6 anzac transports in sz 110 and the extra 3 goes to germany. its what all the top players do.
Shadowguidex(Axis) vs. Wheatbeer (Allies)
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NCM:
2 inf cel load trans SZ44 >> SZ41 unload sum
1 inf epr >> cpr (activate 2 inf)
1 trans SZ92 >> SZ96 load 1 inf, 1 aa gun mal >> SZ98 unload egy
2 inf rho >> con
1 art egy >> sud
1 dest SZ82 >> SZ87
6 inf, 1 art, 2 aa gun bur >> yun
3 inf shn >> yun
2 mech, 2 fig, 2 tact ind >> yun
3 inf ind >> bur
1 dest, 1 cru SZ76 >> SZ72
1 trans SZ76 >> SZ71
1 trans SZ92 >> SZ87
2 fig gib >> ukUKE Mobilize:
2 sub SZ109
2 dest SZ121
1 inf ukUKP Mobilize:
4 inf, 2 art indUKE Collect 24
UKP Collect 34 (includes both A3 NOs) -
That really hurts … I had 81% odds of sinking Italians with UK survivors, and 5% chance of all combat units on both sides sinking (which would have been a nice consolation).
Yeah that one sucks. You shoulda mopped me.
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ANZAC 2
Buy (11/14)
1 tactDOW against Japan
NCM:
1 inf jav load trans SZ42 >> SZ45 unload dgu
1 inf nsw load trans SZ62 >> SZ66
1 dest, 1 cru SZ63 >> SZ54Mobilize:
1 tact nswCollect 24 IPC (27 total)
Italy goes first, so I may wish to do something with ANZAC soldiers in Sudan depending on Italian moves.
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Italy Round Two
–----------------------Purchase Units (17)
1 BB in z97 repaired
1 Airbase
2 savedCombat Movement
1 INF, 1 ART Tun --> Alg
2 TRN, 1 BB, 2 CA z97 --> z92
3 INF, 1 ART, 1 TANK Alx --> Egy
1 INF Ken --> Tang
1 INF Sita --> Gib (TRN)
1 INF, 1 ART Sfr --> Mor (TRN)
1 INF Nita --> Gib (TRN)Combat
Mor (1 INF, 1 ART, 2 CA, 1 BB vs. 2 INF)
Rolls: 2@2 2@3 1@4; Total Hits: 32@2: (6, 2)2@3: (5, 3)1@4: (1)
Rolls: 2@2; Total Hits: 12@2: (4, 1) -
Mor twlo 1 INF
Non-Combat Movement
–----------------------------
2 INF Nita --> Yugo
1 STR Sita --> Gre
1 INF, 1 ART Gre --> Bul
2 TANK Gre --> RomPlace Units
1 Airbase in Gre
Collect Income 21 + 15 NO - 2 convoy + 2 saved = 36 IPCs
Gogo ANZAC…
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Gret ANZAC done, I’ll roll Germany now
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ANZAC troops on SUD will stay.
F2
NCM:
1 inf nig >> fea
1 dest SZ71 >> SZ83 -
Germany Round Three
–-----------------------------
1 DD
8 MECH
1 INF
2 ARTCombat Movement
Germany Declares war on USSR
12 INF, 3 ART Pol --> Bal
1 TANK Rom --> Epl --> Bal (Blitz)
1 TANK Rom --> Bes --> Nukr (Blitz)
1 INF Fin --> Vyb
5 INF Fin --> Kar
10 INF, 1 TANK, 2 ART Rom --> Epl
5 TANK Yugo --> Epl
1 SUB z112 --> z109
1 STR Sfr --> z87Combat
z109 (assuming SUBS submerge)
z87 (1 STR vs. 1 DD, 1 TRN)
Rolls: 1@4; Total Hits: 11@4: (1)
Rolls: 1@2; Total Hits: 01@2: (4) -
z87 twol
Non-Combat Movement
–------------------------------
1 SUB z106 --> z89
1 SUB z118 --> z106
1 SUB z108 --> z119
1 SUB z112 --> z91
1 STR z87 --> Gib
1 MECH Nita --> Rom
2 MECH Sita --> Yugo
1 AAgun Pol --> Epl
1 FTR, 2 TAC Sfr --> Gib
2 FTR Sfr --> Gre
1 TAC Sfr --> Rom
6 INF Ger --> Pol
1 Ftr Wgr --> Gre
1 TAC Sfr --> Rom
1 TAC Wgr --> Rom
1 BB, 1 CV, 1 TRN z113 --> z126
2 INF Nor --> Fin
2 INF Den --> Nor (TRN)
1 INF, 1 ART Fra --> NitaPlace Units
1 DD in z100
1 ART in Rom
1 INF in Rom
1 ART in Wgr
8 MECH in GerCollect Income 46 + 5 NO = 51 IPCs
Gogo USSR…
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I know USA isn’t at war with Germany or Japan yet, but they can Declare on collect income of this phase, so the convoy damage in z89 (West Indies) only matters if you declare war on Germany.
