@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Nothing to see here (Axis) vs. James Aleman (Allies) g40 alpha3
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MIC in Ind takes 5 additional damage
NB in Ind takes 5 damage
AB in Ind takes 1 damage
mIC in Wind takes 3 damage
Car twol
Sol twol
Ula twol
Dza twol
Cmo twol
Bur twlo 1Inf
She twol
Z25 cwolForgot: 1Fgt Z35 To Z43 autokill Trp
Non Combat Movement:
To Yun: 1Bmb Wind, 1Bmb, 2Tac Ind, 2Fgt, 1Tac Bur, 2Mec, 2Arm, 2Art Shn, 1Mec, 1Arm Anh, 2Mec, 1Arm Fic, 2Mec, 2Arm Kwe, 1Fgt Z43, 1Fgt Phi
To Fic: 1AAGun Shn
To Kwe: 2Inf, 1Art Anh, 2Fgt, 2Tac She
To Sze: 1Inf Sik
To Hun: 4Inf, 1Art Anh, 1Mec Ksu
To Anh: 1Inf, 1Art Jeh, 2Art Ksu, 1Mec, 1Arm Man
To Cmo: 1Inf Buy
To Car: 1AAGun
To Jap: 2Fgt Phi
To Z33: 1Sub, 2Car, 2Cru, 1BB, 2Fgt, 1Tac Z35, 1Tac Phi
To Z49: 1Sub, 1Car, 1BB, 1Fgt, 1Tac Z35Placement:
To Fic: 2Inf
To Ksu: 3Mec
To Jap: 3Art
To Z6: 2DD, 3Trp
To Z36: 1DDConvoy disruption:
Cel(1Sub):
Rolls: 2@3; Total Hits: 02@3: (4, 5)
Jav(1Sub):
Rolls: 2@3; Total Hits: 02@3: (6, 6)
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Collection:
61(TT)Okay I seem to have some luck this game. Not sure if it’s enough to blame it on luck if I win, which is far from certain at this point. You are really challenging though I think you can’t beat me very fast on the ground. On the sea might be another matter.
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I’m just glad that I proved that subs can miss on convoy raiding. I was hoping to teach your subs how to do it :) :-D
I should SBR you, so your aagun crews can teach mine how to hit. :-D
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You are playing very well. I am a big fan of Neutral violation when it fits a good plan as you have. I have been scrambling to develop a plan of stabilization. If I am successful, then I’ll try to figure out a win. :)
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**USA turn 6:
Production: 75** (I added the damage markers to India)
4 Bombers=48
9 infantry=27
48+27=75
Combat Moves:
To Alg: inf-Mor uncontested
To Spa: 4art,8inf-Gib; inf,mech,2art-Brg via z88(3trn-z91); art-Mor via z91(1trn) vs inf
To z42: bb,3ca,4trn-z41 loaded with 4inf,mech,2art,arm
To Java: 4inf,mech,2art,arm,3ca,bb-z42 vs inf,art
To z37: trn-z41 loaded with mech and anz-inf
To Mal: mech-z37 uncontestedCombat:
Spa: mech,9inf,7art vs inf
Rolls: 3@1 14@2; Total Hits: 53@1: (4, 2, 5)14@2: (2, 5, 5, 5, 1, 1, 2, 3, 5, 2, 5, 5, 6, 3)
Rolls: 1@2; Total Hits: 01@2: (4)
Java: mech,4inf,2art,arm,3ca,bb vs inf,art
Rolls: 3@1 4@3 4@3 1@4; Total Hits: 43@1: (5, 5, 3)4@3: (4, 4, 6, 6)4@3: (3, 3, 1, 6)1@4: (3)
Rolls: 2@2; Total Hits: 12@2: (2, 4)
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Spa: Germany lost inf; USA no loss
Jav: Japan lost inf,art; USA lost infNoncombat Moves:
