Japan:
Kwangtung: +0.68 swing
Sea zone 37: +0.88 swing
Sea zone 35: +0.07 swing
Hunan: +0.69 swing
Yunnan: +0.07 swing
Philippines: -0.36 swing
Total for round 1: +1.69 in favor of the Allies
Wow, Gandolf just rode over the hill, first time your subs missed in mass….Is that doubt I see? :roll:
UK collect: 29
**Anzac/France turn 8:
Production: 10**
1 transport
save 3
Noncombat Moves:
To z39: 2ftr-Phi; ftr-z49; ca-z54 (2 ftr-USA cv; 1ftr UK cv)
To z30: dd-z54
To z27: French DD-z54
To Que: 2 art, 8 inf,aagun-Nsw
Placement:
z62: trn
Collection: 16 (13+3saved)
there are 4inf in Gib 2German and 2 Italian.
sorry didn’t see you noticed it later
I found a mistake, when UK collected convoy, I subtracted 1 (the hit) not 3 (the damage)
New collection down by two is : 27
Whew, took me a while to get through. I know my experience with this map is limited, but it looks like you are getting a run for the money this time JJ.
Italy 8:
Buy (46):
6 Inf (18)
1 Art (4)
2 Arm (12)
1 mic (12)
18+4=22+12=34+12=46
Combat Movements:
To Ros: 1Inf Cau uncontested
To Tang: 1 Mec Ken uncontested
To Con: 1Art Sud, 1Arm Egy uncontested
To Spa: 1Inf, 1Art Sfr, 1Bmb Sita vs. 1Inf, 1Art
To Z76: 1Sub Z76, 1Fgt, 1 Tac Egy vs. 1DD
To Z80: 1Fgt Turk autokill Trp
Combat:
Spa: 1Inf, 1Art, 1Bmb vs. 1Inf, 1Art
Rolls: 2@2 1@4; Total Hits: 32@2: (1, 1)1@4: (2)
Rolls: 2@2; Total Hits: 02@2: (3, 4)
Z76: 1Sub Z76, 1Fgt, 1 Tac Egy
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (2)1@3: (1)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
08gItaly_NothingtoseeherevsJamesAleman.AAM
08gItaly_NothingtoseeherevsJamesAleman.AAM
yay overkill how useful
Ros twol
Tang twol
Con twol
Spa twol
Z76 cwol
Z80 cwol
Noncombat Movements:
To Sfr: 3Mec NIta, 1Bmb Spa,2Inf Mor, 1Inf 1Art Alg via 2Trp Z92>>Z93
To Fca: 1Arm Gol
To Cau: 1Inf, 1Art, 2Arm Turk, 1Fgt Z80
To Irq: 1Inf, 1Art Sud via Trp Z81>>Z80, 1Mec, 2Arm Egy, 1Fgt, 1Tac Z76
To Z93: 2DD, 2Cru, 1BB Z92, 1Sub Z95
To Z94: 1DD Z92
To Z98: 1DD, 1Trp Z81
Placement:
To NIta: 5Inf, 1Arm
To Egy: 1Inf, 1Art, 1Arm
To Cau: 1mic
Collection:
32 (TT)+17(NO)=49
Convoy (1Sub before Spa):
Rolls: 2@3; Total Hits: 22@3: (2, 3)
max income
Income is 47 since Spa is raided completely
Germany 9:
Buy(99):
15 Inf (45)
2 Mec (8)
6 Art (24)
1Trp (7)
1DD (8)
1Fgt (10)
Combat Movement:
To Volo: 1Inf Nen uncontested
To Smo: 1Inf Bel uncontested
To Ang: 1Arm Sud uncontested
To Por: 1Mec Sfr, 1Fgt, 1Tac Z92 vs. 1Inf
To Hol: 2Inf, 1Bmb WGer, 2Fgt Z92 vs. 1Inf
To Sukr: 2Art Nukr, 1Fgt 1Tac Turk vs. 1Inf
To Arc: 1Art Bel, 15Inf, 10 Art, 1Mec, 3Arm, 1Bmb Nov vs. 1Inf
Combat:
Por: 1Mec, 1Fgt, 1Tac vs. 1Inf
Rolls: 1@1 1@3 1@4; Total Hits: 11@1: (2)1@3: (5)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (2)
Hol: 2Inf, 1Bmb, 2Fgt vs. 1Inf
Rolls: 2@1 2@3 1@4; Total Hits: 12@1: (2, 2)2@3: (6, 4)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (6)
Sukr: 2Art, 1Fgt 1Tac vs. 1Inf
Rolls: 2@2 1@3 1@4; Total Hits: 12@2: (5, 3)1@3: (5)1@4: (3)
Rolls: 1@2; Total Hits: 11@2: (1)
Arc: 15Inf, 11 Art, 1Mec, 3Arm, 1Bmb vs. 1Inf
Rolls: 5@1 22@2 3@3 1@4; Total Hits: 135@1: (1, 6, 1, 6, 5)22@2: (6, 4, 1, 2, 2, 3, 5, 5, 6, 6, 1, 1, 4, 4, 3, 6, 5, 2, 4, 1, 2, 2)3@3: (4, 1, 4)1@4: (4)
