Shadowguidex(Axis) vs. Wheatbeer (Allies)

  • '17

    NCM:
    2 inf cel load trans SZ44 >> SZ41 unload sum
    1 inf epr >> cpr (activate 2 inf)
    1 trans SZ92 >> SZ96 load 1 inf, 1 aa gun mal >> SZ98 unload egy
    2 inf rho >> con
    1 art egy >> sud
    1 dest SZ82 >> SZ87
    6 inf, 1 art, 2 aa gun bur >> yun
    3 inf shn >> yun
    2 mech, 2 fig, 2 tact ind >> yun
    3 inf ind >> bur
    1 dest, 1 cru SZ76 >> SZ72
    1 trans SZ76 >> SZ71
    1 trans SZ92 >> SZ87
    2 fig gib >> uk

    UKE Mobilize:
    2 sub SZ109
    2 dest SZ121
    1 inf uk

    UKP Mobilize:
    4 inf, 2 art ind

    UKE Collect 24
    UKP Collect 34 (includes both A3 NOs)

    shadowguidex_wheatbeer_UK2.AAM


  • @wheatbeer:

    That really hurts … I had 81% odds of sinking Italians with UK survivors, and 5% chance of all combat units on both sides sinking (which would have been a nice consolation).

    Yeah that one sucks.  You shoulda mopped me.

  • '17

    ANZAC 2

    Buy (11/14)
    1 tact

    DOW against Japan

    NCM:
    1 inf jav load trans SZ42 >> SZ45 unload dgu
    1 inf nsw load trans SZ62 >> SZ66
    1 dest, 1 cru SZ63 >> SZ54

    Mobilize:
    1 tact nsw

    Collect 24 IPC (27 total)

    Italy goes first, so I may wish to do something with ANZAC soldiers in Sudan depending on Italian moves.

    shadowguidex_wheatbeer_ANZ2.AAM


  • Italy Round Two
    –----------------------

    Purchase Units (17)

    1 BB in z97 repaired
    1 Airbase
    2 saved

    Combat Movement

    1 INF, 1 ART Tun --> Alg
    2 TRN, 1 BB, 2 CA z97 --> z92
    3 INF, 1 ART, 1 TANK Alx --> Egy
    1 INF Ken --> Tang
    1 INF Sita --> Gib (TRN)
    1 INF, 1 ART Sfr --> Mor (TRN)
    1 INF Nita --> Gib (TRN)

    Combat

    Mor (1 INF, 1 ART, 2 CA, 1 BB vs. 2 INF)
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 2)2@3: (5, 3)1@4: (1)
    DiceRolls: 2@2; Total Hits: 12@2: (4, 1)


  • Mor twlo 1 INF

    Non-Combat Movement
    –----------------------------
    2 INF Nita --> Yugo
    1 STR Sita --> Gre
    1 INF, 1 ART Gre --> Bul
    2 TANK Gre --> Rom

    Place Units

    1 Airbase in Gre

    Collect Income 21 + 15 NO - 2 convoy + 2 saved = 36 IPCs

    Gogo ANZAC…

    shadowguidex_wheatbeer_IT2.AAM


  • Gret ANZAC done, I’ll roll Germany now

  • '17

    ANZAC troops on SUD will stay.

    F2

    NCM:
    1 inf nig >> fea
    1 dest SZ71 >> SZ83

    shadowguidex_wheatbeer_F2.AAM


  • Germany Round Three
    –-----------------------------
    1 DD
    8 MECH
    1 INF
    2 ART

    Combat Movement

    Germany Declares war on USSR
    12 INF, 3 ART Pol --> Bal
    1 TANK Rom --> Epl --> Bal (Blitz)
    1 TANK Rom --> Bes --> Nukr (Blitz)
    1 INF Fin --> Vyb
    5 INF Fin --> Kar
    10 INF, 1 TANK, 2 ART Rom --> Epl
    5 TANK Yugo --> Epl
    1 SUB z112 --> z109
    1 STR Sfr --> z87

    Combat

    z109 (assuming SUBS submerge)

    z87 (1 STR vs. 1 DD, 1 TRN)
    DiceRolls: 1@4; Total Hits: 11@4: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • z87 twol

    Non-Combat Movement
    –------------------------------
    1 SUB z106 --> z89
    1 SUB z118 --> z106
    1 SUB z108 --> z119
    1 SUB z112 --> z91
    1 STR z87 --> Gib
    1 MECH Nita --> Rom
    2 MECH Sita --> Yugo
    1 AAgun Pol --> Epl
    1 FTR, 2 TAC Sfr --> Gib
    2 FTR Sfr --> Gre
    1 TAC Sfr --> Rom
    6 INF Ger --> Pol
    1 Ftr Wgr --> Gre
    1 TAC Sfr --> Rom
    1 TAC Wgr --> Rom
    1 BB, 1 CV, 1 TRN z113 --> z126
    2 INF Nor --> Fin
    2 INF Den --> Nor (TRN)
    1 INF, 1 ART Fra --> Nita

