Edit: What-if UK did not go for aggressive Medi fgt buy in UK1, and instead focus on sea mine in sz 12 and 15, and buy inf art atg at ratio of 4:2:1 and occasional tnk bmb for Cairo.
82bb2d1b-0b91-4e5f-bdc4-c9f3277f037a-image.png
England rd2:
A: 14inf, 6art, 8tnk, 2fgt, 2tac
Rolls: 8@1 12@2 10@3 2@4; Total Hits: 158@1: (3, 6, 4, 4, 4, 1, 4, 6)12@2: (6, 6, 6, 2, 5, 2, 3, 1, 5, 4, 2, 6)10@3: (2, 2, 3, 3, 6, 1, 3, 5, 1, 2)2@4: (3, 4)
D: 12inf, 1tnk, 1tac, 3fgt
Rolls: 12@2 2@3 3@4; Total Hits: 812@2: (1, 1, 1, 5, 2, 5, 4, 2, 4, 3, 3, 3)2@3: (4, 6)3@4: (3, 3, 3)
England rd3:
A: 10inf, 2art, 8tnk, 2fgt, 2tac
Rolls: 8@1 4@2 10@3 2@4; Total Hits: 88@1: (2, 6, 2, 4, 2, 3, 6, 4)4@2: (1, 5, 6, 3)10@3: (2, 3, 3, 1, 4, 1, 1, 5, 5, 6)2@4: (3, 6)
D: 2fgt
Rolls: 2@4; Total Hits: 12@4: (5, 3)
Results:
England taken, 18inf, 4art, 1fgt, 1tac lost, 25ipc stolen.
NCM:
1inf Hungary -> Romania
8inf Hungary -> E. Germany
1AA Hungary -> Yugoslavia
1CV sz111 -> sz110
1SS sz109 -> sz110
1SS sz112 -> sz125
1DD sz113 -> sz114
3mech W. Germany -> S. Germany
1mech W. Germany -> E. Germany
2fgt England -> sz110
2tac England -> W. Germany
Place Units:
10inf W. Germany
2inf W. France
3inf E. Germany
1DD sz110
Collect $49+10+25=84
USSR 4
Buys: 4 inf, 2 art, 2 mech
Combat moves:
Declare war on Germany!
2 inf yak to bur
bomb rus to bur
1 inf, tac novg to rom
inf bes to rom
1 inf epol to rom
1 inf bst to epol
bb z115 to z114
1 fig novg to z114
15 inf, 4 art, 2 mech, 2 tanks epol to hun
4 mech, 2 tanks nukr to hun
1 inf vyb to fin
Combat:
Bur
A
Rolls: 2@1 1@4; Total Hits: 12@1: (2, 2)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (4)
bur, fin, wpol (not epol as typed by error)taken, no losses
Rom
A
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (4, 3)1@3: (4)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Rom 2
A
Rolls: 2@1 1@3 1@4; Total Hits: 22@1: (3, 3)1@3: (1)1@4: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3)
Hun
A
Rolls: 17@1 8@2 4@3; Total Hits: 717@1: (4, 5, 1, 4, 2, 3, 5, 4, 1, 1, 2, 5, 2, 5, 5, 4, 1)8@2: (3, 5, 4, 4, 3, 2, 2, 6)4@3: (5, 3, 6, 5)
D
Rolls: 1@2; Total Hits: 01@2: (6)
z114
A
Rolls: 1@3 1@4; Total Hits: 01@3: (5)1@4: (6)
D
Rolls: 1@2; Total Hits: 01@2: (4)
z114, 2
A
Rolls: 1@3 1@4; Total Hits: 21@3: (2)1@4: (3)
D
Rolls: 1@2; Total Hits: 01@2: (5)
z114 cleared, no losses
NCMs:
fig z114 to novg
1 inf novg to vyb
aa gun epol to hun
8 inf bst to epol
9 inf nukr to epol
tac rom to epol
3 mech rus to nukr
fig rom to nukr
1 inf, art novg to bst
5 inf tim to novo
bomb bur to yak
Deploy:
2 inf, art to novg
2 inf, art to volv
3 mech to rus
Income: 43 IPCs
Hi Func,
While trying to manage this “I have too much to do” japan turn, a question came to my mind: are you allowed to move units into Queensland, since during the ncm the US are still not at war ?
