dawg X v mike G40 AI plays Russia Italy start.tsvg good luck. after you place your purchase for Japan dont hit the done button. just save it there. the US will be on AI and start without me.
Vance (Allies) vs The Definitive S (Axis) Global 1940 ALpha 3
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NOVO twlo 1 inf
TSI
A
Rolls: 4@2 1@3; Total Hits: 24@2: (1, 2, 3, 6)1@3: (4)
D
Rolls: 3@2; Total Hits: 13@2: (1, 3, 6) -
TSI rnd 2
A
Rolls: 3@2 1@3; Total Hits: 23@2: (1, 6, 6)1@3: (2)
D
Rolls: 1@2; Total Hits: 01@2: (3) -
TSI twlo 1 m.inf
KAZ
A
Rolls: 3@3 1@4; Total Hits: 23@3: (3, 4, 4)1@4: (3)
D
Rolls: 3@2; Total Hits: 13@2: (3, 5, 1) -
KAZ rnd 2
A
Rolls: 2@3 1@4; Total Hits: 22@3: (1, 5)1@4: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
KAZ twlo 1 tank
DGU
A
Rolls: 2@2; Total Hits: 02@2: (6, 4)
D
Rolls: 1@2; Total Hits: 11@2: (2) -
DGU rnd 2
A
Rolls: 1@2; Total Hits: 01@2: (3)
D
Rolls: 1@2; Total Hits: 11@2: (1) -
DGU dwlo 1 inf, 1 art
sz 62
A
Rolls: 1@2; Total Hits: 11@2: (1)
D
Rolls: 1@2; Total Hits: 01@2: (6) -
sz 62 cwol
NCM
KWE
1 m.inf from KSUSZE
2 m.inf, 1 tank from FICSIK
1 fig, 1 tac from KAZYEN
1 fig, 1 tac from EVEsz 6
3 AC from sz 36sz 56
5 inf, 3 art, 1 tank from IND, 1 art from CEY via 5 trns in sz 39NOVO
1 AAGun from KANIND
1 m.inf from WINDMobilize Units
1 BB, 2 AC, 2 fig, 2 DD in sz 6Collect Income
80(territories)+10(NOs)= 90 IPCsIf you attack JApan I will use my last 2 Kamakazes on each of your cruisers. Also the units in IWO dont add up as a transporst can carry 1 inf and 1 of any other unit. So that means with 10 transports you have to at least have 10 inf.
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Not sure how I wound up with too many mech and not enough inf. I will drop 2 mechs
USA 9
PURCHASE & REPAIR
10 art @4
9 inf inf @3
1 armor @6
73 totalCOMBAT MOVES
z6 (3 destroyers, 1 cruiser, 2 battleships, 5 carriers, 4 figs, 4 tacs)
1 fig, 5 Bmb from Western US
5 Bmb from Midway
1 destroyer, 3 cruisers from z26
2 carriers, 1 fig from z17kamikaze targeting 2 cruisers
Rolls: 2@2; Total Hits: 02@2: (4, 6) -
z6
a
Rolls: 1@2, 5@3, 10@4; Total Hits: 141@2,: (2)5@3,: (4, 3, 3, 1, 3)10@4: (5, 3, 4, 3, 4, 3, 1, 3, 3, 4)
d
Rolls: 8@2, 6@3, 6@4; Total Hits: 108@2,: (6, 5, 1, 5, 1, 4, 5, 6)6@3,: (5, 1, 5, 1, 1, 5)6@4: (1, 3, 2, 4, 6, 3) -
z6 2
You lose 5 carriers, 2 destroyers, and damage 2 battleships;
left with 1 destroyer, 1 cruiser, 2 damaged battleships, 4 figs, 4 tacs
but I accidentally gave you 1 extra roll at 3 last time so I will take 1 off the second roll.I lose 1 destroyer, 2 carriers, 2 figs, 3 cruisers;
left with 10 Bmbsz6 round 2
a
Rolls: 10@4; Total Hits: 810@4: (2, 1, 5, 5, 1, 2, 1, 1, 4, 1)
d
Rolls: 1@2, 4@3, 6@4; Total Hits: 81@2,: (1)4@3,: (4, 4, 2, 1)6@4: (5, 3, 4, 2, 1, 4) -
you lose 1 destroyer, 1 cruiser, 4 tacs, 2 figs
left with 2 damaged battleships, 2 figs
I lose 8 Bmbs
left with 2 Bmbsa
Rolls: 2@4; Total Hits: 12@4: (6, 3)
d
Rolls: 4@4; Total Hits: 24@4: (5, 1, 3, 6) -
you lose 1 fig, I lose both Bmbs.
Allies concede defeat.
AXIS WIN.
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Good game man. Too bad about the dice they can be a real bitch sometimes. Have fun.
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No way; that game wasn’t the dice’s fault. I played poorly and you kicked my ass.





