: 1@1; Total Hits: 01@1: (5)
SBRRolling 1d6:
(1) +2 -
NONCOMBAT MOVES
Malta
1 Bmb from SBR Northern Italyz98
1 fig, 1 tac from maltaEgypt
2 inf, 2 art from transjordan
1 art from British Somaliland via tt z81 to z76 to z81z25
1 battleship from z33MOBILIZE UNITS
2 carriers in z98
1 inf in Egypt
5 inf inf UK
1 art in South AfricaCOLLECT INCOME
UK5 = 29(territories) +0(NOs) -0(convoy damage) = 29IPCs -
Italy turn 5
–>Purchase & repair
purchase: 3 SS (18) + 1 Fig (10) + 2 INF (6) = 34
save 0 ipc–>NCM
Alx: 1 Mech, 1 INF --> Tob
Lib: 1 ART --> Tob
Alb: 1 ARM, 1 ART, 2 INF --> Bul
Nita: 1 AA --> Sita–>Placement
z95: 3 SS
Sita: 1 Fig
Nita: 2 INF–>Income
territories: 19
no’s: 10
total: 29 -
ANZAC 5
PURCHASE & REPAIR
2 transports
14 totalCOMBAT MOVES
z44 (1 transport)
1 fig from z54 sinks transportz42 (1 destroyer, 1 transport)
1 sub from z54
1 fig from Northern territory
aRolls: 1@2, 1@3; Total Hits: 21@2,: (2)1@3: (1)
dRolls: 1@2; Total Hits: 01@2: (6)
z35 (1 destroyer, 2 transports)
1 carrier, 1 cruiser, 1 fig from z54
aRolls: 2@3; Total Hits: 02@3: (5, 4)
dRolls: 1@2; Total Hits: 11@2: (2)