Hi Func,
While trying to manage this “I have too much to do” japan turn, a question came to my mind: are you allowed to move units into Queensland, since during the ncm the US are still not at war ?
Hi there.
Answer : no he’s not.
Thx for the info, indeed found the rule in the book (didn’t read it before).
Func, how do you think we should deal with that ?
True, I didn`t notice this (usually USA is at war by round 3). OK, I think that I’ll keep all my fleet at Hawaii SZ. Anyway, I could need minor fixes. Let me redo USA’s combat moves at Pacific Ocean. I’m not going to change my moves at Europe’s map, so this doesn’t affect Germany’s turn.
I’ll post a fixed map soon
Fine by me :)
True, I didn`t notice this (usually USA is at war by round 3). OK, I think that I’ll keep all my fleet at Hawaii SZ. Anyway, I could need minor fixes. Let me redo USA’s combat moves at Pacific Ocean. I’m not going to change my moves at Europe’s map, so this doesn’t affect Germany’s turn.
I’ll post a fixed map soon
As long as you do not attack me :lol:
(I was thinking to make an attack on J3, but than thought that delaying us attacks from one turn could help the axis, so I changed my mind).
(and if you need to make some minor changes for anzac in the Pacific, that’s also fine)
OK, this is the map. Basically, I moved to NZel SZ instead of to Que SZ all the fleet plus units, and the planes that could not land at Que are now at Haw (evacuated Wake obviously). The sub stays at Que SZ. All the other stuff is unchanged
Play the fixed map and continue the struggle!
Hi Func,
Just wanted to let you know that I need a little time to manage this japan turn. There is so much to do, hard to see what is the best option !
Worst case, I’ll play this week end.
Cheers,
Yoshi
OK, enough thinking on this one. As the world is at war against Japan, let’s attack the world !
Japan 4:
Purchase & Repair:
1AB (15)
1 minor IC (12)
1tp (7)
1tnk (6)
1inf (3)
Combat Moves:
Sikang ()
1inf Szechwan
Shensi (1inf)
3inf, 2art Suiyuyan
2inf Kweichow
1mech, 1tnk Yunnan
Buryatia (2inf)
2inf Amur
1fgt, 1tac Jehol
Philippines Islands (2inf)
2inf Japan via 1tp sz6 -> sz35
2fgt FIC
2tac sz33
Celebes (1inf)
1inf, 1tnk FIC via 1tp sz36 -> sz44
Borneo ()
2inf Caroline Islands via tp sz33 -> sz43
Java ()
2inf Caroline Islands via tp sz33 -> sz43
Sumatra ()
1inf Kwangsi via 1tp sz36 -> sz41
Malaya (1inf)
1inf Kiangsi, 1mech FIC via 1tp sz36 -> sz37
1fgt, 1tac FIC
Kwangtung (1inf)
1art Kwangsi
1fgt, 2tac sz6
1fgt Kwangsi
Sz20 (tp)
1fgt Kiangsi
Burma (1inf)
1inf Yunnan
1fgt, 1tac Kwangsi
Sham State (1inf)
2inf, 1art, 1fgt Yunnan
Siam (1inf)
1inf, 1tac FIC
2bmb Caroline Islands
Sz31 (1DD)
1SS sz33
2bmb Caroline Islands
Sz30 (1DD)
1SS, 2fgt sz33
Sz49 (1DD)
1SS, 1fgt, 1tac sz33
Sz46 (1DD) \ New Guinea ()
2BB, 3DD, 2CA sz33, 1fgt sz6
1inf, 1art Caroline Islands via 1tp sz33 -> sz46
Dice…
Sz46 rd1
A: 3DD, 2CA, 1fgt, 2BB
Rolls: 3@2 3@3 2@4; Total Hits: 33@2: (6, 6, 4)3@3: (6, 1, 6)2@4: (2, 4)
D: 1DD
Rolls: 1@2; Total Hits: 11@2: (2)
Sz46 cleared, 1BB damaged.
Philippines Islands rd1
A: 2inf, 2fgt, 2tac
Rolls: 2@1 2@3 2@4; Total Hits: 52@1: (3, 1)2@3: (2, 2)2@4: (3, 1)
D: 2inf
Rolls: 2@2; Total Hits: 02@2: (5, 3)