Rolls: 1@2; Total Hits: 11@2: (1)
Volo twol
Smo twol
Ang twol
Por cwlo 1Mec
Hol twol
Sukr twlo 1Art
Arc twlo 1Inf
Non Combat Movement:
To Sfr: 1 Mec WGer
To WGer: 2Fgt Hol
To Swe: 2Inf, 2Art Fin
To Nov: 1Bmb Hol, 1Bmb Arc, 1Inf, 1Art Ger via Trp Z115
To Arc: 4AAGun Nov
To Bel 1Inf Nov
To Rom: 1Arm Nukr
To Cau: 10Inf, 2Mec, 9 Art, 1Arm, 1AAGun Turk, 1Fgt, 1Tac Sukr, 1Fgt WGer, 1Inf Sud 1Art Bes via Trp Z81>> Z100
To Z71: 1Sub Z70
To Z76: 2Sub Z71
To Z93: 1Fgt, 1Tac Por, 2Trp, 3Sub, 2Car, 1DD, 1Cru, 1BB Z92
To Z113: 1Sub Z125, 1Sub, 1DD, 1Trp Z115, 1DD, 1Trp Z114
Placement:
To Sfr: 3Inf
To WGer: 7Inf, 2Art, 1Fgt
To Ger:1Inf, 1Art
To Rom: 1Inf, 2Mec
To Turk: 2Inf, 1Art
To Nov: 1Inf, 2Art
To Z113: 1DD, 1Trp
Collection:
63(TT)+22(NO)=85-convoy=82 with max damage
Convoy(2 Subs at Nor):
Rolls: 4@3; Total Hits: 34@3: (3, 1, 5, 3)
Maxdamage it is. I included it as such in the map as i was pretty much expecting it to max out with 4 dice.
I’d like to put the 2Inf, 2Art in Swe to WGer. via Trp Z115
New map.
I know I should play Russia conservative, but this is too much fun. ATTACK!! :evil:
USSR turn 9:
Production: 20
4 infantry =12
1 mech =4
1 artillery =4
12+4=16+4=20
Combat Moves:
I had a 70 Percent chance of winning in Cau, but why rely on dice and risk letting Japan get bigger, when I can have more fun with maneuvers that keep things interesting.
To Sukr: 2inf-Bry; 2ftr-Rus vs art
Rolls: 2@1 2@3; Total Hits: 22@1: (2, 4)2@3: (3, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
To Ros: 9inf, 10art-Bry; 2 mech-Rus; 9inf-Vol vs inf
Rolls: 10@1 20@2; Total Hits: 910@1: (2, 3, 6, 6, 6, 6, 4, 5, 4, 5)20@2: (1, 4, 6, 2, 1, 6, 6, 4, 1, 1, 2, 3, 4, 2, 4, 2, 4, 1, 5, 4)
Rolls: 1@2; Total Hits: 01@2: (6)
To z100: tac-Rus vs transport autokill
To Volo: 3inf-Ura; 1inf-Sam vs inf (hoping to retreat to Sam, but If I have to take, so be it)
Rolls: 4@1; Total Hits: 04@1: (6, 6, 6, 5)
Rolls: 1@2; Total Hits: 01@2: (6)
To Nukr: inf-Bry uncontested
There, Maximum aggression with what I have to use :)
That plan was executed without flaw…got lucky there.
Sukr: Germany lost art; USSR no loss
Ros: Italy lost inf; USSR no loss
Volo: Germany no loss; USSR retreats to Sam, no loss (that is how you rescue 3 out of 4 units)
Noncombat Moves:
To Rus: 9art,17inf-Bry; 2ftr-Sukr
To Sam: 5inf,3aagun-Rus; 4inf-Volo(retreat); 2arm-Ura
To Novo: inf-Ura (blocker)
To Vol: tac-z100;12 inf-Kaz -leaving aagun to block 8-) I’m going to have to patent that move, free aaguns can have value.
I’ll save a few aaguns for when Japan hits Russia…they may take it after Germany softens it up. :-D
Placement:
Rus: 4inf,mech,art
Collection: 17
Still trying to figure out who time favors in this game, I’ll have to address your income soon if I want to win this. Unless, I can pull something off that shifts things drastically.
Also, France could have hit the dd in z94 permitting Rome to fall, but Germany has a dd that could have blocked….just be careful-France waits for its glory.
Also, France could have hit the dd in z94 permitting Rome to fall, but Germany has a dd that could have blocked….just be careful-France waits for its glory.