    Place Units

    1 DD in z100
    1 ART in Rom
    1 INF in Rom
    1 ART in Wgr
    8 MECH in Ger

    Collect Income 46 + 5 NO = 51 IPCs

    Gogo USSR…

    shadowguidex_wheatbeer_G3.AAM


  • I know USA isn’t at war with Germany or Japan yet, but they can Declare on collect income of this phase, so the convoy damage in z89 (West Indies) only matters if you declare war on Germany.

  • '17

    USSR 3

    Buy (34/34)
    10 inf
    1 art

    CM:

    NUKR
    2 inf, 3 fig sukr

    ULA
    2 inf cmo
    8 inf dza
    12 inf yak
    2 tank olg

  • '17

    NUKR

    A 2 inf, 3 fig

    DiceRolls: 2@1 3@3; Total Hits: 32@1: (3, 2)3@3: (2, 3, 2)

    D 1 tank

    DiceRolls: 1@3; Total Hits: 11@3: (2)

  • '17

    nukr twlo 1 inf

    ULA

    A 22 inf, 2 tank

    DiceRolls: 22@1 2@3; Total Hits: 422@1: (5, 2, 3, 5, 4, 6, 5, 2, 4, 2, 5, 4, 1, 1, 2, 1, 4, 3, 2, 1, 5, 3)2@3: (6, 6)

    D 9 inf, 1 art, 1 tank

    DiceRolls: 10@2 1@3; Total Hits: 410@2: (2, 3, 6, 4, 2, 3, 4, 1, 4, 1)1@3: (6)

  • '17

    ULA r2

    A 18 inf, 2 tank

    DiceRolls: 18@1 2@3; Total Hits: 118@1: (5, 4, 6, 5, 4, 4, 5, 2, 4, 6, 3, 3, 3, 5, 3, 5, 5, 2)2@3: (1, 4)

    D 5 inf, 1 art, 1 tank

    DiceRolls: 6@2 1@3; Total Hits: 26@2: (6, 3, 3, 5, 3, 2)1@3: (1)

  • '17

    ULA r3

    A 16 inf, 2 tank

    DiceRolls: 16@1 2@3; Total Hits: 416@1: (3, 1, 1, 2, 4, 5, 5, 1, 5, 2, 5, 6, 3, 4, 2, 5)2@3: (5, 2)

    D 4 inf, 1 art, 1 tank

    DiceRolls: 5@2 1@3; Total Hits: 25@2: (2, 4, 1, 4, 5)1@3: (4)

  • '17

    retreat to dza, 8 inf lost

  • '17

    NCM:
    3 fig nukr >> rus
    2 aa gun yak >> dza
    5 inf, 3 art bel >> bry
    2 inf, 1 art rus >> bry
    8 inf, 7 art, 2 aa gun sukr >> bry
    1 inf smo >> bry
    3 inf ros >> vol
    2 mech ros >> tam
    2 inf tims >> novo
    1 tact novo >> rus

    Mobilize:
    3 inf vol
    7 inf, 1 art rus

    Collect 34 IPC

    shadowguidex_wheatbeer_R3.AAM

  • '17

    This might end up a short game looking at how weak Russia is, the survival or so many German subs, and the utter failure of British Mediterranean forces.

    Btw SZ125 is being convoy raided.


  • Japan Round Three
    –-------------------------------

    Purchase Units

    5 FTR
    1 INF

    Combat Movement

    1 ART Ula --> Dza
    1 TANK Ula --> Cmo --> Dza (Blitz)
    1 TANK, 2 MECH Amu --> Dza
    11 FTR, 8 TAC, 2 STR Cha --> Dza (2/4)(2/6)
    1 INF Bury --> Yak
    2 INF, 1 ART Sui --> Kan
    1 MECH Hop --> Kan
    1 INF Hop --> She
    1 INF Kwe --> Sze
    5 INF, 3 ART Kwe --> She
    1 TANK, 2 MECH Ksu --> Ksi
    2 STR Jap --> Dza
    1 DD z36 --> z41
    1 SUB z36 --> z45
    2 INF Sia --> Shn

    Combat

    z41 twol
    z45 twol

    Ksi (2 MECH, 1 TANK vs. 1 INF)
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (6)
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ksi r2
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (3)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

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