To Que: 4ftr,tac-z41; bmbr-Ind
To z42: 4cv,4dd-z41; sub-z55
To Frg: 5inf-Bra
To Smz: mech-Col
To Wus: 4inf-Cus
To z7: dd-z10
To Spa: 4aagun-Gib
To z91: 2cv,2dd-z101
Placement:
Wus: 4 bmbrs
Cus: 9 InfCollection: 82
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**China Turn 6:
Production: 5**
Infantry
Save 2Combat Moves:
To Sik: inf-Tsi
To She: inf,ftr-Kan vs mech
Rolls: 1@1 1@3; Total Hits: 11@1: (4)1@3: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
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She: Japan lost mech; China lost inf
Noncombat Move:
To Tsi: ftr-ShePlacement:
Tsi: infCollection: 6 (4+2saved)
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**Uk turn 6:
Production:**
London: 29
7 infantry=21
1 Destroyer=8
21=8=29India: 10
Repair air base=1
Mechanized Infantry=4
Repair Minor in Wind=3
Save 2
1+4=5+3=8+2=10Combat Moves:
To z104: dd,3ftr-z91; 3ftr-UK vs dd
Rolls: 1@2 6@3; Total Hits: 21@2: (6)6@3: (4, 6, 4, 6, 2, 1)
Rolls: 1@2; Total Hits: 01@2: (6)
To Cpr: 2inf-Epr; ftr,2tac-Cau vs armor
Rolls: 2@1 2@3 1@4; Total Hits: 32@1: (5, 5)2@3: (3, 2)1@4: (1)
Rolls: 1@3; Total Hits: 01@3: (5)
To Bur: art,inf-Ind; 2ftr-z41 vs art
Rolls: 2@2 2@3; Total Hits: 22@2: (3, 3)2@3: (1, 3)
Rolls: 1@2; Total Hits: 01@2: (6)
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z104: Germany lost DD; UK no loss
Bur: Japan lost art; UK no loss
Cpr: Italy lost armor,NO; UK no loss
Noncombat Moves:
To Spa: 4inf,art-Brg via trn-z101,2trnz91; inf,art-Que via trnz106; 4ftr-z104; inf,art-Por
To Uk: 2ftr-z104
To z39: 2trn,dd,cv-z41 loaded with 2inf,2art
To Ind: 2inf-Wind; 2inf,2art-z39; 2ftr-Bur
To Wind: art,3inf,2arm-Epr
To z42: bb,ca
To Cau: ftr,2tac-Cpr
To Con: 3inf-Ang; 2inf-Rho
To Rho: art-Saf
Placement:
UK: 7 inf
z110: dd
Wind: mechCollection:
London: 34
India: 19 (17+2saved)
z70: sub max 3 damage
Rolls: 2@3; Total Hits: 22@3: (1, 2)
z71 2subs max 4 damage
Rolls: 4@3; Total Hits: 14@3: (4, 6, 1, 6)
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Wow, you actually missed with subs :-D
UK London collection: 30 (34-4)
Obviously, Uk will scramble in z110 vs Italy-not versus Germany-(unless no air units attack or units are fewer than 4, then consult):
OOL 1st combat round: Italy only:(assumes no attack on z104 and I hit twice round 1): dd,2ftr-UK,ftr-Fr
OOL 1st combat round: Italy only:(assumes bmbr attack on z104 and I hit once round 1): 2ftr-Uk,ftr-Fr,dd
OOL: z91: first 6 hits on BB,UScv,UKcv, then consult if you do well. -
Anzac/France Pacific side Turn 6: (Atlantic must see Italy)
Production: 15
1 Destroyer=8
1 Infantry=3
1 Artillery=4
8+3=11+4=15Combat Moves:
To z36: sub, 3 ftr-z42(should be on US carriers-oversite) vs dd
Rolls: 1@2 3@3; Total Hits: 11@2: (4)3@3: (1, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (4)
To Shn: inf-z39 uncontested -
z36: Japan lost DD; Anzac no loss