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USSR 3
Buy (34/34)
10 inf
1 artCM:
NUKR
2 inf, 3 fig sukrULA
2 inf cmo
8 inf dza
12 inf yak
2 tank olg -
NUKR
A 2 inf, 3 fig
Rolls: 2@1 3@3; Total Hits: 32@1: (3, 2)3@3: (2, 3, 2)D 1 tank
Rolls: 1@3; Total Hits: 11@3: (2) -
nukr twlo 1 inf
ULA
A 22 inf, 2 tank
Rolls: 22@1 2@3; Total Hits: 422@1: (5, 2, 3, 5, 4, 6, 5, 2, 4, 2, 5, 4, 1, 1, 2, 1, 4, 3, 2, 1, 5, 3)2@3: (6, 6)D 9 inf, 1 art, 1 tank
Rolls: 10@2 1@3; Total Hits: 410@2: (2, 3, 6, 4, 2, 3, 4, 1, 4, 1)1@3: (6) -
ULA r2
A 18 inf, 2 tank
Rolls: 18@1 2@3; Total Hits: 118@1: (5, 4, 6, 5, 4, 4, 5, 2, 4, 6, 3, 3, 3, 5, 3, 5, 5, 2)2@3: (1, 4)D 5 inf, 1 art, 1 tank
Rolls: 6@2 1@3; Total Hits: 26@2: (6, 3, 3, 5, 3, 2)1@3: (1) -
ULA r3
A 16 inf, 2 tank
Rolls: 16@1 2@3; Total Hits: 416@1: (3, 1, 1, 2, 4, 5, 5, 1, 5, 2, 5, 6, 3, 4, 2, 5)2@3: (5, 2)D 4 inf, 1 art, 1 tank
Rolls: 5@2 1@3; Total Hits: 25@2: (2, 4, 1, 4, 5)1@3: (4) -
retreat to dza, 8 inf lost
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NCM:
3 fig nukr >> rus
2 aa gun yak >> dza
5 inf, 3 art bel >> bry
2 inf, 1 art rus >> bry
8 inf, 7 art, 2 aa gun sukr >> bry
1 inf smo >> bry
3 inf ros >> vol
2 mech ros >> tam
2 inf tims >> novo
1 tact novo >> rusMobilize:
3 inf vol
7 inf, 1 art rusCollect 34 IPC
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This might end up a short game looking at how weak Russia is, the survival or so many German subs, and the utter failure of British Mediterranean forces.
Btw SZ125 is being convoy raided.
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Japan Round Three
–-------------------------------Purchase Units
5 FTR
1 INFCombat Movement
1 ART Ula --> Dza
1 TANK Ula --> Cmo --> Dza (Blitz)
1 TANK, 2 MECH Amu --> Dza
11 FTR, 8 TAC, 2 STR Cha --> Dza (2/4)(2/6)
1 INF Bury --> Yak
2 INF, 1 ART Sui --> Kan
1 MECH Hop --> Kan
1 INF Hop --> She
1 INF Kwe --> Sze
5 INF, 3 ART Kwe --> She
1 TANK, 2 MECH Ksu --> Ksi
2 STR Jap --> Dza
1 DD z36 --> z41
1 SUB z36 --> z45
2 INF Sia --> ShnCombat
z41 twol
z45 twolKsi (2 MECH, 1 TANK vs. 1 INF)
Rolls: 2@1 1@3; Total Hits: 02@1: (5, 2)1@3: (6)
Rolls: 1@2; Total Hits: 01@2: (4) -
Ksi r2
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (3)
Rolls: 1@2; Total Hits: 01@2: (6)





