Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsVance (Allies) vs The Definitive S (Axis) Global 1940 ALpha 3
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z6
a
Rolls: 1@2, 5@3, 10@4; Total Hits: 141@2,: (2)5@3,: (4, 3, 3, 1, 3)10@4: (5, 3, 4, 3, 4, 3, 1, 3, 3, 4)
d
Rolls: 8@2, 6@3, 6@4; Total Hits: 108@2,: (6, 5, 1, 5, 1, 4, 5, 6)6@3,: (5, 1, 5, 1, 1, 5)6@4: (1, 3, 2, 4, 6, 3) -
z6 2
You lose 5 carriers, 2 destroyers, and damage 2 battleships;
left with 1 destroyer, 1 cruiser, 2 damaged battleships, 4 figs, 4 tacs
but I accidentally gave you 1 extra roll at 3 last time so I will take 1 off the second roll.I lose 1 destroyer, 2 carriers, 2 figs, 3 cruisers;
left with 10 Bmbsz6 round 2
a
Rolls: 10@4; Total Hits: 810@4: (2, 1, 5, 5, 1, 2, 1, 1, 4, 1)
d
Rolls: 1@2, 4@3, 6@4; Total Hits: 81@2,: (1)4@3,: (4, 4, 2, 1)6@4: (5, 3, 4, 2, 1, 4) -
you lose 1 destroyer, 1 cruiser, 4 tacs, 2 figs
left with 2 damaged battleships, 2 figs
I lose 8 Bmbs
left with 2 Bmbsa
Rolls: 2@4; Total Hits: 12@4: (6, 3)
d
Rolls: 4@4; Total Hits: 24@4: (5, 1, 3, 6) -
you lose 1 fig, I lose both Bmbs.
Allies concede defeat.
AXIS WIN.
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Good game man. Too bad about the dice they can be a real bitch sometimes. Have fun.
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No way; that game wasn’t the dice’s fault. I played poorly and you kicked my ass.





