Vance (Allies) vs The Definitive S (Axis) Global 1940 ALpha 3


  • USSR 5

    PURCHASE & REPAIR (38IPCs)
    5 armor @6
    1 mech @4
    1 art @4

    COMBAT MOVES
    Suiyuyan
    1 inf from Cmo walk in

    Northern persia
    3 armor from Vol roll in

    East poland
    1 inf from Bal
    1 inf from Bes
    9 inf, 6 art from Bel
    9 inf, 6 art from Nukr
    3 fig, 1 tac from Bry


  • East Poland
    aDiceRolls: 8@1, 24@2, 3@3, 1@4; Total Hits: 158@1,: (6, 5, 3, 1, 1, 5, 2, 4)24@2,: (4, 1, 4, 3, 2, 1, 6, 2, 6, 2, 1, 3, 4, 4, 2, 4, 4, 3, 6, 2, 3, 4, 6, 2)3@3,: (3, 3, 2)1@4: (4)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • Epl twlo 1 inf

    NONCOMBAT MOVES
    Epl: 1 AA from Bes
    Epl: 1 AA from Nukr
    Bel: 3 art, 2 mech, 3 armor from Nov
    Bel: 4 mech, 3 armor from Bry
    Nukr: 1 AA, 3 art from Sukr
    Nukr: 4 inf, 4 art from Bry
    Nukr: 3 fig, 1 tac from Epl battle land
    Nov: 2 inf, 1 art from Kar
    Sam: 1 art from Rus
    Sam: 3 inf from Novo
    Tim: 2 inf from Novo
    Kaz: 2 inf from Novo

    MOBILIZE UNITS
    Novgorod: 3 armor
    Volgagrad: 1 mech, 2 armor
    Russia: 1 art

    RUSSIA 6 COLLECT INCOME 37

    TDS vs Vance 6bUSSR.AAM


  • J6
    Purchase Units 60 IPCs
    2 m.inf @ 8
    1 tank @ 6
    4 inf @ 12
    3 art @ 12
    1 DD @ 8
    2 trns @ 14

    CM

    YAK – walk in
    2 inf from BURY

    CMO – walk in
    1 inf, 1 art from BUY

    SIK (1 inf)
    1 art from SHE
    1 fig, 1 tac from KWE

    SUI (1 inf)
    1 inf, 1 art from SHE
    1 fig from AMU

    KAN – walk in
    1 inf from TSI

    Sz 25 (1 CA, 1 ss)
    1 DD, 2 fig, 1 tac from sz 6

    SHN – walk in
    1 tank, 1 m.inf from SIA
    2 inf from FIC

    BUR (1 inf)
    1 fig, 1 tac from FIC

    JAV (1 inf)
    1 inf, 1 art from MAL via 1 trns in sz 37
    1 art from CEL via 1 trns in sz 44
    1 BB, 1 CA from sz 44 – bombard
    1 fig, 1 tac from sz 37


  • CC

    sz 25
    A
    DiceRolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (4, 2)1@4: (3)
    D
    DiceRolls: 1@1 1@3; Total Hits: 01@1: (5)1@3: (5)


  • sz 25 cwol

    JAV
    A - bombard
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (3)
    A
    DiceRolls: 3@2 1@3 1@4; Total Hits: 43@2: (6, 2, 1)1@3: (2)1@4: (2)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • JAV twol

    BUR
    A
    DiceRolls: 1@3 1@4; Total Hits: 21@3: (1)1@4: (4)
    D
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • BUR cwol

    SIK
    A
    DiceRolls: 1@2 1@3 1@4; Total Hits: 11@2: (1)1@3: (5)1@4: (6)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • SIK cwlo 1 art

    SUI
    A
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (6, 3)1@3: (3)
    D
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • SUI twlo 1 inf

    NCM

    sz 6
    2 fig, 1 tac from sz 25
    1 tac from AMU
    1 trns from sz 36

    CHA
    1 inf, 1 art from JEH

    HOP
    1 fig from SUI

    KWE
    2 art from HUN
    1 tank, 2 m.inf from KSU
    1 fig, 1 tac from BUR
    1 fig, 1 tac from SIK

    SHN
    1 AAGun from FIC

    sz 72
    1 ss from sz 80

    sz 80
    1 ss from sz 39

    sz 39
    1 ss from sz 36

    sz 42
    2 DD from sz 44
    3 AC, 2 tac, 2 fig from sz 37
    1 fig, 1 tac from JAV

    FIC
    1 inf, 1 art from MAL via 1 trns in sz 37

    sz 36
    2 trns from sz 37

    Mobilize Units
    1 tank, 2 m.inf in KSU
    2 inf, 2 art in JAP
    2 inf, 1 art in FIC
    1 DD, 2 trns in sz 6

    Collect Income
    67(territories)+5(NOs)= 72 IPCs

    TDS vs Vance 6cJAAM.AAM


  • USA 6

    PURCHASE & REPAIR (70IPCs)
    3 bmb @12
    4 subs @6
    1 DD @8
    save 2

    COMBAT MOVES
    Gibraltar
    1 AA, 5 inf from Smx via 3 TTs from z64 to z91 swim in

    z25 (1 DD)
    1 BB, 1 fig, 1 tac from z26; 3 fig from Haw


  • z25
    aDiceRolls: 4@3, 2@4; Total Hits: 34@3,: (1, 1, 5, 5)2@4: (6, 4)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)


  • NONCOMBAT MOVES
    z104: 1 DD from z101
    z103: 1 cruiser from z64
    z91: 2 cruisers from z101; 1 DD, 1 cruiser from z64
    Pan: 3 inf, 1 art, 2 armor from Eus via 3 TTs from z101 to z 64
    z64: 1 carrier, 2 fig, 1 sub from z101
    Eus: 3 bmb from UK
    Mid: 2 fig, 1 tac from z25 battle

    MOBILIZE UNITS
    Eus: 3 bmb
    z101: 1 DD
    Wus: 4 subs

    USA 6 COLLECT INCOME 70 + 2 saved = 72IPCs

    TDS vs Vance 6dUSA.AAM


  • Remember AAGuns can only be moved on Non Combat movement only.


  • So how do you unload them?


  • If I’m not allowed to unload the AA, you can move it back to Smx and put 1 more inf from Pan on Gibraltar instead.  I’m just unclear how they are unloaded in an amphibious assault if they can only move in ncm but transports can only unload once.  Seems like a gap in the rules?


  • OK how about if there were 2 transports with 4 inf as a combat move, and then a 3rd transport with the 5th man and the AA as a NCM.  I guess that must be how it is done.


  • CHINA 6

    China does nothing


  • UK 6

    PURCHASE & REPAIR (25 Europe; 3 Pacific)

    europe
    5 inf @3
    1 fig @10

    pacific
    1 inf @3

    COMBAT MOVES
    none

    NONCOMBAT MOVES
    Eastern persia
    1 inf, 2 art from Cpr
    7 art, 3 fig, 2 tac from Wind

    India
    7 inf from Wind

    Gibraltar
    2 fig from UK

    MOBILIZE UNITS
    2 inf, 1 fig in UK
    3 inf in Cpr
    1 inf in Ind

    UK 6 COLLECT INCOME 20(London); 3 (Calcutta)

    TDS vs Vance 6f_UK.AAM


  • @Vance:

    OK how about if there were 2 transports with 4 inf as a combat move, and then a 3rd transport with the 5th man and the AA as a NCM.  I guess that must be how it is done.

    This is correct. In this situation though it did not matter as they all eneded up in Gibraltar anyway. I was simply clarifying it so as when you play another person you knew the rules around the movement of AAGuns.

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