• Italty
    purchase
    1 ftr

    cm:
    N italy to Paris (with the 2 ftr, not the bmb)
    navy to 92+bmb
    trans 97 with 1 armour 1inf fr albania to algeria
    trans 95 to 98 with 2 inf fr S italy to alx
    tobruk to alex
    libya to tunis
    ethiopiato sudan
    somalia to kenya

    its all or nothing ^^

    combat

    R1
    paris
    att
    DiceRolls: 4@2 3@3; Total Hits: 14@2: (6, 3, 3, 4)3@3: (1, 5, 6)

    def
    DiceRolls: 3@2 2@3 1@4; Total Hits: 23@2: (5, 3, 2)2@3: (4, 6)1@4: (4)

    R1
    92
    att
    DiceRolls: 2@2 2@3 2@4; Total Hits: 22@2: (6, 6)2@3: (6, 1)2@4: (2, 5)

    def
    DiceRolls: 2@2 3@3 1@4; Total Hits: 32@2: (2, 4)3@3: (1, 4, 3)1@4: (6)

    R1
    alg
    att
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (2)1@3: (5)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    R1
    tunis
    att
    DiceRolls: 2@2; Total Hits: 22@2: (2, 1)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    R1
    alx
    att
    DiceRolls: 5@1 2@2 1@3; Total Hits: 25@1: (2, 4, 1, 6, 5)2@2: (6, 5)1@3: (3)

    def
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • tunis taken with no cas, alx taken with 1 inf cas

    R2
    paris
    att
    DiceRolls: 2@2 3@3; Total Hits: 32@2: (2, 5)3@3: (3, 1, 5)

    def
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (4, 2)2@3: (6, 6)1@4: (3)

    R2
    92
    att
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (3, 2)2@4: (3, 6)

    def
    DiceRolls: 1@2 3@3 1@4; Total Hits: 21@2: (5)3@3: (4, 1, 5)1@4: (1)

    R2
    alg
    att
    DiceRolls: 1@1 1@3; Total Hits: 11@1: (3)1@3: (2)

    def
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • algeria taken with 1 armour

    retreat 92

    R3
    paris
    att
    DiceRolls: 3@3; Total Hits: 23@3: (6, 2, 1)

    def
    DiceRolls: 1@3 1@4; Total Hits: 11@3: (4)1@4: (3)


  • paris taken with 1 armour and 1 ftr
    the uk tac+ftr in sz 92 lands in gib

    NCM
    bmb land i S italy
    ftr lands in S italy
    alb to yugo
    2 inf fr S italy to N italy

    deployment
    1 ftr in S italy

    ipc=37

    A3ZcionvsBrianTechStratCRDround1ITA.AAM


  • well, its far from my optimal first round, and its less than my usual… but heck, lets see how it goes and if its a clear ally victory we can just start over with the new settings… i’d like to try that new setup… looks interresting!


  • Anzac purchases

    ftr for 10 ipcs

    moves

    2 inf fr nsw to java via trans
    63 to 26
    62 to 63
    2 ftrs fr nzeal to qsl
    2 aa fr nsw to qsl

    ftr in nsw

    collect 14 ipcs

    A3ZcionvsBrianTechStratCRDround1anzac.AAM


  • France

    Attack Normandy!! 1 inf 1 art 1 ftr vs 3 tanks (some risk here will hopefully be able to retreat ftr)

    attDiceRolls: 2@2; Total Hits: 12@2: (1, 4)
    defDiceRolls: 3@3; Total Hits: 23@3: (6, 3, 2)

    Attack SZ 94 1 cruz 1 dst vs 1 dmg bship (moving thru 92 so that we can retreat to 92 if necessary)

    attDiceRolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (2)
    defDiceRolls: 1@4; Total Hits: 01@4: (5)


  • retreat the ftr to London, 1 tank knocked out

    bship and trans sunk, no option to retreat since battle won

    ncm

    fwa to nig
    72 to 76

    A3ZcionvsBrianTechStratCRDround1france.AAM


  • Germany R2
    BB repaired
    Purchase:
    1 dstr 1 bmb 1 ss 7 inf

    CM
    1 inf fr N italy to S France
    fr 112 to 104 2 ftr 1 cru
    fr W ger to 92 1ftr 2 tac 1 bmb

    bulgaria + armour fr yugo to greece
    1 tac fr W ger to greece

    combat:
    R1
    Greece
    att
    DiceRolls: 5@1 3@3 1@4; Total Hits: 35@1: (6, 3, 3, 2, 4)3@3: (1, 1, 6)1@4: (1)

    def
    DiceRolls: 4@2; Total Hits: 34@2: (2, 1, 2, 5)

    R1
    104
    att
    DiceRolls: 3@3; Total Hits: 03@3: (6, 6, 5)

    def
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    and then theres sz 92 if you want to scramble or not…


  • damn, my germans are sure out of luck so far…

    R2
    104
    att
    DiceRolls: 3@3; Total Hits: 23@3: (2, 5, 3)

    def
    DiceRolls: 1@4; Total Hits: 01@4: (5)

    R2
    greece
    att
    DiceRolls: 2@1 3@3 1@4; Total Hits: 22@1: (6, 3)3@3: (5, 1, 5)1@4: (2)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • thats better…
    104, no cas to germany
    greece taken with 3 inf dead


