Hi Markus
Enjoy your game with crockett :)
I guess, I’ll wait, I forgot you didn’t put up a map yet :)
with the alteration I metioned
so the Combat Move
To Sze: 2Inf, 1Mec, 1Art Yun uncontested
becomes
To Sze: 1Inf Yun uncontested
Non Combat Movements:
To Sib: 1Inf Sfe
To Cha: 1Fgt, 1Tac Sui
To Kwe: 1Mec Ksu, 1AAGun Ahn
To Man: 1Fgt, 1Tac Buy, 1Inf, 1Art Jap
To Kwa: 1Inf Hon
To Anh: 1Fgt, 1Tac Kwa
To Fic: 1Inf, 1Arm Man via Trp Z19
To Ksi: 1Inf, 1Arm Man via Trp Z19
To Shn: 1Fgt, 2Tac Mal, 1Inf, 1 Art, 1Mec Yun, 2Bmb Ind, 1Tac Z43
To Jap: 2Fgt, 1Tac Z43
To Kor: 3Inf, 1Art via Trp Z19
To Z6: 1CV, 1DD, 2Trp Z19, 1Fgt, 1Tac Kwa, 1Sub Z43
To Z43: 2BB, 2CV, 2Cru Z35, 4Fgt Kwa
To Z36: 2DD, 1Trp Z19
To Z55: 1DD Z43
Placement:
To Man: 1Inf, 1Art, 1Arm
To Ksu: 1Inf, 1Mec, 1Arm
To Fic: 1mIC
To Z6: 1Sub
Collection:
59(TT)
**USA turn 3:
Production: 70**
3 transports=21
3 infantry=9
2 artillery=8
4 destroyers=32
21+9=30+8=38+32=70
Combat Moves:
To z33: 2ca,bb,trn-z54 loaded with inf-Que,inf-Anz; trn-z26 loaded with inf,mech-Haw
To Haw: 2inf,mech-z33; ftr,tac,bmbr-Que vs 2inf,aagun
To z55: 2sub,2ftr-z54; ftr-Que vs dd
Combat:
Haw: aagun (OOL: hits from left to right are: Bmbr,Tac,ftr)
Rolls: 3@1; Total Hits: 13@1: (3, 4, 1)
Haw: 2 inf,mech,2ca,bb,bmb,ftr,tac vs aagun,2inf (bombardments are the left 3 or 4, air units are the right-remove any that are shot down,if fighter is shot down, right most 4 is the tac, a 3 or less will still count)
Rolls: 3@1 3@3 3@4; Total Hits: 43@1: (3, 2, 1)3@3: (3, 6, 2)3@4: (5, 4, 5)
Rolls: 2@2; Total Hits: 22@2: (1, 2)
z55: 2subs,3ftr vs dd
Rolls: 2@2 3@3; Total Hits: 22@2: (4, 2)3@3: (4, 5, 3)
Rolls: 1@2; Total Hits: 11@2: (1)
ftr shot down to aagun, ignored its hit, tac still misses. Land unit, bmbr, and cruiser = 3 hits
Haw=Car(typo)
Car: Japan lost aagun,2inf; USA lost ftr,2inf
z55: Japan lost dd; USA lost sub
Noncombat Moves:
To z33: 3 carrier,crusier-z26; tac-Car; car,3dd,trn-z54 loaded(inf,art-Anz); 3ftr-z55; ftr-Que
To Ngu: bmbr-Car
To z26: dd,sub,3trn-z10 (loaded arm,2art,3inf-Wus)
To z25: dd-z10
To z65: trn-z101 loaded with inf-Cus
To Mex: mech-Wus
To Cus: 2aagun-Wus
To Sau: 2inf,mech-Que
Placement:
z10: 3trn,2dd
Wus: 3inf,2art
z101: 2 dd
Collection: 72
**China turn 3:
Production: 5**
infantry
save 2
Combat Move:
To She: 5inf,ftr-Sik vs 3inf,art
Rolls: 5@1 1@3; Total Hits: 25@1: (4, 4, 1, 3, 1)1@3: (6)
Rolls: 5@2; Total Hits: 15@2: (6, 4, 4, 1, 4)
She2: 4inf,ftr vs inf,2art
Rolls: 4@1 1@3; Total Hits: 24@1: (2, 3, 4, 1)1@3: (3)
Rolls: 3@2; Total Hits: 23@2: (2, 2, 4)
She3: 2inf,ftr vs art
Rolls: 2@1 1@3; Total Hits: 12@1: (3, 4)1@3: (1)
Rolls: 1@2; Total Hits: 01@2: (5)
She: Japan lost 3 inf,2art; China lost 3 inf
Noncombat move:
To Kan: ftr-She
Placement:
Kan: inf
Collection: 6 (4+2saved)
Activated Mongolia since Japan attacked adjacent territories and Mongolian territories.
