@The_Good_Captain Game History
Round: 1 Purchase Units - AustroHungarians AustroHungarians buy 2 battleships; Remaining resources: 2 PUs; Combat Move - AustroHungarians Trigger SerbiaJoins: Setting switch to false for conditionAttachmentSerbiaSwitch attached to Russians Trigger RomaniaJoins: Setting switch to false for conditionAttachmentRomaniaSwitch attached to Russians Trigger SerbiaJoins: Russians captures territory Serbia Trigger SerbiaJoins: Russians takes ownership of territory Serbia Trigger RomaniaJoins: Russians captures territory Romania Trigger RomaniaJoins: Russians takes ownership of territory Romania 2 artilleries and 6 infantry moved from Budapest to Serbia 2 artilleries and 6 infantry moved from Galicia to Romania 6 infantry moved from Budapest to Romania 2 artilleries and 6 infantry moved from Trieste to Venice 2 artilleries and 6 infantry moved from Tyrolia to Venice 2 artilleries and 6 infantry moved from Bohemia to Galicia 2 artilleries and 12 infantry moved from Vienna to Galicia Russians take Serbia from Neutral_Allied Russians take Romania from Neutral_Allied Combat - AustroHungarians AustroHungarians has abandoned SZ 9 to British AustroHungarians has abandoned SZ 12 to Russians AustroHungarians has abandoned SZ 15 to French AustroHungarians has abandoned SZ 16 to French AustroHungarians has abandoned SZ 17 to Italians AustroHungarians has abandoned SZ 21 to Russians Battle in Romania AustroHungarians attack with 2 artilleries and 12 infantry AustroHungarians win, taking SZ 9 from Neutral, taking SZ 12 from Neutral, taking SZ 15 from Neutral, taking SZ 16 from Neutral, taking SZ 17 from Neutral, taking SZ 21 from Neutral, taking Romania from Russians with 2 artilleries and 7 infantry remaining. Battle score for attacker is -15 Casualties for AustroHungarians: 5 infantry Casualties for Russians: 1 artillery and 5 infantry Battle in Serbia AustroHungarians attack with 2 artilleries and 6 infantry Neutral_Allied and AustroHungarians reach a stalemate . Battle score for attacker is -6 Casualties for AustroHungarians: 2 infantry Casualties for Russians: 1 artillery and 2 infantry Battle in Venice AustroHungarians attack with 4 artilleries and 12 infantry Italians defend with 2 artilleries and 6 infantry Italians and AustroHungarians reach a stalemate . Battle score for attacker is 7 Casualties for AustroHungarians: 4 infantry Casualties for Italians: 1 artillery and 5 infantry Combat Move - AustroHungarians Place Units - AustroHungarians 2 battleships placed in SZ 18 Turn Complete - AustroHungarians AustroHungarians collect 29 PUs; end with 31 PUsFighter pilot 48 (allies) vs. Nothing to see here (axis)
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@fighter:
A couple of things:I just read the airbases in Malta and Gib are gone along with the English inf and fighter in Normandy-new map attached with changes.
Also where is the convoy disruption to minus 1 from Ger? (when listing convoy disruptions it would be helpful if we list the sz# as well)Hmm that might have influenced my attacking Wfr but seeing that France was a Desaster anyway I’ll count myself kind of lucky. I also saw that convoy raiding was changed. you now add up all the dice below 3 and maybe you conduct them during building. I’m not so sure if the last one was sanctioned from Larry yet. It’s on page 8 of thsi thread:
that would mean I get 3Damage on G1 shall I adjust my ICP?
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I agree with the covoy damage being three. Now subs get to roll 2dice and ftrs(on carriers) also get to roll two dice.
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could you give scrambling orders for Z35 and Z26 while you’re here?
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I will scramble the ftr in sz35 and both ftrs in sz26
Also the newest upgrade has some changes in units:for China Sze has 6inf,Russia has a Cru instead of a BB insz115 and Italy has 2 ftrs in SItal.
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@fighter:
I will scramble the ftr in sz35 and both ftrs in sz26
Also the newest upgrade has some changes in units:for China Sze has 6inf,Russia has a Cru instead of a BB insz115 and Italy has 2 ftrs in SItal.
So Italy has three figters in total or did they just move the fighter from NIta?
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the way it looks to me as far as air for Italy -they have a bmb in NItaly and 2 ftrs in SItal
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Combat:
Z35:1Sub, 1DD, 1 Cru, 1BB vs. 1DD, 1Sub, 1Fgt
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 6)1@3: (1)1@4: (6)
Rolls: 1@1 1@2 1@4; Total Hits: 01@1: (3)1@2: (3)1@4: (6)Z26: 1Sub, 2DD, 2Fgt, 2Tac, 2Bmb vs. 1Sub, 1DD, 1Cru, 2Fgt
Rolls: 3@2 2@3 4@4; Total Hits: 33@2: (6, 5, 4)2@3: (4, 6)4@4: (2, 2, 5, 2)
Rolls: 1@1 1@2 1@3 2@4; Total Hits: 11@1: (4)1@2: (4)1@3: (6)2@4: (5, 4) -
ok that means they moved it.