Noncombat Moves:
To z42: dd,ca-z41; trn-z62
To Que: 2inf-NswFrance:
To z42: dd-z41
Placement:
z54: dd
Que: inf,artCollection: 10
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Italy 6:
Buy (36):
4 Inf (12)
4 Art (16)
1 DD (8)
12+16=28+8=36Combat Movement:
To Eth: 1Mec Egy uncontested
To Alg: 1Inf, 1Art Turk, 1Bmb SIta vs. 1Inf
To Nig: 1Arm Fca blitz back to NigCombat:
To Alg: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 1)1@4: (5)
Rolls: 1@2; Total Hits: 01@2: (3)
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Eth twol
Alg twol
Nig twolNon Combat Movements:
To Sfr: 5Inf, 3Art, 2AAGun NIta
To NIta: 3Inf, 1AAGun SIta
To Egy: 1Fgt, 1Tac, 1Inf via Trp Z99 Turk
To Turk 1Bmb Alg
To Z81: 1Sub, 2Trp Z99
To Z92:1DD Z98
To Z97: 2Cru, 1BB, 1Trp Z99Placement:
To NIta: 2Inf, 3Art
To Egy: 2Inf, 1Art
To Z97: 1DDCollection:
22(TT)+12(NO)=26ICP -
I’m assuming there’s no additional french or Anzacinterference and i can proceed with Germanys turn.
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Germany 7:
Buy (81):
3 Inf (9)
3 Mec (12)
7 Art (28)
2 DD (16)
1 Car (16)
9+12=21+28=49+16=65+16=81Combat Movement:
SBR:
UK:
1Fgt WGer Escort
1Bmb Wfr to MIC
1Tac WGer to AB
1Tac Wfr to NBDo you send interceptors?
To Sukr: 1Inf Bes uncontested
To Smo: 1Inf Bel uncontested
To Volo: 1Mec Nov uncontested
To Nukr: 1Inf, 1Art Epl, 1Bmb WGer vs. 1Inf
To Cpr: 1Inf Npr, 1Mec, 1Fgt, 1Tac Turk vs. 2Inf
To Z104: 1Sub Z110, 1Fgt Wfr, 1Fgt WGer vs. 1DD
To Z110: 1Sub Z110, 1Sub Z125, 2Sub, 1Cru, 1Car, 1BB Z112 vs. 1DD
To Z115: 1DD, 1Sub Z112 vs. 1Sub -
I’ll change the escorting Fighter in Uk to a unit attacking in Z110 since you said no scramble then :-D.
Combat:
Nukr: 1Inf, 1Art, 1Bmb vs. 1Inf
Rolls: 2@2 1@4; Total Hits: 12@2: (4, 6)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
Cpr: 1Inf, 1Mec, 1Fgt, 1Tac vs. 2Inf
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (4, 5)1@3: (3)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (5, 5)
Z104: 1Sub, 2Fgt vs. 1DD
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (1, 3)
Rolls: 1@2; Total Hits: 11@2: (2)
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Input ErrorThere was an error in your dice throw: "/>1DD, 1Sub vs. 1Sub
Rolls: 2@2; Total Hits: 12@2: (1, 3)
Rolls: 1@1; Total Hits: 01@1: (5)
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um okay I’ll try that again.
Z110: 4Sub, 1Fgt, 1Cru, 1Car, 1BB vs. 1DD
Rolls: 4@2 2@3 1@4; Total Hits: 24@2: (5, 6, 3, 6)2@3: (2, 4)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
Z115: 1Sub, 1DD vs. 1Sub
sneak attack:
Rolls: 1@2; Total Hits: 01@2: (4)
att:
Rolls: 1@2; Total Hits: 11@2: (2)
def:
Rolls: 1@1; Total Hits: 01@1: (3)
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Some Non combat moves will have to wait on the SBR since I could loose units there. I’m doing the rest now