@cwglee51 no scramble thanks.
do you play v2.5 or 2.7? I have both so checking which version I need to boot up for my turns.
Greece 4
a
Rolls: 1@1, 2@2, 2@3; Total Hits: 21@1,: (4)2@2,: (4, 1)2@3: (4, 3)
d
Rolls: 1@2; Total Hits: 01@2: (6)
NONCOMBAT MOVES
Yugoslavia
2 AA from Northern Italy
MOBILIZE UNITS
1 mech, 1 armor in Northern Italy
COLLECT INCOME
ITALY 1
17(territories) +o(NOs) -1(convoy raid Kenya) = 16IPCs
(by the way, the new alpha 3 rules want us to roll a dice for convoy raids) we can do that if you want but for this turn, I will give it the benefit of the doubt.
Hey Lemming,
Since we are only 1 turn into the game, I am wondering if you might be interested in starting over using the latest and greatest Alpha 3 setup that was just released. It’s up to you. If you want to do that, I promise to open with the same G1 as before.
Here is a map with all the setup changes (I think i got them all)
actually HERE is the better map because I missed the loss of Malta’s airbase in the other one.
sure, go ahead
OK Lemming. I think its a good idea if people play with the latest rules so the game designers can get feedback from the players. Personally, I represent the mediocre players who usually get beat.
Anyway, here is yet another map with 1 more change i missed before. Both the Malta and Gibraltar airbases are now GONE!
I’ll do a G1 just like before (although with these changes i think i would probably rather do something a little different in other games, but to be fair I have already seen what you want to do on your first move so I will not change what i did before). Of course you can do whatever you want to do on your moves.
OK coming right up!
GERMANY 1
PURCHASE & REPAIR
4 art @4
1 sub @6
1 transport @7
1 SAVED
total = 30
COMBAT MOVES
Finland (walk in)
1 inf from Norway
Bulgaria (walk in)
1 inf from Romania
z106 (1 Destroyer, 1 Transport)
1 sub from z117
1 sub from z118
a
Rolls: 2@2; Total Hits: 02@2: (6, 6)
d
Rolls: 1@2; Total Hits: 11@2: (1)
z112 (2 cruisers)
1 Sub from z124
1 Cruiser, 1 Battleship from z113
a
Rolls: 2@2; Total Hits: 02@2: (5, 3)
d
Rolls: 1@3; Total Hits: 11@3: (3)
Yugoslavia (5 inf)
6 inf, 2 art from Southern Greater Germany
2 inf from Hungary
1 inf from Romania
a
Rolls: 7@1, 4@2; Total Hits: 57@1,: (1, 6, 6, 6, 1, 6, 4)4@2: (1, 1, 1, 5)
d
Rolls: 5@2; Total Hits: 15@2: (3, 5, 3, 2, 4)
Normandy (2 inf, 1 armor, 1 fighter)
2 inf, 2 art from Holland
2 mech from West Germany
1 fig, 1 tac from West Germany
1 bmb from Germany
a
Rolls: 2@1, 4@2, 1@3, 1@4; Total Hits: 22@1,: (4, 1)4@2,: (4, 1, 5, 5)1@3,: (4)1@4: (5)
d
Rolls: 2@2; Total Hits: 02@2: (4, 4)
z91 (1 cruiser)
1 sub from z103
1 sub from z108
subs surprise strike
a
Rolls: 2@2; Total Hits: 02@2: (4, 4)
France (1 AA, 7 infantry, 2 artillery, 2 tanks, 1 fighter)
2 inf, 3 armor, 1 fig from Holland
3 inf, 1 art, 2 mech from West Germany
2 armor from Southern Greater Germany (Austria)
1 fig, 2 tac from West Germany
1 fig from Norway
1 fig from Hungary
1 tac from West Germany
1 tac from Poland
AA
Rolls: 3@1; Total Hits: 23@1: (2, 1, 1)
z106
1 sub sunk
a
Rolls: 1@2; Total Hits: 11@2: (1)
d
Rolls: 1@2; Total Hits: 01@2: (4)
z112
dammit I messed up that roll! Looks like I got it mixed up with 106 or 91. I will take 1 hit on my battleship and redo it
