@mike64 question… can fighters land on a damaged carrier? I know they can’t take off from one but if the carrier is damaged on an attack can the fighters still land on it…or are the fighters lost if no landing space is available.
Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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Kwe twlo 1Inf
Bur twol
Shn twol
Phi twlo 1Inf
Z34 cwol
Z36 cwlo 1Fgt
Z37 cwol
Z46 cwolNoncombat Movement:
To Eve: 1Inf, 2Art Yen
To Cha: 1Inf Anh
To Yun: 1Inf, 1AAGun Fic, 1Mec Anh, 1Fgt, 1Tac, 1Bmb Shn
To Fic: 1Inf, 1Art Jap via Trp Z6, 1Inf, 1Art Car via Trp Z33
To Jap: 1Tac Z6, 2Fgt Z20
To Z36: 2Sub, 2Car, 1BB Z333Fgt Z34, 1Fgt, 1Tac Z46, 2Fgt, 2Tac Phi, 2Fgt, 2Tac Z37, 1Fgt ShnPlacement:
To Fic: 2Inf
To Ksu: 2Mec, 1Inf
To Man: 2Inf, 1Mec
To Jap: 3Inf
To Z6: 1DD, 1Trp
To Z36: 1SubConvoyraid:
To Shn and Sia: 2Sub Z37
Rolls: 4@3; Total Hits: 24@3: (5, 6, 3, 2)
assuming max damage of 2 I colllect:
52(TT)-2(Convoy)=50ICPSolomon was indeed Part of the Outerdefense Perimeter NO so you did indeed stop that NO. The othe Islands are Guam, Midway, Wake and Gilbert.
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In case of Attack on the Seazones 6, 80, 95 and 112 I will scramble all 3planes preferably fighters. In case of Z80 I won’t scramble if it’s only a decoy attack and you are attacking Cpr in full force which wold be stupid in this case.
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**USA turn 20:
Production: 78**
1 airbase=15
4 trn=28
4 infantry=12
3 artillery=12
1 tac=11
15+28=43+12=55+12=67+11=78Combat Moves:
To z33: art-Nte; inf,trn-z55
To Car: inf,art-z33 uncontested
To z25: inf,art-Wus; dd,trn-z10
To Mid: inf,art-z25 uncontested
To z35: sub-z43; 3ftr,tac-z55 vs dd,trn
Rolls: 1@2 3@3 1@4; Total Hits: 21@2: (4)3@3: (2, 4, 3)1@4: (6)
Rolls: 1@2; Total Hits: 11@2: (1)
To z34: dd,sub-z55; 2tac-z54; 4ftr-z49 vs sub
Rolls: 2@2 4@3 2@4; Total Hits: 52@2: (5, 6)4@3: (3, 1, 2, 5)2@4: (2, 2)
Rolls: 1@1; Total Hits: 01@1: (3)
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z35: Japan lost trn,dd; USA lost sub
z34: Japan lost sub; USA no loss
Noncombat Moves:
To Ind: bmbr-Kan; 4ftr-z55
To Rus: ftr-Kan
To z33: 4cv,bb,3ca,2dd,3sub,3trn-z55 (loaded with 2mech,3inf,art-anz); 3ftr,tac-z35; 4ftr,2tac-z34; cv,dd-z54; 3cv,2dd-z43 (loaded with 2 UK ftr)
To z20: sub-z37
To z36: sub-z39
To Haw: ftr-Wus
To z64: 6cv,dd,5trn-z91 (loaded with inf,art-Rdo; ftr-France; 2inf-Mor; 3art-Gib; 2inf-Por); cv,dd,2trn-z101
To Smx: 4art,5inf-z64; 3inf,art,mech-Cus
To Mex: 7ftr,3tac-z91; 2ftr-GibPlacement:
z10: 4trn, 3inf, 3art
Cus: inf,tac
Mex: airbaseCollection: 75 (76 if sub misses)
Convoy: z26=1 max; 2 rolls
Rolls: 2@3; Total Hits: 12@3: (4, 1)
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**China turn 20:
Production: 8**
Save 8
Combat Moves:
To She: inf-Kan; 2inf-Sui vs mech
Rolls: 3@1; Total Hits: 03@1: (3, 4, 4)
Rolls: 1@2; Total Hits: 01@2: (4)
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She2: 3inf vs mech
Rolls: 3@1; Total Hits: 03@1: (3, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
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She3: 3 inf vs mech
