Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3


  • Ok that’s 1+2+1+2=6 Damage to the MIC and 4+6=10 which get’s reduced to the maxdamage of 6

    Z117 Gemany looses 2Sub Uk looses nothing
    Hol twol
    Gre twlo 1Inf

    Non Combat Movements:
    To WGer: 1Fgt Gre, 2Fgt Hol, 3AAGun Fra, 2Bmb UK
    To SIta: 2Fgt, 2Tac Gre
    To Ger: 3Arm Fra, 2Inf WGer
    To Yugo: 1Arm Fra
    To Fra: 1Inf WGer
    To Z112: 2Tac UK
    To Pol: 5Inf Hun
    To Rom: 6Inf, 1Art, 3AAGun Hun, 9Inf, 2Art, 3Arm Yugo
    To Z93: 1Mec Sfr
    To Z113: 1Trp Z115, 1Cru Z112
    To Z110: 4Sub Z112, 1Sub Z111
    To Z92: 1Sub Z91

    Placement:
    To Z93: 1Trp
    To Z112: 1Car, 1Trp
    To Sfr: 2Inf
    To Ger: 6Inf, 4Art

    Collection:

    44(TT)+10(NO)=54

    02aGermany_NothingtoseeherevsJamesAleman.AAM


  • Did you notice that your Anzac and Francemaps have the wrong names.


  • whoops, sorry, were they the right maps?
    As described in the moves?


  • **USSR turn 2:

    Production: 38**
    9 artillery=36
    2 saved
    Noncombat Moves:
    To Sukr: 2inf-Ros; inf,art,aagun-Bry
    To Nukr: aagun-Bry
    To Bry: 3art-Rus; 11inf,art-Bel
    To Bel: 5inf,3art-Nov
    To Sze: mech,arm-Kaz; mech,arm,2ftr,tac-Sik
    To Yen: 6inf-Yak
    To Yak: 12inf,2aagun-Bury

    Placement:
    Sukr: 3 art
    Rus: 6 art

    Collection: 38(36+2saved)

    02bUSSR_NothingtoseeherevsJamesAleman.AAM


  • @JamesAleman:

    whoops, sorry, were they the right maps?
    As described in the moves?

    Yes they were


  • Japan 2:

    Buy (43):

    3 Inf (9)
    2 Mec (8)
    2 Arm (12)
    2 Trp (14)
    9+8=17+12=29+14=43

    DOW on UK, ANZAC, USA

    Combat Movement:

    To Z42: 1Bmb Kwa Autokill
    To Sfe: 1Inf Sib uncontested
    To Sak: 1Inf Sib uncontested
    To Sui: 1Inf, 1Art Cha uncontested
    To Hop: 1Inf Cha unconteted
    To Kwe: 6Inf, 2Art Anh uncontested
    To Fic: 1Arm Kwa blitz through to Shn
    To Shn: 2Inf Sia, 1Arm, 2Fgt, 2Tac, 1Bmb Kwa vs. 3Inf
    To Yun: 3Inf, 1Art Hun, 1Mec Anh, 2Fgt Kwa 2Fgt Z36, 1Tac Ksi vs. 4Inf
    To Hon: 2Inf Man via Trp Z20, 1Inf Kwa  2Fgt, 1Tac Ksi, 1Tac Kwa, 1BB, 1Cru Z36 bombard vs. 2Inf
    To Z35: 1Cru, 1Sub Z36, 1BB, 2Car, 1Sub Z33 (I’m going to assume no scramble. Feel free to scramble the Fighter and roll the Seabattle)
    To Phi: 1Inf, 1Art Ksi via Trp Z36, 2Fgt, 2Tac Z33, 1BB, 1Cru bombard vs. 2Inf, 1Fgt

    Combat:

    Shn: 2Inf, 1Arm, 2Fgt, 2Tac, 1Bmb vs. 3Inf
    DiceRolls: 2@1 3@3 3@4; Total Hits: 42@1: (5, 5)3@3: (1, 4, 6)3@4: (2, 4, 4)
    DiceRolls: 3@2; Total Hits: 13@2: (1, 5, 5)

    Yun: 3Inf, 1Art, 1Mec, 4Fgt , 1Tac  vs. 4Inf:
    DiceRolls: 3@1 2@2 4@3 1@4; Total Hits: 33@1: (3, 2, 4)2@2: (1, 1)4@3: (5, 4, 5, 2)1@4: (5)
    DiceRolls: 4@2; Total Hits: 14@2: (3, 1, 3, 4)

    Hon: 3Inf, 2Fgt, 2Tac, 1BB, 1Cru  bombard vs. 2Inf
    DiceRolls: 3@1 3@3 3@4; Total Hits: 23@1: (6, 5, 5)3@3: (6, 6, 3)3@4: (5, 5, 3)
    DiceRolls: 2@2; Total Hits: 12@2: (2, 5)

    Phi: 1Inf, 1Art, 2Fgt, 2Tac, 1BB, 1Cru bombard vs. 2Inf, 1Fgt
    DiceRolls: 2@2 3@3 3@4; Total Hits: 32@2: (5, 6)3@3: (2, 5, 5)3@4: (1, 2, 6)
    DiceRolls: 2@2 1@4; Total Hits: 12@2: (4, 3)1@4: (1)

    02cJapan_NothingtoseeherevsJamesAleman.AAM


  • Shn twlo 1Inf,
    Hon twlo 1Inf
    Phi twlo 1Inf

    Round 2:

    Yun:
    DiceRolls: 2@1 2@2 4@3 1@4; Total Hits: 32@1: (6, 6)2@2: (4, 3)4@3: (5, 3, 2, 3)1@4: (5)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • are we using the new convoy rules….add the the dice values below 4, since 4,5and6 are misses…such that rolls of 1,3,6,2 = 3hits for a total of 6 damage?


