Hopefully, I will not make too many newby errors :)
I assume tech off (for a first game, I definitely do not want them)
A couple of questions I have after reading the rules (it will not affect my move anyway), in cas you know the answer :
page 8, it is said “Turkey is one territory, however, so no land movement or transport ships are required to cross the straits within Turkey”. Does this means for instance that if Turkey, Greece and Iraq are in axis hand, I can move a tank directly from Greece to Iraq :?
And to be sure: there is no special rule between Russia and Japan (meaning a DOW has no special consequence) ?
Otherwise, enough thoughts for my G1 already. I believe this is a dicey opening, but if I understood well what I read, axis is not the best position so…
Germany 1:
Purchase & Repair:
1CV (16)
1DD (8 )
1SS (6)
Combat Moves:
E. France (7inf, 2art, 2tnk, 1fgt)
4inf, 1art, 3tnk Holland
2inf, 1art, 4mech W. Germany
2tnk S. Germany
Yugoslavia (5inf)
6inf, 1art S. Germany
2inf, 1tnk Hungary
1inf, 1tnk Romania
1tnk Poland
Sz106 (1tp, 1DD)
1SS sz103
1SS sz108
Sz109 (1tp, 1DD)
1SS 117
1fgt Holland
Sz110 (1DD, 1BB)
1SS sz124
1fgt, 2tac W. Germany
Sz111 (1CA, 1BB)
1SS sz118
1fgt, 1tac W. Germany
1fgt Norway
Sz112 (2CA)
1CA, 1BB sz113
1bmb E. Germany
No scrambling options if I got it well (UK is not an island)
Dice…
E. France rd1:
A: 5inf, 4mech, 2art, 5tnk
Rolls: 7@1 4@2 5@3; Total Hits: 57@1: (3, 5, 3, 3, 5, 3, 1)4@2: (3, 3, 1, 5)5@3: (5, 6, 2, 2, 2)
D: 7inf, 2art, 2tnk, 1fgt
Rolls: 9@2 2@3 1@4; Total Hits: 59@2: (6, 4, 1, 6, 1, 5, 1, 6, 4)2@3: (5, 2)1@4: (3)