Rolls: 3@1; Total Hits: 13@1: (4, 5, 1)
Rolls: 1@2; Total Hits: 01@2: (3)
She4 3 inf vs mech (if hit round 3, ignore last roll)
Rolls: 3@1; Total Hits: 03@1: (3, 3, 4)
Rolls: 1@2; Total Hits: 01@2: (5)
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She: Japan lost mech; China no loss
Collection: 13 (8 saved +5) [Hoping to spend it later :roll:]
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**Uk turn 20:
Production:
London: 24**
8 inf=24India: 21
ftr=10
arm=6
art=4
Save 1
10+6=16+4=20+1=21Combat Moves:
To Spa: inf,ftr-gib; ftr-Uk vs inf
Rolls: 1@1 2@3; Total Hits: 01@1: (6)2@3: (5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)
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Spa2: inf,2ftr vs inf
Rolls: 1@1 2@3; Total Hits: 11@1: (3)2@3: (1, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
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Spa: Italy lost inf; UK no loss
Noncombat Moves:
To Gib: 2ftr-Spa
To Swf: inf-Ang
To z64: dd,bb,2trn-z91
To z101: trn-z91
To z82: 2 subs-z91
To z39: trn-z55 loaded with inf,art-nte
To Ind: 3art,8inf,4ftr,4tac-Wind; inf,art-z39
To z33: cv-z54 loaded with ftr,tac-anz; dd,ca,cv,ftr,3trn-z43 loaded with 3inf,3art-Sol
To Mid: 2ftr-z33; ftr-z43 placed in air cause they will scramble
To z25: sub-z30Placement:
UK: 5inf
Saf: 3inf
Ind: ftr,arm,artCollection:
London: 20 (25 if subs miss)
India: 20 (19+1 saved)Convoy:
z70: max=2 sub=2rolls
Rolls: 2@3; Total Hits: 02@3: (6, 5)
z71: max=3 2subs=4rolls
Rolls: 4@3; Total Hits: 44@3: (2, 3, 2, 2)
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London collects: 22
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Interesting change in positioning. Got fed up with the stalling?
Italy 20:
Buy (52):
5 Inf (15)
3 Art (12)
3 Arm (18)
1 Trp (7)15+12=27 +18=45 +7=52
Combat Movement:
To Mor: 2Inf SIta via Trp Z95 uncontested (I’ll send a fleet in case you scramble)
To Ang: 1 Arm Con blitz to Rho
To Iso: 1Mec Bso uncontested
To Mad: 2Inf Egy via Trp Z81 uncontested
To Mal: 1Arm Yun uncontested (stop Anzac NO)
To Wind: 3Inf, 8Mec, 8Arm Epr autokill AAGun (1Arm blitz through Afg)
To Afg: 1Arm Epr blitz to Wind
To Tur: 1Arm Epr blitz back to Epr
To Spa: 10Inf, 7 Art Sfr, 4Inf SIta via Trp Z95, 1Cru, 1BB bombard vs. 1Inf
To Bry: 1Inf Tam, 11Inf, 10 Art Ros, 1Fgt, 1Tac, 1Bmb Cpr vs. 20Inf, 12 Art, 6Mec, 5 Arm
To Z92: 1DD Z92, 1DD, 1Cru, 1Car, 2Fgt (in case you scramble)Combat:
To Spa: 14Inf, 7 Art, 1Cru, 1BB bombard vs. 1Inf
Rolls: 7@1 14@2 1@3 1@4; Total Hits: 87@1: (1, 6, 6, 4, 2, 3, 1)14@2: (5, 3, 6, 2, 3, 4, 6, 6, 2, 1, 4, 4, 6, 2)1@3: (2)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6)
To Bry: 12Inf, 10 Art, 1Fgt, 1Tac, 1Bmb vs. 20Inf, 12 Art, 6Mec, 5 Arm
Rolls: 2@1 20@2 1@3 2@4; Total Hits: 122@1: (6, 4)20@2: (3, 6, 2, 1, 1, 2, 1, 6, 6, 2, 3, 1, 1, 5, 6, 3, 2, 4, 2, 1)1@3: (6)2@4: (2, 5)
Rolls: 38@2 5@3; Total Hits: 1638@2: (4, 2, 6, 5, 2, 6, 5, 6, 2, 5, 1, 3, 5, 3, 3, 5, 3, 5, 2, 3, 5, 6, 3, 2, 2, 1, 3, 3, 1, 5, 1, 4, 1, 1, 3, 3, 6, 1)5@3: (2, 2, 5, 3, 4)
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well that was some luck. I would have made the follow up attack with Germany with far worse outcomes.
