@barnee Just so you know we are doing it the email way. I used the similar instructions and it basically works the same.
Shadowguidex (axis) vs. cenator01 (allies)
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Bur twlo 3 FTR, 1 TAC
Non-Combat Movement
–---------------------------------
1 STR Yun --> Kwa
1 STR z42 --> Kwa
1 CV z36 --> z38
1 FTR, 1 TAC Bur --> z38
2 FTR, 1 TAC Bur --> z37
4 FTR, 5 TAC Bur --> Kwa
1 FTR z41 --> z37
1 DD, 1 CA, 1 BB z36 --> z38
2 CV z36 --> z37
1 DD z6 --> z25
1 INF Ksi --> Kwa
1 INF, 1 ART Cha --> Sui
2 INF, 1 ART Anh --> Hop
4 INF, 1 AAgun Jeh --> ManPlace Units
1 Airbase on Kwa
2 MECH, 1 TANK on KsuCollect Income 36 + 11 saved = 47
Gogo USA…
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USA!
Sorry, very busy this time.IPC: 52
1 Aircraftcarrier (16)
4 Transport (28 )
2 Inf (6)Declaration of War on: JAPAN
(upgrade Industrial complexes)Combat Moves:
4 Fighter Haw -> Sz25
1 Bomber Haw -> Sz25
1 Fig 1 Tac Sz 30 -> Sz 25
1 Fighter Sz 10 -> Sz25
1 Aircraft carrier Sz 10 -> Sz253 Inf 1 Ari (Haw) -> transport -> Sz 17 -> Attack Iwo
Sz 25
Attacker:
Rolls: 6@3 2@4; Total Hits: 76@3: (1, 3, 4, 2, 2, 3)2@4: (3, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (5)
Iwo:
Attacker:
Rolls: 2@1 2@2; Total Hits: 02@1: (4, 5)2@2: (6, 6)
Defender:
Rolls: 1@2; Total Hits: 11@2: (1)
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Iwo r 2:
Rolls: 1@1 2@2; Total Hits: 11@1: (2)2@2: (2, 6)
defender:
Rolls: 1@2; Total Hits: 01@2: (3)
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Sz 25 cleared without loss
Iwo taken with loss of 1 Inf.
Noncombats:
2 Crusier + Battleship + Destroyer Sz 26 -> Sz17
Submarine Sz26 -> Sz 6
Aircraft carrier + Destroyer Sz 30 -> Sz24
Aircraft carrier + Crusier Sz10 -> Sz26
Fighter + Tach Sz 25 -> Sz 24
Fighter + Bomber Sz 25 -> Haw
submarine + destroyer Sz 54 -> Sz 26
Mob Inf Cus -> Wus
Inf + Mob Inf Cus -> transport Sz 101 -> Sz 91 -> offload Gibraltar
Destroyer Sz 101 -> Sz 104
Crusier Sz 101 -> Sz91place units:
aircraft carrier + 2 transport Sz101
1 inf Eus
2 transport sz10
1 inf Wuscollect:
53 + 25 +2 left over = 80 IPCMAP
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China 2:
15IPC: 5 Inf
Combat moves:
Lets see if i’m kissed by fortuna!5 Inf Sze -> Yunnan
1 Fighter She -> Yunnan
3 Inf She -> KweCombat:
Yunnan:
Attacker:
Rolls: 5@1 1@3; Total Hits: 15@1: (2, 2, 2, 4, 6)1@3: (1)
Defender:
Rolls: 4@2 1@3; Total Hits: 24@2: (4, 2, 5, 6)1@3: (1)
Kwe:
Attacker:
Rolls: 3@1; Total Hits: 23@1: (3, 1, 1)
Defender:
Rolls: 1@2; Total Hits: 01@2: (6)
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Kwe taken without loss.
Yunnan R2:
attacker:
Rolls: 3@1 1@3; Total Hits: 03@1: (3, 2, 2)1@3: (5)
Defender:
Rolls: 3@2 1@3; Total Hits: 03@2: (4, 5, 6)1@3: (6)
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Yunnan r3:
Rolls: 3@1 1@3; Total Hits: 13@1: (5, 1, 2)1@3: (5)
defender:
Rolls: 3@2 1@3; Total Hits: 33@2: (2, 2, 4)1@3: (1)
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Yunnan retreat.
