Game History
Round: 1 Purchase Units - Americans Americans buy 1 destroyer, 1 fighter, 1 submarine and 1 transport; Remaining resources: 0 PUs; Combat Move - Americans 1 bomber and 1 fighter moved from United States to Davis Strait Sea Zone 1 destroyer and 1 transport moved from U.S. Eastern Coast Sea Zone to Davis Strait Sea Zone Combat - Americans Battle in Davis Strait Sea Zone British loiter and taunt; Americans attack with 1 bomber, 1 destroyer, 1 fighter and 1 transport Germans defend with 2 submarines Americans roll dice for 1 bomber, 1 destroyer, 1 fighter and 1 transport in Davis Strait Sea Zone, round 2 : 1/3 hits, 1.67 expected hits Germans roll dice for 2 submarines in Davis Strait Sea Zone, round 2 : 2/2 hits, 0.67 expected hits 1 destroyer owned by the Americans and 1 transport owned by the Americans lost in Davis Strait Sea Zone 1 submarine owned by the Germans lost in Davis Strait Sea Zone Germans and Americans reach a stalemate . Battle score for attacker is -12 Casualties for Americans: 1 destroyer and 1 transport Casualties for Germans: 1 submarine Non Combat Move - Americans Turning on Edit Mode EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 transport EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Adding units owned by Americans to Davis Strait Sea Zone: 1 destroyer and 1 transport EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Adding units owned by Germans to Davis Strait Sea Zone: 1 submarine EDIT: Turning off Edit Mode Turning on Edit Mode EDIT: Removing units owned by Germans from Davis Strait Sea Zone: 2 submarines EDIT: Removing units owned by Americans from Davis Strait Sea Zone: 1 transport EDIT: Turning off Edit Mode 1 bomber moved from Davis Strait Sea Zone to United Kingdom 1 fighter moved from Davis Strait Sea Zone to Iceland Place Units - Americans 1 destroyer, 1 submarine and 1 transport placed in U.S. Eastern Coast Sea Zone 1 fighter placed in United States Turn Complete - Americans Americans collect 40 PUs; end with 40 PUsBombsAway (Allies) vs The Definitive S (Axis) G40 Alpha +3
-
WFR twlo 3 inf, 1 art
FRA
D - AAGun
Rolling 2d6:
(4, 4) -
FRA
A
Rolls: 4@1 4@2 5@3 1@4; Total Hits: 54@1: (3, 6, 1, 6)4@2: (1, 6, 6, 3)5@3: (6, 5, 1, 5, 2)1@4: (1)
D
Rolls: 9@2 2@3 1@4; Total Hits: 49@2: (4, 3, 1, 5, 5, 2, 1, 6, 3)2@3: (6, 4)1@4: (2) -
FRA rnd 2
A
Rolls: 4@2 5@3 1@4; Total Hits: 34@2: (6, 5, 3, 2)5@3: (2, 5, 5, 2, 4)1@4: (5)
D
Rolls: 4@2 2@3 1@4; Total Hits: 44@2: (3, 3, 4, 2)2@3: (3, 1)1@4: (4) -
FRA rnd 3
A
Rolls: 5@3 1@4; Total Hits: 35@3: (3, 2, 4, 5, 4)1@4: (4)
D
Rolls: 1@2 2@3 1@4; Total Hits: 31@2: (1)2@3: (2, 5)1@4: (4) -
FRA rnd 4
A
Rolls: 2@3 1@4; Total Hits: 12@3: (5, 3)1@4: (6)
D
Rolls: 1@3 1@4; Total Hits: 21@3: (3)1@4: (3)Ill only take 2 off as I forgot the AAGun. This probably fucks everything up.
-
FRA rnd 5
A
Rolls: 1@3 1@4; Total Hits: 11@3: (1)1@4: (6)
D
Rolls: 1@4; Total Hits: 01@4: (6) -
FRA twlo 4 inf, 2 m.inf, 2 art, 1 fig, 3 tanks
-
Your round 5 roll is off, as France scored 2 hits in rnd 4 leaving Germany with 1 peace.
-
Also because the AA was removed first France missed 1@2 in both the 2nd and 3rd rounds.
-
Shit my luck, that will teach me for rushing. Would like me to do the France battle again.
-
Actually stuff it, France holds with 1 tank, 1 fighter.
-
I’d prefer, of course, if you continued at round 5. But if you want to re-roll that’s fine.
-
Have you played a game were France survived German 1?
-
Cant remember. Not with Alpha 3 anyway.
-
NCM
SITA
1 fig from sz 112
1 tac, 1 fig from sz 93WGR
1 tac, 1 fig from SFR
1 bmb from sz 111
2 inf from DENsz 112
1 tac from sz 111HUN
2 AAGun from GERPOL
10 inf, 2 art, 1 AAGun from GERFIN
2 inf from NOR – activate 4 infNOR
1 inf, 1 art from GER via 1 trns ion sz 113GER
1 AAGun from WGRMobilize Units
1 AC, 1 fig in sz 112
1 art in GERCollect Income
39(territories)+10(NOs)= 49 IPCs -
Russian 1
Purchase 37 IPC
11inf (33)
rt   (4)Non Combat
as per map.
Place
2inf rt nov
3inf sukr
6inf rusCollect
37 IPC -
J1
Purchase Units 26 IPCs
2 trns @ 14
2 ss @ 12CM
CHA – walk in
2 inf, 1 art from JEHANH – walk in
2 inf from SHAHUN (2 inf)
3 inf, 1 art from KSI
1 art from KWA
1 fig, 1 tac from MAN
1 fig from FORYUN (4 inf)
3 inf from KWA
2 bmb from JAP
1 fig, 1 tac from KSU -
HUN
A
Rolls: 1@1 4@2 2@3 1@4; Total Hits: 21@1: (3)4@2: (1, 4, 4, 3)2@3: (4, 1)1@4: (5)
D
Rolls: 2@2; Total Hits: 22@2: (2, 2) -
HUN twlo 2 inf
YUN
A
Rolls: 3@1 1@3 3@4; Total Hits: 33@1: (1, 2, 1)1@3: (5)3@4: (6, 3, 6)
D
Rolls: 4@2; Total Hits: 14@2: (4, 3, 1, 4) -
YUN rnd 2
A
Rolls: 2@1 1@3 3@4; Total Hits: 22@1: (6, 6)1@3: (4)3@4: (1, 6, 4)
D
Rolls: 1@2; Total Hits: 01@2: (6)





