@Ragnell804 gross
Fighter pilot 48 (allies) vs. Nothing to see here (axis)
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I need scrambling orders for Z111
Combat:
Wfr: 2Inf, 1Arm, 1Tac vs. 1Inf, 1Art
Rolls: 2@1 1@3 1@4; Total Hits: 42@1: (1, 1)1@3: (3)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (4, 3)
Fra: 5Inf, 3Art, 3Mec, 4Arm, 2Fgt, 1Tac vs. 6Inf, 2Art, 1AAGun, 2Arm, 1Fgt
AAGun Fgt:
Rolls: 2@1; Total Hits: 12@1: (1, 6)
AAGun Tac:
Rolls: 1@1; Total Hits: 01@1: (2)
disregard the 3s, and 4s from the right if it hits
Rolls: 5@1 6@2 6@3 1@4; Total Hits: 45@1: (3, 6, 2, 1, 4)6@2: (4, 6, 5, 3, 5, 5)6@3: (6, 6, 6, 5, 1, 2)1@4: (1)
Rolls: 8@2 2@3 1@4; Total Hits: 38@2: (6, 5, 5, 5, 5, 6, 2, 6)2@3: (3, 5)1@4: (1)
Sfr: 1Mec, 1Arm, 1Tac vs. 1Inf, 1Art
Rolls: 1@1 1@3 1@4; Total Hits: 21@1: (2)1@3: (1)1@4: (3)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
Yugo: 9Inf, 2Art, 3Arm vs. 5Inf
Rolls: 7@1 4@2 3@3; Total Hits: 77@1: (3, 5, 5, 2, 4, 2, 1)4@2: (2, 1, 1, 1)3@3: (6, 2, 3)
Z91: 2Sub vs. 1Cru (if one Sub hits ignore cruiser hit)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Rolls: 1@3; Total Hits: 11@3: (1)
Z93: 1Fgt, 2Bmb vs. 1DD, 1Cru
Rolls: 1@3 2@4; Total Hits: 01@3: (4)2@4: (6, 6)
Rolls: 1@2 1@3; Total Hits: 11@2: (3)1@3: (1)
Z106: 1Sub vs. 1DD 1Trp (multiple Rounds first hit wins)
Rolls: 10@2; Total Hits: 410@2: (6, 6, 6, 6, 1, 6, 2, 2, 1, 5)
Rolls: 10@2; Total Hits: 610@2: (1, 6, 1, 4, 2, 2, 6, 3, 2, 1)
Z112: 1Sub, 1Cru, 1BB vs. 2Cru (if Sub hits ignore the second 3)
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (3)1@4: (3)
Rolls: 2@3; Total Hits: 22@3: (1, 3)
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forgot Yugo Defender:
Rolls: 5@2; Total Hits: 45@2: (2, 2, 1, 1, 5)
Wfr twol
Sfr twlo 1Mec, 1Tac
Fra: Germany lost 1Fgt(Hun), 3Inf Fra lost 1AAGun, 2Inf
Z91 cwol
Z106 dwlo 1Sub
Z112 cwol, 1BB damaged
Z93 Germany lost 1FgtRound 2:
Fra: 2Inf, 3Art, 3Mec, 4Arm, 1Fgt, 1Tac vs. 4Inf, 2Art, 2Arm, 1Fgt
Rolls: 2@1 6@2 5@3 1@4; Total Hits: 82@1: (2, 3)6@2: (1, 3, 2, 1, 6, 6)5@3: (2, 3, 5, 3, 3)1@4: (1)
Rolls: 6@2 2@3 1@4; Total Hits: 56@2: (4, 6, 5, 2, 1, 5)2@3: (3, 2)1@4: (2)
Z93: 2Bmb vs. 1DD, 1Cru
Rolls: 2@4; Total Hits: 12@4: (5, 1)
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (1)
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Yugo twlo 4Inf
Z93 retreat wlo 1fgt, 1Bmb
Fra retreat Germany has 3Art 4Arm, 1Fgt, 1Tac remaining, Fra has 1Fgt remaining -
I’ll let you decide which ship you want to keep in 93. along with the scrambling orders for Z111.
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I’ll keep the cru in z93 and no scramble in z111
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Z111: 1Sub, 2Fgt, 2Tac vs. 1DD, 1BB
Rolls: 1@2 2@3 2@4; Total Hits: 21@2: (6)2@3: (1, 4)2@4: (1, 6)
Rolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (1)
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Round 2:
Rolls: 2@3 2@4; Total Hits: 32@3: (3, 2)2@4: (1, 5)
Rolls: 1@4; Total Hits: 11@4: (3)
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Z111 cwlo 1Sub 1Fgt
Non Combat Movement:
To Fin: 3Inf Nor activate
To Bul: 1Inf Rom activate
To Z112: 1Fgt, 1Tac Z111, 1Trp Z113(with 1Inf Ger, 1AAGun WGer)
To WGer: 1 Tac Z111, 3Art, 4Arm, 1Tac Fra, 2Inf Den
To Nor: 1Inf Ger, 1AAGun WGer
To SIta: 1Fgt Fra, 1Tac Wfr
To Hun: 10Inf, 3Art, 3AAGun Ger, 3Inf Pol
To Ger: 2AAGun WGerPlacement:
To Z112: 1Car, 1DD, 1Sub
Convoydisruption (1Cru Z93 to Sfr)
Rolls: 1@3; Total Hits: 11@3: (2)
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I think you need to update your map.