  • Re: Epic Battle of all time: Cmdr Jennifer vs JamesAleman G40-A3: He hits girls! 8-)
    « Reply #106 on: October 17, 2011, 10:15:07 am »
    Reply with quoteQuote
    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6492&start=56

    Page 8.

    Last Post

    Red Text:

    You roll all damage and sum up all dice under the value of 3 (or at 3.)

    So if you roll for 2 submarines and get 1, 1, 6, 3, then your submarines did 5 damage total in the convoy zone.


  • Yun twlo 1Inf

    Non Combat Movements:

    To Cha: 3Inf Jeh
    To Jeh: 1Inf Man
    To Kwa: 1Bmb Z42, 2Fgt, 2Tac, 1Bmb Shn, 4Fgt, 1Tac Yun, 1Fgt, 1Tac Hon
    To Z35: 2Fgt, 2Tac Phi
    To Jap: 1Fgt, 1Tac Car
    To Z19: 1Car, 1DD Z36, 1DD Z33, 1Trp Z5, 1Fgt, 1Tac Hon

    Placement:

    To Man: 2Arm, 1Mec
    To Ksu: 1Mec
    To Jap: 3Inf
    To Z19: 2Trp

    Collection:
    44 (TT)


  • forgot map


  • sorry wanted to look at your link here’s the map.

    02cJapan_NothingtoseeherevsJamesAleman.AAM


  • I’m okay with the new Sub rules shall I go back to G1 and I1 and check the dieresults and adjust income an buy somthing else in G2 or shall we just keep the old rule for those rounds?


  • WGer will scramble 3Fgt if you attack Z112 or 113
    Jap will scramble 1Fgt If you make a amphibious assoult on Japan but not if you make one on Korea


  • Ok looked up my Convoydamge in G1 and I1 it changes nothing. For Germany nothing changes because the hit was a one an for Italy nothing changes because it could only loose 1 ICP from raiding anyway.


  • USA turn 2:
    Converting Minor factories to Majors: Conversion would have occurred during Japans turn after the dastardly surprise attack :)
    Production: 56
    4 transports =28
    2 infantry=6
    2 Destoryers=16
    1 Sub=6
    Noncombat Moves:
    To z54: bb,2ca,cv,2ftr,2d,sub,2trn-z26 loaded with 3inf,mech
    To Que: Bmbr,3ftr,tac-Haw; 3inf,mech-z54
    To z26: trn,ca-z28; 3carriers-z10
    To Haw: mech,inf-z26
    To Cua: mech-Wus
    To Wus: art-Cus

    Placement:
    z10: 3 transports, 1 sub, 2 dd
    z101: trn
    Wus: inf
    Cus: inf
    Collection: 70

    02dUSA_NothingtoseeherevsJamesAleman.AAM


  • **China turn 2:

    Production: 15**
    5 infantry

    Combat Moves:
    To Kwe: 2inf-She; 5inf,ftr-Sze vs 6inf,2art

    Combat:
    Kwe: 7inf,ftr vs 6inf,2art
    DiceRolls: 7@1 1@3; Total Hits: 27@1: (4, 4, 5, 3, 3, 5, 1)1@3: (3)
    DiceRolls: 8@2; Total Hits: 38@2: (1, 2, 6, 6, 1, 3, 6, 6)

    Showing additional USA map in case I got it wrong.

    02eChina_NothingtoseeherevsJamesAleman.AAM
    02dUSA_NothingtoseeherevsJamesAleman.AAM


  • Kwe: 4inf,ftr vs 4inf,2art
    DiceRolls: 4@1 1@3; Total Hits: 14@1: (2, 3, 2, 2)1@3: (2)
    DiceRolls: 6@2; Total Hits: 46@2: (1, 2, 5, 1, 4, 2)


  • Wow, good rolls.

    Retreat
    Kwe: China lost 7 inf, Japan lost 3 inf
    Noncombat Moves:
    To Sik: ftr-Kwe

    Placement:
    Sik: 5inf

    Collection: 5

    Going to work, be back in about 13 hours

    02eChina_NothingtoseeherevsJamesAleman.AAM


  • Do we apply the Setup changes as far as they are still relevant?

    http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6149

    To summarize:
    1 Italian Fighter from NIta to SIta (this ones irrelevant)
    No British Troops in Wfr and only a French Art +Inf (this seems impossible to reproduce since the total attack would have been very different)
    The Russian Battleship has been changed into a cruiser
    1 Bitish Bomber in UK
    No more Airbases in Gib and Malta

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