  • Sz 92
    trans dead

    NCM
    92 ftr + tac’s to algeria
    bmb to S italy
    tac fr greece to bulgaria
    104 to 112
    W france to W ger
    trans fr 112 to 114 with inf fr norway and art fr W ger unload all in poland
    2 armour fr W ger to poland
    yugo to rma
    S ger to hungary
    Ger to poland (+ aa)
    3 inf fr W ger to Ger
    1 inf fr N italy to yugo

    deployment
    7 inf Ger
    1 dstr 114
    1 ss 110
    1 bmb W ger

    IPC=52

    A3ZcionvsBrianTechStratCRDround2GER.AAM


  • USSR 2

    Purchases: 7 inf 4 arts

    moves
    yak to yen
    bury to yak
    novo to bela
    bryansk to bela
    e pol to bela
    n & s ukr, ros, rus to bryansk
    bship fr 114 to 115
    1 inf to baltic states

    place
    3 inf in s ukr
    1 inf in novo
    3 inf in moscow
    4 arts in moscow

    A3ZcionvsBrianTechStratCRDround1USSR2.AAM


  • R2
    Japan

    purchase
    3 mech 3 armour 1 trans 1  art

    DOW on all allies… (i did mention all or nothing a  few post ago?)

    CM
    Sib+ Sfe to sak
    man to amur (except 2 inf)
    trans sz 6 to 35 unload 1 inf 1 art fr japan to philipines
    2 bmb to phil
    kor to amur
    36 to 44
    33+6 to 26
    cha to sui (1 inf only)
    1 inf 1 art fr chahar to hop
    1 inf anh to kwe
    rest of anh to hun
    kwa to yun
    siam to fic
    ksi to kwang


  • Cm continued…. damn alt+enter…

    ftr fr oki to kwang

    combat
    R1
    26
    att
    DiceRolls: 6@2 5@3 5@4; Total Hits: 86@2: (6, 4, 2, 1, 5, 3)5@3: (5, 6, 5, 3, 2)5@4: (2, 3, 4, 3, 5)

    def
    DiceRolls: 1@1 3@2 3@3 6@4; Total Hits: 41@1: (2)3@2: (3, 3, 5)3@3: (1, 4, 6)6@4: (6, 5, 2, 5, 3, 2)

    R1
    Yun
    att
    DiceRolls: 2@1 4@3 3@4; Total Hits: 42@1: (3, 3)4@3: (1, 6, 5, 2)3@4: (4, 1, 6)

    def
    DiceRolls: 3@2; Total Hits: 13@2: (4, 6, 2)

    R1
    kwangtung
    att
    DiceRolls: 2@1 2@2 2@3; Total Hits: 12@1: (6, 2)2@2: (4, 3)2@3: (4, 2)

    def
    DiceRolls: 2@2; Total Hits: 02@2: (5, 6)

    R1
    Phil
    att
    DiceRolls: 2@2 2@4; Total Hits: 22@2: (5, 4)2@4: (1, 2)

    def
    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)


  • Aaahh i see the omens were right and the sacrifices sufficient in order to please the battlegods :D

    44 cleared
    yunnan taken with 1 inf cas
    phil taken with no losses

    R2
    26
    att
    DiceRolls: 4@2 5@3 5@4; Total Hits: 84@2: (1, 1, 4, 4)5@3: (3, 6, 6, 3, 5)5@4: (1, 4, 5, 3, 2)

    def
    DiceRolls: 1@3 6@4; Total Hits: 31@3: (6)6@4: (5, 4, 5, 1, 4, 6)

    R2
    kwang
    att
    DiceRolls: 2@1 2@2 2@3; Total Hits: 12@1: (6, 2)2@2: (6, 6)2@3: (2, 5)

    def
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • kwangtung taken with no losses

    sz 26 taken with 2 dmg bb, 3 carr 1 ftr 2 tac 2 cru 3 dstr 1 ss

    NCM
    2 ftr 1 tac fr japan to sz 26
    sz 5 to 6
    1 inf fr man to jeh
    A/C fr yun to jeh
    1 ftr fr kwang to jeh
    2 bmb fr phil and 1 ftr fr kwang to ksi

    deployment
    3 mech in ksu
    3 armour in man
    art in japan
    trans in sz 6

    IPC=44

    A3ZcionvsBrianTechStratCRDround2JAP.AAM


  • USA 1

    build 2 dsts and 4 ftrs

    combat
    ftr fr guam, dst fr 54 attack dst in 44

    attDiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (5)
    defDiceRolls: 1@2; Total Hits: 01@2: (4)

    sub in 54 attacks trans in 35


  • ftr fr guam, dst fr 54 attack dst in 44

    attDiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (2)
    defDiceRolls: 1@2; Total Hits: 11@2: (2)


  • leaving your fleet exposed and then having it sunk at little expense to your opponent is a sure way to lose.
    the dice always seem to make you pay double when you make a mistake.
    moves
    lose the dst land in Java
    activate Brazil with 1 inf fr S Mex via trans
    trans fr 101 to 86
    cruz fr 101 to 89
    10 to 89
    tac fr hawaii to 89
    e usa to c usa
    bmb fr e usa to w usa
    c usa to w usa

    place 5 ftrs in w usa, 2 dsts in 101

    raid at Hawaii (24 shots for 1 ipc max, this is ridiculous, but what the heck)

    raidDiceRolling 24d6:
    (1, 1, 1, 2, 2, 2, 2, 2, 3, 3, 3, 3, 4, 4, 4, 4, 5, 5, 5, 5, 5, 6, 6, 6)

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