Fighter pilot 48 (allies) vs. Nothing to see here (axis)


  • I hope the remaining Seabattles don’t turn out unlucky like that.
    Z106 cwol

    Round 2:

    Fra:
    DiceRolls: 5@2 4@3; Total Hits: 35@2: (3, 4, 4, 2, 2)4@3: (5, 6, 3, 6)
    DiceRolls: 7@2 2@3 1@4; Total Hits: 27@2: (6, 3, 5, 3, 6, 1, 1)2@3: (6, 5)1@4: (5)

    Sfr:
    DiceRolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (6, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)

    Yugo:
    DiceRolls: 4@2 3@3 2@4; Total Hits: 54@2: (1, 2, 2, 4)3@3: (5, 3, 4)2@4: (3, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Yugo twlo 5Inf:

    Round 3:

    Fra:
    DiceRolls: 3@2 4@3; Total Hits: 33@2: (6, 2, 1)4@3: (6, 2, 4, 6)
    DiceRolls: 4@2 2@3 1@4; Total Hits: 24@2: (5, 5, 1, 6)2@3: (1, 5)1@4: (5)

    Sfr:
    DiceRolls: 1@1 2@3; Total Hits: 11@1: (5)2@3: (5, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Sfr twlo 1Mec

    Round 4:

    Fra:
    DiceRolls: 1@2 4@3; Total Hits: 31@2: (1)4@3: (1, 5, 4, 2)
    : 1@2 2@3 1@4:


  • Fra Defender:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 01@2: (3)2@3: (6, 6)1@4: (5)


  • retreat.
    Fra holds with 1Fgt, Germany retreats with 4 Arm, 1Art

    I’m waiting for your Scrambling orders for the Rest of the battles and the Noncombat movements.


  • I will be away for some time. I’ll be back to finish Germany this evening (CEST=GST+1). So in about 7-11 hours from now on

  • '11

    no scramble in sz111
    scramble 3ftrs in sz 10 (First hit on bb,second hit on cru,third on Fr ftr,next English ftrs,last on bb)

    going to work now-will be back tonight about 8pm est.

  • '11

    Let’s do the full alpha 3,including convoy damage and strategic bombing. We can work it out -as we go.


  • Sorry It was getting very late yesterday. I’ll do the rest of the German trn now.

    Z111: 2Sub, 2Fgt, 2Tac vs. 1BB, 1DD
    DiceRolls: 2@2 2@3 1@4; Total Hits: 22@2: (6, 3)2@3: (3, 5)1@4: (1)
    DiceRolls: 1@2 1@4; Total Hits: 11@2: (1)1@4: (5)

    Z110: 2Subs 2Fgt, 2Tac, 1Bmb vs. 1BB, 1Cru, 3Fgt (I’ll try to keep to your order of loss but the Subs can’t hit planes and the planes can’t hit Subs)
    DiceRolls: 2@2 2@3 3@4; Total Hits: 32@2: (6, 4)2@3: (5, 4)3@4: (2, 2, 2)
    DiceRolls: 1@3 4@4; Total Hits: 51@3: (2)4@4: (3, 3, 1, 4)


  • Yeah right what I needed.
    Z110 retreat

    Round 2:

    Z111:
    DiceRolls: 1@2 2@3 1@4; Total Hits: 01@2: (4)2@3: (6, 6)1@4: (6)
    DiceRolls: 1@4; Total Hits: 11@4: (3)


  • Round 3:

    Z111:
    DiceRolls: 2@3 1@4; Total Hits: 22@3: (4, 2)1@4: (1)
    DiceRolls: 1@4; Total Hits: 01@4: (5)


  • Z111 cwlo 2Sub
    Z110 UK looses 1 Cru, France looses 1 Fgt Germany looses 2 Sub, 2Fgt, 1Bmb

    Non Combat Movement:
    To WGer: 2Tac Z110, 2Fgt, 1Tac Z111, 2Inf Den, 4Arm, 1Art Fra
    To Nor: 2Inf Ger via Trp Z113
    To NIta: 1Fgt Sfr
    To SIta: 2Tac Yugo
    To Hun: 10 Inf, 3Art, 3AAGun Ger, 3Inf Pol, 1Inf Rom
    To Ger: 2AAGun WGer

    Convoydamage:
    DiceRolls: 2@3; Total Hits: 12@3: (6, 3)


  • Placement:

