Test summary from TripleA, engine version: 2.7.14861, time: 21:29:40
Savegame
Axisplaya (Axis) vs Gazza (Allies) latest Alpha 3
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Note : your russian BB needs to be in an allied AB at THE BEGINNING of you turn to be repaired. Not that it will change much, but it’s still damaged.
Japan 7
Buy:
6mec (24)
3inf (9)
1art (4)
2tr (14)
1AC(16)
1dd (8)CM
Haw
2inf Jap » tr sz6 » sz26 Haw walk inEve
1tnk Yen blitz and backSui (1inf)
mec Hop
Bmb KwaShe (2mec)
2mec Hop
fgt Yun
bmb KwaSze (1mec)
2mec, tnk FicInd (13inf, art, tnk, AAgun)
all units Bur
2mec, tac Yun
2inf, 2art Shn via 2tr sz38
fgt, tac sz37sz55 (1ss)
1dd, fgt, tac sz37
2fgt sz35Sui
Rolls: 1@1 1@4; Total Hits: 11@1: (5)1@4: (1)
Rolls: 1@2; Total Hits: 01@2: (6) -
Sui twol
She
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (3, 5)1@3: (6)1@4: (6)
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
She rd2
Rolls: 2@1 1@3 1@4; Total Hits: 32@1: (6, 1)1@3: (1)1@4: (4)
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
She twol
Sze
Rolls: 2@1 1@3; Total Hits: 12@1: (5, 4)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (3) -
Sze twol
Ind
AAgun (2fgt, 1tac in that order)
Rolls: 3@1; Total Hits: 03@1: (4, 3, 4) -
Ind
Rolls: 8@1 6@2 6@3 3@4; Total Hits: 58@1: (2, 4, 3, 4, 4, 2, 5, 6)6@2: (2, 5, 3, 3, 3, 5)6@3: (6, 4, 2, 5, 3, 6)3@4: (5, 2, 4)
Rolls: 14@2 1@3; Total Hits: 514@2: (3, 2, 6, 5, 2, 5, 6, 1, 1, 3, 4, 4, 6, 5)1@3: (3) -
Ind rd2 (i took for granted that your AAgun was 1st casualtie)
Rolls: 5@1 6@2 6@3 3@4; Total Hits: 85@1: (2, 6, 3, 1, 6)6@2: (6, 5, 6, 6, 5, 3)6@3: (2, 2, 4, 1, 1, 3)3@4: (2, 4, 5)
Rolls: 10@2 1@3; Total Hits: 410@2: (3, 5, 6, 3, 1, 4, 4, 1, 1, 5)1@3: (2) -
Ind rd 3
Rolls: 5@2 6@3 3@4; Total Hits: 85@2: (3, 1, 2, 2, 5)6@3: (5, 4, 6, 1, 1, 6)3@4: (4, 2, 2)
Rolls: 2@2 1@3; Total Hits: 02@2: (6, 5)1@3: (5) -
Ind taken with 2mec, 3art, 1tnk, 5fgt, 3tac
sz55
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (3)3@3: (1, 3, 3)1@4: (4)
Rolls: 1@1; Total Hits: 01@1: (6) -
sz55 cwol
NCM
1fgt, 1tac Ind » Bur
4fgt, 2tac Ind » Kwa
bmb Sui » Hun
bmb She » Kwa
3mec Cmo » Yen
3dd, ss sz6 » sz35
dd sz35 » sz49
fgt She » Yun
3mec Ksu » Kwe
3mec Man » CmoPlace units:
3mec Man
3mec Ksu
2inf Fic
tr sz36
inf, art Jap
tr, dd, AC sz6Collect : 74 + 15NO + 5 plunder India = 94 IPC
IMPORTANT : i now control 6 Victory Cities on the pacific map.
You have to retake Hawai (only possibility for you on that position) before Japan 8th turn or the game is over.
Basically, your only chance is to get lucky with Anzac…
have to succeed with CA bombard, and then beat 1inf with 2inf…quite a gamble. -
usa buys 3trn 21 6inf 18 3dd 24 1ftr 10 = 73 save 2
c/moves
1dd 1ftr 1tac sz54 > sz49
1dd sz54 > sz55
3ftr que > sz55sz49
1dd 1ftr 1tac
Rolls: 1@2 1@3 1@4; Total Hits: 31@2: (1)1@3: (3)1@4: (3)
df
1dd
Rolls: 1@2; Total Hits: 01@2: (5)sz55
1dd 3ftr
Rolls: 1@2 3@3; Total Hits: 11@2: (6)3@3: (1, 4, 5)
df
1dd
Rolls: 1@2; Total Hits: 01@2: (6) -
55 49 taken woloss
n/c moves
1tac 1ftr sz49 > 54
3ftr sz55 > que
1cv 1tac 1ftr sz89 > sz91
all ships sz101 > 91
1arm 1inf eusa > tran sz101 > 91 unload mor
4bmr eng . mor
1dd sz 54 > sz45
1dd sz54 > sz 461bb 3tran 2ca 54 > sz 26
deploy 1tran 1dd sz10 2inf wusa
2tran sz101 2dd
1ftr wusa
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collect 15 noes 2saved 53 = 70
deploy 4inf eusa
china buys 1inf 3 deploys sik 2save 3collected = 5
map
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uk r7 buys 3inf 9 2ftr 20
/combat moves
3ftr 2tac mor > sz92
4ftr eng > sz92
scamble order for sz92
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No scramble.
Before i go with Italy, i suggest that you play Anzac. Because if you can’t retake Haw this round, that ends the game, and we won’t have to do Italy, Germany, Russia etc…
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yes i was going to suggest that ok no scrambl shame
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italian transports dead
2cv 1tran 106 > 91
1dd sz102 > sz91
4ftr sz92 . sz91
3ftr 2tac 92 > mor
2inf irq > cpr
1inf sud > egy
deploy 2ftr 3inf eng
collect 33 -4 =29
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rolling for haw 2inf 1bombard ca
Rolls: 2@1 1@3; Total Hits: 12@1: (1, 3)1@3: (6)
2inf df
Rolls: 2@2; Total Hits: 12@2: (1, 4) -
Rolls: 1@1; Total Hits: 01@1: (5)df
Rolls: 1@2; Total Hits: 01@2: (5) -
Rolls: 1@1; Total Hits: 11@1: (1)
Rolls: 1@2; Total Hits: 11@2: (1)