**UK turn 3:
Production:
London: 39**
Repair 6 UK factory
Minor factory=12
1 trn=7
4 infantry=12
save 2 IPCs
6+12=18+7=25+12=37
India: 13
Minor Factory=12
save 1 IPC
**Note: USA did not type the inf-z65 to Chi activate 2 inf-map did reflect this
Combat Moves:**
To Eth: inf-Sud uncontested
To Iso: inf-Ken uncontested
Noncombat Moves:
To z89: BB,2cv,trn -z106 loaded with art-Que
To Ven: art-z89 activate 2 infantry
To z79: trn-z72 loaded with 2inf-Tang, inf,art-Ken; cv,ca,dd-z81; 2ftr-Egy
To Wind: 3inf,art-z79; ftr,tac-z81; ftr-Cpr
To Afg: arm-Ind activated 4 infantry
To Epr: arm-Ind; mech,arm-Irq; tac-Egy
To Saud: art-Irq activate 2 inf
To Alx: aagun-Egy (block blitz)
To Moz: inf-Saf activate 2 inf
To Egy: 2inf,art-Sud
To z33: BB-z54
Placement:
Wind: Minor Factory
Cpr: Minor Factory
UK: 4 inf
z71: trn
Collection:
London: 40 (38+2saved minus convoy)
Rolls: 1@3; Total Hits: 11@3: (3)
India: 7 (6+1 saved)
37 IPCs: rolling well on Bombers and Convoys :) I guess they changed it so that you can’t miss either in the rules. :roll: :-D
I’m glad these are my last two A3 games.
It was cheaper to build a minor than repair the major ;)
Up to you if you want to wait for Anzac and France, I can’t do the African moves until I see Italy, unless you clear Egy, then it doesn’t matter and I’ll do them with USSR.
Forgot to place the trn in z71 as typed
You are aware that we are in the 3rd round.
Because all your maps pretend it’s the fourth :wink:.
Italy 3:
Buy(24):
1 Arm (6)
1 Trp (7)
1 Tac (11)
Combat Movement:
To Alx: 3Inf, 1Arm, 1Mec autodestroy AAGun
To Egy: 1Inf Gib, 1Arm Spa via Trp Z92, 1Inf, 1Art NIta via Trp Z95, 1Inf Tun, 1Art Tob via Trp Z93 1Cru Z96, 1BB, 1Cru Z93 bombard
To Por: 1Inf, 1Art, 1Mec Spa, 1Bmb SIta
To Syr: 1Arm Gre
Egy: 3Inf, 2Art, 1Arm 2Cru , 1BB bombard vs. 5Inf, 1Art
Rolls: 1@1 4@2 3@3 1@4; Total Hits: 21@1: (4)4@2: (4, 2, 3, 4)3@3: (4, 5, 4)1@4: (3)
Rolls: 6@2; Total Hits: 16@2: (5, 6, 1, 4, 6, 3)
Por: 1Inf, 1Art, 1Mec, 1Bmb vs. 2Inf
Rolls: 1@1 2@2 1@4; Total Hits: 21@1: (1)2@2: (4, 1)1@4: (5)
Rolls: 2@2; Total Hits: 12@2: (1, 5)
Round 2:
Egy: 2Inf, 2Art, 1Arm vs. 3Inf, 1Art
Rolls: 4@2 1@3; Total Hits: 14@2: (3, 3, 4, 3)1@3: (2)
Rolls: 4@2; Total Hits: 04@2: (4, 4, 4, 6)
Round 3:
Egy: 2Inf, 2Art, 1Arm vs. 2Inf, 1Art
Rolls: 4@2 1@3; Total Hits: 14@2: (5, 3, 5, 1)1@3: (5)
Rolls: 3@2; Total Hits: 13@2: (2, 5, 4)
Round 4:
Egy: 1Inf, 2Art, 1Arm vs. 1Inf, 1Art
Rolls: 3@2 1@3; Total Hits: 33@2: (1, 2, 3)1@3: (1)
Rolls: 2@2; Total Hits: 12@2: (6, 2)
Alx twol
Syr twol
Por twlo 1Inf
Egy twlo 3Inf
Non Combat Movements:
To Alg: 1Inf, 1Art Mor
To Spa: 2Inf, 2AAGun Sfr, 1Fgt SIta
To Fra: 1Bmb Por
To Turk: 2Inf, 1Arm Gre, 1Fgt SIta
To Z93: 1Sub Z96, 1DD Z95
Placement:
To NIta: 1Arm
To SIta: 1Tac
To Z95: 1Trp
Collection:
18(TT)+15(NO)=33
I’ll do Germany now since Anzac and France ar very much irrelevant to it since I’m not going to attack UK or Sco which is the only place there could be a difference.