Bry retreatSpa twol
Bry rwlo 12Inf, 4 Art Russia looses 12 InfNoncombat Movement:
To Spa: 3AAGun Sfr
To Turk: 1Bmb Bry
To Ros: 6Art, 1Fgt, 1Tac Bry, 3Inf Cau
To Rho: 3Inf, 1Mec, 4Art Con
To Sud: 1Inf Egy
To Irq: 1Inf Trj
To Cpr: 5Inf, 1Art Irq, 1Fgt SIta
To Epr: 1Inf, 2Art Cpr, 1Mec Irq
To Z80: 2 Sub Z81
To Z93: 2Sub, 1DD, 1Car, 2Fgt Z95Placement:
To NIta: 3Inf, 3Art
To Cau: 2Inf, 1Arm
To Irq: 2 Arm
To Z97: 1TrpConvoy Raiding:
To Fwa, Nig, Fea (max 3): 2Subs Z82
Rolls: 4@3; Total Hits: 24@3: (4, 3, 4, 3)
To Mal (max 3): 1Sub Z37
Rolls: 2@3; Total Hits: 22@3: (1, 3)
Collection:
45(TT)+19(NO)-Convoy(max6)=48-54
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maxdamage so my income is 58 since my calculation in the last post is wrong.
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Nice job hitting hard with Italy, Hopefully I’ll get my luck in the big battle:) I’m not frustrated, just trying something bold.
**Anzac France turn 20:
Production: 26**
2 armor=12
1 mech=4
1 artillery=4
2 infantry=6
12+4=16+4=20+6=26Combat Moves:
To z46: dd-z45; sub-z54; ftr,tac-z33 vs sub
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (6, 1)1@3: (1)1@4: (4)
Rolls: 1@1; Total Hits: 01@1: (3)
To z26: sub-z49; dd-z54; 2ftr-Que vs sub
Rolls: 2@2 2@3; Total Hits: 02@2: (3, 3)2@3: (5, 6)
Rolls: 1@1; Total Hits: 11@1: (1)
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z26b: dd,2 ftr vs sub
Rolls: 1@2 2@3; Total Hits: 01@2: (4)2@3: (5, 5)
Rolls: 1@1; Total Hits: 01@1: (3)
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z26c: again
Rolls: 1@2 2@3; Total Hits: 21@2: (6)2@3: (1, 2)
Rolls: 1@1; Total Hits: 11@1: (1)
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Well, I can see where my luck is going again….I’ll keep this going, cause in two rounds we’ll see if this is over. I should have sent 3 planes, but I didn’t expect a 3 round battle it won’t happen again.
z46: Japan lost sub; Anzac no loss
z26: Japan lost sub; Anzac lost sub,dd
Noncombat Moves:
To Haw: 2ftr-z26
To z33: ftr,tac-z46 land on uk cv; ca, 4trn-z54 loaded with 6inf,art
To Car: 6inf,art-z33 better land in case you sink the fleet, no telling what I will roll at this point. Anzac units stay on US trns; ftr-Que will scramble
To z39: trn-z55 loaded with inf,mech-Nte
To Ind: inf,mech-z39
To Gib: ftr-z64 French
Placement:
Que: arm,inf,art
Nsw: arm,mech,infCollection: 21
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I’ll need scrambling orders for Z39. I intend to take Ceylon by amphibious assault with an attack from all ships and Planes from Z80. That will be 2DD, 1Cru, 1BB, 2Car, 1Fgt, 3Tac.