Shadowguidex(Axis) vs. Wheatbeer (Allies)

  • '17

    US4

    Buy (76/77)
    2 sub
    2 dest
    1 carrier
    1 fig
    1 tact
    1 trans
    1 art

    CM:

    SZ89
    1 sub, 1 dest SZ101
    1 strat eus

  • '17

    SZ89

    A sub sneak

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17

    SZ89

    A 1 dest, 1 strat

    DiceRolls: 1@2 1@4; Total Hits: 11@2: (5)1@4: (2)

    D 1 sub

    DiceRolls: 1@1; Total Hits: 01@1: (3)

  • '17

    sz89 cwol

    NCM:
    1 strat SZ89 >> eus
    1 dest, 2 carrier SZ10 >> SZ26
    1 fig, 2 tact wus >> SZ26
    2 mech smx >> cus
    1 trans SZ10 >> SZ26
    1 sub, 1 dest, 1 cru SZ101 >> SZ11
    1 inf, 1 art load trans SZ101 >> SZ11
    1 trans SZ101 >> SZ89 load 1 inf, 1 tank smx >> SZ11
    2 inf, 1 art eus >> cus

    Mobilize:

    2 sub SZ101
    2 dest, 1 carrier, 1 trans SZ10
    1 art, 1 fig, 1 tact wus

    Collect 70 IPC (71 total)

    shadowguidex_wheatbeer_4dUS.AAM

  • '17

    China 4

    Buy (12/13)
    3 art

    CM:

    SHE
    1 inf sik

    HOP
    1 inf kwe

    ANH
    1 inf hun

    she, hop, anh walk in

    NCM:
    16 inf sze >> yun
    1 fig bur >> yun

    Mobilize:
    3 art yun

    Collect 14 IPC (15 total)

    shadowguidex_wheatbeer_4eCh.AAM

  • '17

    UK4

    UKE Buy (21/21)
    3 inf
    3 art

    UKP Buy (34/34)
    1 inf
    1 art
    1 trans
    2 fig

    CM:

    SZ119
    1 sub, 1 dest SZ106
    2 fig uk

    RHO
    1 inf, 1 art saf

    SIA
    1 inf shn

    KWA
    2 mech, 2 fig, 1 tact sze

  • '17

    SZ119

    A sub sneak

    DiceRolls: 1@2; Total Hits: 11@2: (2)

  • '17

    sz119 cwol

    RHO

    A 1 inf, 1 art

    DiceRolls: 2@2; Total Hits: 02@2: (3, 6)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (6)

  • '17

    RHO r2

    A 1 inf, 1 art

    DiceRolls: 2@2; Total Hits: 12@2: (6, 2)

    D 1 inf

    DiceRolls: 1@2; Total Hits: 01@2: (5)

  • '17

    rho twol
    sia walk in

    KWA

    A 2 mech, 2 fig, 1 tact

    DiceRolls: 2@1 2@3 1@4; Total Hits: 32@1: (5, 6)2@3: (1, 3)1@4: (2)

    D 1 mech, 1 tank

    DiceRolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)

  • '17

    kwa liberated, no loss

    NCM:
    2 fig, 1 tact kwa >> sik
    9 inf, 1 art, 2 aa gun sze >> sik
    1 damaged bsh SZ41 >> SZ39
    1 trans SZ71 >> SZ79
    1 dest, 1 cru SZ80 >> SZ39
    4 inf, 2 art bur >> shn
    3 mech ind >> epr
    2 fig SZ119 >> uk
    1 dest, 1 carrier, 2 fig SZ106 >> SZ101

    UKE Mobilize:
    3 inf, 3 art uk

    UKP Mobilize:
    1 inf, 1 art ind
    1 trans SZ39
    2 fig ind

    UKE Collect 28 IPC
    UKP Collect 27 IPC

    shadowguidex_wheatbeer_4fUK.AAM

  • '17

    Btw, although I didn’t state it, since I attacked the German sub in SZ89, the US has made a DOW against Germany (and I would have declared war against Italy as well, but forgot it wasn’t declared US3)


  • There have been tons of changes to Alpha-3 in the last few days.  I’m inclined to cancel this game, sift through the changes, and begin a new game - I’d like to spend my time testing and playing the most up-to-date rules.

  • '17

    I have no idea if this last round is the end of it either.

    I don’t mind cancelling this one, I definitely think you should chalk it up as an Axis win (if the UK Mediterranean fleet had done it’s job on turn 2, the Allies might have held out at Cairo).

    Just out of curiousity, were you going go for Sea Lion since Russia was so crippled by the SBR and you saved German income?  Or were you just threatening it by saving the income to keep the UK from building a Persian minor IC?

    Also, did you let me sink SZ100 just to remove potential interceptors?  Or did you feel one landing diverted enough force from Moscow that it was worth the initial investment?

  • '17

    *last round of A3 changes

    I meant


  • @wheatbeer:

    I have no idea if this last round is the end of it either.

    I don’t mind cancelling this one, I definitely think you should chalk it up as an Axis win (if the UK Mediterranean fleet had done it’s job on turn 2, the Allies might have held out at Cairo).

    Just out of curiousity, were you going go for Sea Lion since Russia was so crippled by the SBR and you saved German income?  Or were you just threatening it by saving the income to keep the UK from building a Persian minor IC?

    Also, did you let me sink SZ100 just to remove potential interceptors?  Or did you feel one landing diverted enough force from Moscow that it was worth the initial investment?

    I was going to either build minor ICs in Russia if you left me with any of those 4 tt worth 2 IPCs, or go Sea Lion if you didn’t.  You chose to take them all back, so I was planning to go Sealion.  Either way I wanted UK to sweat and build defenders instead of more fleet.

    z100 was originally intended to have Italian troops board on I2, then landing on Caucasus on I3 followed by Germany troops there as well on G4, but I totally forgot about a Submarine blocking amphibious assaults, so you kinda thwarted my original design.  I tried to make the best of it with the DD, but wasn’t interested in pulling defending aircraft from anywhere else any longer to protect them.  I wasn’t sure if you’d attack them because the planes couldn’t return to Moscow to intercept strategic bombing, but you did anyway.

    The Japanese methodology was an afterthought.  I have three usual good solid plans with Japan that I prefer to use, but this time they were just assisting Germany to win in Europe.

    Lets wait a bit to see if anymore changes are coming down the pipe, then play another game against each other.

  • '17

    Sure, I’ll play again after A3 appears settled.  I was really surprised that were still setup changes made.

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