    To Ger: 3Inf, 2Art
    To Z113:1Sub, 1Trp

    Collection:
    42(TT)+10(NO)-1(Convoy)=51

    01aGermany_NothingtoseeherevsFighter Pilot 48.AAM

  • '11

    Soviets turn #1
    buy($37) 7art,3inf

    NCM
    2inf Kar/3inf Vyb=>Nov
    3inf Bal/2inf Epl/6inf,art Nov/inf Arch=>Bel
    2inf Bes/3inf Sukr/arm,mech Rus=>Nukr
    arm,mech Vol/inf/art Rus=>Bry
    2inf Cau=>Ros
    6inf Amu=>Sak
    ftr,tac Rus=>Yak
    sub sz127=>sz111

    Mobilize
    3art=>Nov
    3art=>Sukr
    art,3inf=>Rus

    Collect $37

    01bRussia_Nothingtoseehere_vs_Fighterpilot48.AAM

  • '11

    A couple of things:I just read the airbases in Malta and Gib are gone along with the English inf and fighter in Normandy-new map attached with changes.
    Also where is the convoy disruption to minus 1 from Ger? (when listing convoy disruptions it would be helpful if we list the sz# as well)

    01bRussia_Nothingtoseehere_vs_Fighterpilot48.AAM


  • the convoy disruption was in Sfr from the two french ships in Z93:


  • Japan 1:

    Buy (26):

    1 Car (16)
    1 Trp (7)

    DOW on UK, ANZAC, USA

    Combat Movement:

    To Fic: 1Inf Sia uncontested
    To Shn: 1Inf Sia uncontested
    To Cha: 1Inf Jeh uncntested
    To Anh: 3Inf, 1Art Sha, 3Inf, 1Art Ksu 1Mec Man, 1Inf, 1Art Jeh uncontested
    To Wak: 1Inf Iwo, 1Art Jap via Trp Z6>>Z31 uncontested
    To Hun: 3Inf, 1Art Kwa, 1Fgt, 1Tac Ksu, 1Fgt Man vs. 2Inf
    To Hon: 2Inf Ksi, 1Fgt, 2Tac Man, 1Fgt Oki vs. 2Inf
    To Z35: 1 Cru, 1Trp (with 1Inf, 1Art Ksi) Z20, 1Sub, 1DD, 1BB, 1Trp (with 1Inf Oki, 1Art Man), 1CV Z33 vs. 1DD, 1Sub, possible scramble 1Fgt
    To Phi: 2Inf, 2 Art Z35, 1Tac Z33, 1Fgt For vs. 2Inf, 1Fgt unless scrambled
    To Z26: 1Fgt Z33, 1Sub 2DD, 1Fgt, 2Tac Z6, 2Bmb Jap vs. 1Cru, 1DD, 1Sub, 1Trp, possible scramble 2Fgt

    Awaiting scrmble orders for the Seabattles.
    proceeding the Landbattles (except Phil)

    01cJapan_Nothingtoseehere_vs_Fighterpilot48.AAM


  • Hun: 3Inf, 1Art, 2Fgt, 1Tac vs. 2Inf
    DiceRolls: 2@1 2@2 2@3 1@4; Total Hits: 42@1: (6, 5)2@2: (2, 3)2@3: (1, 1)1@4: (3)
    DiceRolls: 2@2; Total Hits: 02@2: (5, 3)

    Hon: 2Inf , 2Fgt, 2Tac vs. 2Inf
    DiceRolls: 2@1 2@3 2@4; Total Hits: 32@1: (1, 2)2@3: (5, 4)2@4: (1, 2)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)


  • @fighter:

    A couple of things:I just read the airbases in Malta and Gib are gone along with the English inf and fighter in Normandy-new map attached with changes.
    Also where is the convoy disruption to minus 1 from Ger? (when listing convoy disruptions it would be helpful if we list the sz# as well)

    Hmm that might have influenced my attacking Wfr but seeing that France was a Desaster anyway I’ll count myself kind of lucky. I also saw that convoy raiding was changed. you now add up all the dice below 3 and maybe you conduct them during building. I’m not so sure if the last one was sanctioned from Larry yet. It’s on page 8 of thsi thread:

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6492&sid=3acc32975747bd74f2b725f8c31c44ce

    that would mean I get 3Damage on G1 shall I adjust my ICP?

  • '11

    I agree with the covoy damage being three. Now subs get to roll 2dice and ftrs(on carriers) also get to roll two dice.

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