Round 2:
Z35: 1Sub, 1DD, 1 Cru, 1BB vs. 1DD, 1Fgt
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (3, 5)1@3: (2)1@4: (1)
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)Z26: 2DD, 2Fgt, 2Tac, 2Bmb vs. 2Fgt
Rolls: 2@2 2@3 4@4; Total Hits: 72@2: (4, 1)2@3: (1, 2)4@4: (4, 1, 3, 3)
Rolls: 2@4; Total Hits: 12@4: (5, 3) -
Z35 cwol
Z26 cwlo 1Sub 1DDPhi: 2Inf, 2Art, 1Fgt, 1Tac vs. 2Inf
Rolls: 4@2 1@3 1@4; Total Hits: 34@2: (3, 4, 3, 1)1@3: (1)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 6) -
Phi twlo 1Inf
Non Combat Movements:
To Msh: 2Bmb Z26
To Z31: 2Car, 1BB, 1Cru Z6, 2Fgt, 2Tac Z26, 1DD Z33
To Z35: 1Fgt, 1Tac Phi
To Ksi: 2Fgt, 2Tac Hon
To Z6: 1Fgt Kor
To Jeh: 5Inf, 1AAGun Man
To Man: 4Inf KorPlacement:
To Z6: 1 Car, 1TrpCollection:
37(TT)+3(Sav)=40ICP -
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USA#1(52) buy:CV,3ftrs,sub
combat
dd,cru,bb,ftr,tac sz10/ftr Wus/bmb Cus vs dd
Attack sz26
Rolls: 1@2 3@3 3@4; Total Hits: 21@2: (6)3@3: (4, 5, 2)3@4: (1, 6, 6)
Defend sz26
Rolls: 1@2; Total Hits: 11@2: (1) -
sz 26 cleared with hit to bb
NCM
ftr Eus to sz 26
tac,bmb sz26 to Haw
inf,art Eus(via trn sz101) to Bra(walk-in activate 3inf)Mobilize
cv,sub to sz10
3 ftrs to WusCollect 52 +15=$65
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China 1 ($12) buy 3art
NCM
2inf Kwe/6inf,ftr Sze to Yun
2inf Sui to SheMobilize
3art to Yuncollect 10+6=$16
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I saw that there is also a British Bomber in London in the new Setup. And the French Arm in Wfr has been replaced by an artillery. you might want to take that into account when doing the Britsh move
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Oh and there are some new German units too. 1Bomber in Ger 1 Tank in SGer and 1Inf in Nor.
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correction to US’s money:52+20(no)=72
England #1
London ($28) buy cv,ftr save $2
Calcutta($17) buy 4art save $1
Combat
cru sz91/dd sz109/bmb Uk=>sub sz106
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 01@2: (4)1@3: (6)1@4: (6)
Defend
Rolls: 1@1; Total Hits: 01@1: (6)inf,art Egy(via trn sz98/inf,art Ind(via trn sz39)/mech Egy/inf Sud/cru sz98/cru sz39=>2inf,art Eth
Attack
Rolls: 2@1 4@2 2@3; Total Hits: 22@1: (1, 2)4@2: (3, 2, 4, 4)2@3: (5, 4)
Defend
Rolls: 3@2; Total Hits: 23@2: (1, 4, 1)3inf Malay/ftr Bur/ftr,tac Ind=>inf Shn
Attack
Rolls: 3@1 2@3 1@4; Total Hits: 13@1: (3, 5, 3)2@3: (4, 3)1@4: (5)
Defend
Rolls: 1@2; Total Hits: 01@2: (3) -
2nd attack inEth(inf,mech,2art vs art)
Attack
Rolls: 4@2; Total Hits: 14@2: (6, 6, 1, 6)
Defend
Rolls: 1@2; Total Hits: 01@2: (5)
2nd attack sz106(cru,dd,bmb vs sub)
Attack
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (2)1@3: (6)1@4: (2)
Defend
Rolls: 1@1; Total Hits: 11@1: (1) -
combats cont.(I just realized I should have listed all my combats before rolling-sorry)
ftr Mal/tac sz98=>dd,trn sz96
inf Scot(via trnsz109)=>Hol[walk in]
inf Wind=>Epr[walk in]
sz96
ftr,tac vs dd,trn
Attack
Rolls: 1@3 1@4; Total Hits: 01@3: (4)1@4: (6)
Defend
Rolls: 1@2; Total Hits: 01@2: (3) -
ftr,tac vs dd,trn
Attack
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (5)
Defend
Rolls: 1@2; Total Hits: 01@2: (3)





