Oof. Very good dice for the Soviets this turn:
Net Allies dice swing: +4.31 swing
Net Axis dice swing: -4.31 swing
This means the Soviets ended up with 4.31 more units than they would’ve had otherwise.
TSI twlo 1 m.inf
KAZ
A
Rolls: 3@3 1@4; Total Hits: 23@3: (3, 4, 4)1@4: (3)
D
Rolls: 3@2; Total Hits: 13@2: (3, 5, 1)
KAZ rnd 2
A
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 5)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
KAZ twlo 1 tank
DGU
A
Rolls: 2@2; Total Hits: 02@2: (6, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2)
DGU rnd 2
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1)
DGU dwlo 1 inf, 1 art
sz 62
A
Rolls: 1@2; Total Hits: 11@2: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6)
sz 62 cwol
NCM
KWE
1 m.inf from KSU
SZE
2 m.inf, 1 tank from FIC
SIK
1 fig, 1 tac from KAZ
YEN
1 fig, 1 tac from EVE
sz 6
3 AC from sz 36
sz 56
5 inf, 3 art, 1 tank from IND, 1 art from CEY via 5 trns in sz 39
NOVO
1 AAGun from KAN
IND
1 m.inf from WIND
Mobilize Units
1 BB, 2 AC, 2 fig, 2 DD in sz 6
Collect Income
80(territories)+10(NOs)= 90 IPCs
If you attack JApan I will use my last 2 Kamakazes on each of your cruisers. Also the units in IWO dont add up as a transporst can carry 1 inf and 1 of any other unit. So that means with 10 transports you have to at least have 10 inf.
Not sure how I wound up with too many mech and not enough inf. I will drop 2 mechs
USA 9
PURCHASE & REPAIR
10 art @4
9 inf inf @3
1 armor @6
73 total
COMBAT MOVES
z6 (3 destroyers, 1 cruiser, 2 battleships, 5 carriers, 4 figs, 4 tacs)
1 fig, 5 Bmb from Western US
5 Bmb from Midway
1 destroyer, 3 cruisers from z26
2 carriers, 1 fig from z17
kamikaze targeting 2 cruisers
Rolls: 2@2; Total Hits: 02@2: (4, 6)
z6
aRolls: 1@2, 5@3, 10@4; Total Hits: 141@2,: (2)5@3,: (4, 3, 3, 1, 3)10@4: (5, 3, 4, 3, 4, 3, 1, 3, 3, 4)
dRolls: 8@2, 6@3, 6@4; Total Hits: 108@2,: (6, 5, 1, 5, 1, 4, 5, 6)6@3,: (5, 1, 5, 1, 1, 5)6@4: (1, 3, 2, 4, 6, 3)
z6 2
You lose 5 carriers, 2 destroyers, and damage 2 battleships;
left with 1 destroyer, 1 cruiser, 2 damaged battleships, 4 figs, 4 tacs
but I accidentally gave you 1 extra roll at 3 last time so I will take 1 off the second roll.
I lose 1 destroyer, 2 carriers, 2 figs, 3 cruisers;
left with 10 Bmbs
z6 round 2
aRolls: 10@4; Total Hits: 810@4: (2, 1, 5, 5, 1, 2, 1, 1, 4, 1)
dRolls: 1@2, 4@3, 6@4; Total Hits: 81@2,: (1)4@3,: (4, 4, 2, 1)6@4: (5, 3, 4, 2, 1, 4)
you lose 1 destroyer, 1 cruiser, 4 tacs, 2 figs
left with 2 damaged battleships, 2 figs
I lose 8 Bmbs
left with 2 Bmbs
aRolls: 2@4; Total Hits: 12@4: (6, 3)
dRolls: 4@4; Total Hits: 24@4: (5, 1, 3, 6)
you lose 1 fig, I lose both Bmbs.
Allies concede defeat.
AXIS WIN.
Good game man. Too bad about the dice they can be a real bitch sometimes. Have fun.
No way; that game wasn’t the dice’s fault. I played poorly and you kicked my ass.