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argh forgot to safe it
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Ok here’s the map
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Russia($37) buy 7art,3inf
NCM
2inf,Kar/3inf Vyb/ftr,tac Rus=>Nov
6inf,art Nov/inf Arch/3inf Bal=>Bel
2inf Epl/2inf Bes/3inf Sukr=>Nukr
inf,art,mech,arm Rus/mech,arm Vol=>Bry
2inf Cau=>Ros
6inf Amu/6inf,2aa Sak=>Bury
Collect $37 -
Japan 1:
Buy (26):
2 Sub (12)
2 Trp (14)DOW UK, ANZAC, FRANCE
Combat Movements:
To Cha: 2Inf, 1Art Jeh walk in
To Anh: 3Inf Sha, 1Mec Man walk in
To Wak: 1Inf, 1Art Jap via Trp Z6 walk in
To Fic: 2Inf Sia walk in
To Hun: 3Inf, 1Art Ksi, 1Fgt, 1Tac Man vs. 2Inf
To Yun: 2Inf, 1Art Kwa, 1Fgt, 1Tac Ksu vs. 4Inf
To Hon: 1Inf, 1Art Man, 1Fgt Oki, 1Fgt, 1Tac Man, 1BB Z19, 1Cru Z6 bombard
To Phi: 1Inf Oki, 1Art Sha via Trp Z19, 1Fgt, 1Tac Z33
To Z26: 1Sub, 1DD, 2Fgt, 2Tac Z6, 2Bmb Jap
To Z35: 1Cru Z20, 1Fgt For, 1Car Z33, 1DD Z19Need scrambling orders for Z26 and Z35
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scramble in z35
no scramble in z26 -
Combat:
Hun: 3Inf, 1Art, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@1 2@2 1@3 1@4; Total Hits: 02@1: (3, 4)2@2: (6, 4)1@3: (4)1@4: (6)
Rolls: 2@2; Total Hits: 22@2: (2, 2)
Yun: 2Inf, 1Art, 1Fgt, 1Tac vs. 4Inf
Rolls: 1@1 2@2 1@3 1@4; Total Hits: 31@1: (5)2@2: (2, 6)1@3: (1)1@4: (1)
Rolls: 4@2; Total Hits: 14@2: (2, 5, 3, 6)
Hon: 1Inf, 1Art, 2Fgt, 1Tac, 1BB, 1Cru bombard
Rolls: 2@2 3@3 2@4; Total Hits: 52@2: (2, 1)3@3: (2, 1, 6)2@4: (1, 5)
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Z35: 1DD, 1Cru, 1Fgt, 1Car vs. 1Sub, 1DD, 1Fgt
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (2, 2)
Rolls: 1@1 1@2 1@4; Total Hits: 11@1: (2)1@2: (3)1@4: (4)
Z26: 1Sub, 1DD, 2Fgt, 2Tac, 2Bmb vs. 1Sub, 1DD, 1Cru
Rolls: 2@2 2@3 4@4; Total Hits: 52@2: (6, 2)2@3: (2, 3)4@4: (1, 3, 5, 6)
Rolls: 1@1 1@2 1@3; Total Hits: 01@1: (4)1@2: (4)1@3: (6)
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Round 2:
Hun: 1Inf, 1Art, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 4)1@3: (3)1@4: (5)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Yun: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (6, 6)1@3: (1)1@4: (6)
Rolls: 1@2; Total Hits: 01@2: (5)
Z35: 1Cru, 1Fgt vs. 1Fgt
Rolls: 2@3; Total Hits: 12@3: (4, 3)
Rolls: 1@4; Total Hits: 01@4: (5)
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Round 3:
Hun: 1Inf, 1Art, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (4, 1)1@3: (3)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (3)
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Phi:1Inf, 1Art, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (6, 5)1@3: (3)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
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Cha twol
Anh twol
Wak twol
Fic twol
Hun twlo 2Inf
Yun twlo 1Inf
Hon twlo 1Inf
Phi twol
Z26 cwol
Z35 cwlo 1DDNon Combat Movements:
To Kwa: 1Fgt, 1Tac Yun, 1Fgt, 1Tac Hun, 2Fgt, 1Tac Hon, 1Fgt Z35
To Ksi: 1Fgt Kor, 3Inf, 1Art Ksu
To Jeh: 3Inf, 1AAGun Man
To Man 4Inf Kor
To Z6: 1Sub Z19
To Z31: 2Car, 1BB Z6, 2Fgt, 2Tac Z26
To Z35: 1Fgt, 1Tac Phi
To Z36: 1DD Z33Placement:
To Z6: 2Trp, 2SubConvoydisruption (1BB before Siam):
Rolls: 1@3; Total Hits: 11@3: (2)