That was my Itention if you did it this way. I didn’t bother to mention it because I thought it was rather obvious.
Japan 9:
Buy (77):
2 Inf
2 Art (8)
3 Arm (18)
3 Trp (21)
1 DD (8)
1 Car (16)
6+8=14+18=32+21=53+8=61+16=77
Combat Movement:
To Ura: 1Inf Tim uncontested
To Bra: 1Inf Arg uncontested
To Yuk: 1Inf, 1AAGun Ala uncontested (Iknow the AAGun is supposed to move in Noncombat but this it really doesn’t make a difference apart from me having to mention it twice)
To Kaz: 1Inf Sik autkill AAGun
To Novo: 1Inf Kan, 1Inf Tsi, 1Fgt, 1Tac Sik vs. 1Inf
To Shn: 2Inf Bur, 2Inf, 3Art, 4Mec Fic, 2Inf, 3Art Yun, 1Bmb Ksu vs. 1Inf
To Mal: 3Fgt, 2Tac Fic vs. 1Art
To Phi: 2Inf Gua, 1Art Jap, 1Art Man, 1Bmb Fic vs. 3Inf, 1Arm
To Z46: 1DD Z21 vs 1Sub
To Z25: 1DD Z6, 3Fgt, 3Tac Z26 vs. 1Sub
Combat:
Novo: 2Inf, 1Fgt, 1Tac vs. 1Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 4)1@3: (2)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Shn: 6Inf, 4Mec, 6Art, 1Bmb Ksu vs. 1Inf
Rolls: 4@1 12@2 1@4; Total Hits: 64@1: (3, 4, 3, 6)12@2: (5, 5, 2, 2, 6, 1, 6, 3, 6, 1, 6, 2)1@4: (3)
Rolls: 1@2; Total Hits: 01@2: (5)
Mal: 3Fgt, 2Tac vs. 1Art
Rolls: 3@3 2@4; Total Hits: 23@3: (6, 3, 3)2@4: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
Phi: 2Inf, 2Art, 1Bmb vs. 3Inf, 1Arm
Rolls: 4@2 1@4; Total Hits: 14@2: (5, 5, 6, 2)1@4: (6)
Rolls: 3@2 1@3; Total Hits: 23@2: (3, 1, 2)1@3: (6)
Z46: 1DD vs 1Sub (multiround whoever hits first)
Rolls: 10@2; Total Hits: 310@2: (3, 2, 4, 1, 3, 6, 1, 4, 6, 4)
Rolls: 10@1; Total Hits: 110@1: (4, 1, 4, 5, 3, 2, 5, 6, 5, 4)
Z25: 1DD Z6, 3Fgt, 3Tac Z26 vs. 1Sub
Rolls: 1@2 3@3 3@4; Total Hits: 61@2: (4)3@3: (2, 2, 2)3@4: (1, 4, 1)
Rolls: 1@1; Total Hits: 01@1: (4)
Round 2:
Phi: 2Art, 1Bmb vs. 2Inf, 1Arm
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 5)1@4: (4)
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 3)1@3: (3)
Round 3:
Phi: 1Art, 1Bmb vs. 1Inf, 1Arm
Rolls: 1@2 1@4; Total Hits: 21@2: (2)1@4: (3)
Rolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (6)
Ura twol
Bra twol
Yuk twol
Kaz twol
Novo twol
Shn twol
Mal cwol
Phi twlo 2Inf, 1Art
Z46 cwlo 1DD
Z25 cwol
I’d like to add the uncontested Combat Move:
To Bol: 1Inf, 1Art Chi, 1Art Arg uncontested
Noncombat Movements:
To Irq: 2Fgt, 2Tac Cau
To Olg: 1Mec Tsi, 1Mec, 1Arm Cmo
To Tsi: 1Art Sik
To Sze: 1Mec, 1Arm Kan
To Yun: 1Inf, 3Art Sze, 3Mec, 6Arm Sik, 3Fgt, 2Tac Mal, 1AAGun Fic
To Fic: 1Bmb Phi, 1Bmb Shn
To Kwa: 2Inf, 2Art Ksi, 1Mec Ksu
To Ksi: 2Inf Ksu
To Z6: 2DD, 3Car, 2Cru, 2BB Z26, 3Fgt, 3Tac Z25, 2Fgt Haw
Placement:
To Fic: 3Arm
To Ksu: 1Inf,
To Man: 2Inf, 1Art
To Z6: 3Trp, 1DD, 1Car
Collection:
70(TT)+5(NO)-2(Convoy)=73
I’m going to roll the 9 dice for convoydamage, but I’m pretty sure they reach the maximum damage of 2.
Convoydamage(1BB, 2Cru, 3Fgt against Shn, Sia):
Rolls: 9@3; Total Hits: 39@3: (2, 5, 5, 4, 5, 3, 5, 5, 1)