a
Rolls: 1@2, 1@3, 1@4; Total Hits: 21@2,: (6)1@3,: (3)1@4: (4)
d
Rolls: 2@3; Total Hits: 02@3: (6, 5)
z91 (1 cruiser)
1 sub from z103
1 sub from z108
cruiser returns fire
d
Rolls: 1@3; Total Hits: 11@3: (1)
France
I lost 2 fighters to AA
a
Rolls: 6@1, 2@2, 7@3, 4@4; Total Hits: 86@1,: (4, 4, 4, 5, 1, 5)2@2,: (3, 5)7@3,: (4, 1, 4, 2, 5, 1, 3)4@4: (1, 3, 6, 3)
d
Rolls: 8@2, 2@3, 1@4; Total Hits: 78@2,: (5, 2, 5, 2, 2, 2, 2, 4)2@3,: (5, 1)1@4: (3)
z91
1 sub sunk
a
Rolls: 1@2; Total Hits: 11@2: (2)
d
Rolls: 1@3; Total Hits: 01@3: (4)
France
you lose 1 AA, 6 inf, 1 art
I lose 5 inf, 2 mech
a
Rolls: 1@2, 7@3, 4@4; Total Hits: 61@2,: (3)7@3,: (5, 5, 3, 1, 2, 1, 2)4@4: (6, 6, 6, 2)
d
Rolls: 1@2, 2@3, 1@4; Total Hits: 21@2,: (6)2@3,: (2, 4)1@4: (2)
NONCOMBAT MOVES
Southern Italy
1 fig, 1 tac, 1 Bmb battle of Holland
West Germany
2 fig, 4 tac from battle of France
Norway,
1 AA, 1 inf from Germany via TT z113
Denmark
1 AA from West Germany
Yugoslavia
1 armor form Poland
1 armor from Austria
1 armor from Hungary
West Germany
2 inf from Germany
Southern Italy
1 Bmb from Germany
France
1 AA from West Germany
Hungary
2 AA, 6 inf, 3 art from Germany
3 inf from Poland
MOBILIZE UNITS
4 art in Germany
1 sub, 1 transport in z113
COLLECT INCOME G1
41(territories) +5(russia nonagg) +5(Norway iron) +19(France plunder) -0(convoy raids) + 1 saved = 71IPCs
Russia1
Buy 4Art(16) 7Inf(21).
Non-combat as per map.
Place 2Art, 1Inf in Nov, 2Art, 1Inf in Sukr, 5Inf in Rus
Map.
Pl remember to update the turn sequence and IPCs in the table on the top left corner, thanks
OK I will remember to update the IPCs.
JAPAN 1
PURCHASE & REPAIR
2 armor
2 transports
26 total
COMBAT MOVES
Siberia (swim in)
2 inf from Japan via TT z19 to z5
Chahar (walk in)
1 inf from jehol
Anhwe (walk in)
1 inf, 1 art from jehol
3 inf, 1 art from Shantung
1 inf, 1 art from Kiangsu
1 mech from Manchuria
Yunnan (4 inf)
3 inf, 1 art from Kwangsi
1 fig, 1 tac from Kiangsu
2 bmb from japan
a
Rolls: 2@1, 2@2, 1@3, 3@4; Total Hits: 52@1,: (2, 3)2@2,: (1, 3)1@3,: (2)3@4: (2, 4, 3)
d
Rolls: 4@2; Total Hits: 04@2: (6, 5, 6, 4)
Yunnan crushed without loss!
NONCOMBAT MOVES
Kwangsi
3 inf, 1 art from Kiangsi
1 inf, 1 armor from japan via tt z6 to z36
1 fig, 1 tac from z33
2 tac from Manchuria
1 fig from Formosa
Kiangsi
2 inf from Kiangsu
1 fig from Korea
Jehol
1 AA, 5 inf from Manchuria
Manchuria
2 inf from Korea
Korea
1 inf, 1 art from Japan via tt z20 to z6
z36
1 sub, 1 destroyer, 1 battleship from z19
1 cruiser from z20
1 carrier, 2 tac from z6
z6
1 destroyer, 1 carrier from z33
2 fig from Manchuria
Japan
1 fig from Okinawa
MOBILIZE UNITS
1 transports in z6
2 armor in japan
COLLECT INCOME
Japan2 = 30(territories) +10(USA trade) -0(convoy raids) = 40IPCs
US1
52 IPCs buy 2CV 2SS 1TT save 1.
Non-combat as per map.
Collect 52+1=53IPCs.
Map.
China1.
Buy 4Inf.
Combat:
2Inf Hun >> Yun
2Inf Kwe >> Yun
2Inf, 1Fig Sze >> Yun
Att
Rolls: 6@1 1@3; Total Hits: 26@1: (3, 5, 4, 5, 1, 6)1@3: (1)
def
Rolls: 4@2; Total Hits: 24@2: (3, 6, 1, 1)
R2:
Att
Rolls: 4@1 1@3; Total Hits: 14@1: (2, 3, 2, 1)1@3: (5)
Def
Rolls: 2@2; Total Hits: 02@2: (4, 5)
R3
Att
Rolls: 3@1 1@3; Total Hits: 23@1: (5, 1, 3)1@3: (3)
Def
Rolls: 1@2; Total Hits: 11@2: (2)
Non-combat as per map. Place 4 Inf Sze.
Collect 16IPCs.
Map.