non combats:
Inf She -> Sze
Fighter -> SzePlace 5 Inf Sze
Collect : 6 IPC
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UK 2:
London:
34 IPC:
1 Destroyer (8 )
2 Fighter (10)
2 Inf (6)
0 leftIndia: 21
7 Inf
0 leftCombat moves:
3 Inf Mal -> Shn
Figther + tac Ind -> shn1 Inf Hon -> Ksi (walk in)
Des (Sz 76 -> Sz 98)
Fighter Egy -> Sz 98Ari + mob Inf Eth -> Ken
tac bomber sz76 -> kendes sz106 -> sz109
4 fighter UK -> sz 109Sz 106:
attacker:
Rolls: 1@2 4@3; Total Hits: 51@2: (1)4@3: (3, 3, 3, 2)
defender:
Rolls: 1@1; Total Hits: 01@1: (4)
Sz 98
attacker:
Rolls: 1@3 1@2; Total Hits: 21@3: (2)1@2: (2)
defender:
Rolls: 1@1; Total Hits: 01@1: (6)
Ken:
attacker:
Rolls: 2@2 1@3; Total Hits: 32@2: (2, 1)1@3: (1)
defender:
Rolls: 1@2; Total Hits: 11@2: (2)
Shn:
attacker:
Rolls: 3@1 1@3 1@4; Total Hits: 23@1: (2, 5, 2)1@3: (1)1@4: (4)
defender:
Rolls: 7@2; Total Hits: 17@2: (6, 6, 2, 4, 5, 5, 5)
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sz 109 cleared without loss
sz 98 cleared without loss
Ken taken with loss of mob InfShe R2:
attacker:
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (6, 1)1@3: (5)1@4: (6)
defender:
Rolls: 5@2; Total Hits: 25@2: (5, 2, 3, 1, 4)
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retreat fighter and tac bomber -> Wind
noncombats:
1 inf Rho -> Con
tank Saf -> Con
1 Inf Rho -> Tang
2 Crusier 1 aircraft carrier Sz 76 -> sz77
tac bomber Ken -> sz77
1 Inf Epr -> Cpr (activate friendly neutral)
1 inf Brg -> Bra (activate friendly neutral)
transport Sz 88 -> sz 86
Battleship Sz 123 -> sz106
3 fighter Sz 109 -> Gib
1 fighter Sz 109 -> UK
transport Sz 39 -> Sz41 (pick up 2 Inf) -> Sz 79 unload Wind
1 Inf Ind -> BurPlace:
7 Inf IndiaDestroyer Sz 106
2 Fig 2 Inf UKcollect : UK: 33 -2 +5 = 36
India: 20 - 3 = 17Anzac:
DOW Japan
no combats
14 IPC:
1 tac Bomber
1 Inf
0 leftnoncombats:
Inf alex -> Egy
Inf Nsw -> transport -> Sz45 -> unload Dgucollect income:
14 + 10 = 24France:
Destroyer Sz 58 -> Sz 39
Inf Fca -> FeA
Fighter Ice -> UKI hope you don’t mind the frech move, but i think it won’t affect Italy.
Sorry for the USSR sub, i mixed the Gibraltar rule. thought subs can always move through streets. Sorry, no bad intentions.
So Italy and Germany.
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UK India also gains the +5 NO for Malaya / Kwangtung (Added)
Italy Round Two
–-----------------------------Purchase Units (23)
1 BB in z93 repaired
2 TRN
1 INF
1 ARTCombat Movement
3 TRN z97 --> z92
2 INF, 1 ART, 1 TANK Gre --> Mor (AMP)
1 INF, 1 TANK Sfr --> Mor (AMP)
1 BB, 1 CA, 1 DD z93 --> z92
1 INF Tob --> Alx
1 INF, 1 MECH, 1 ART, 1 TANK Tun --> Alg
2 FTR Sita --> z98 (3/5)
1 STR Sita --> z104Combat
z104 (1 STR vs. 1 DD)
Rolls: 1@4; Total Hits: 11@4: (3)
Rolls: 1@2; Total Hits: 01@2: (4)
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z104 twol
z98 (2 FTR vs. 1 DD)
Rolls: 2@3; Total Hits: 12@3: (3, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
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no scrambling
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Alg (1 INF, 1 MECH, 1 ART, 1 TANK vs. 1 INF)
Rolls: 1@1 2@2 1@3; Total Hits: 21@1: (2)2@2: (5, 1)1@3: (2)
Rolls: 1@2; Total Hits: 01@2: (5)
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Alg twol
Mor (3 INF, 1 ART, 2 TANK, 2 CA, 1 BB vs. 1 INF)
Rolls: 2@1 2@2 4@3 1@4; Total Hits: 52@1: (5, 5)2@2: (1, 4)4@3: (3, 2, 1, 5)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)
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Mor twlo 1 INF
Non-Combat Movement
–-------------------------
1 STR z104 --> Wfr
2 FTR z98 --> Tob
1 INF, 1 ART Sfr --> NitaPlace Units
2 TRN in z97
1 INF in Nita
1 ART in NitaCollect Income 17 + 10 NO + 2 saved = 29 IPCs
Gogo France…
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French already moved along with ANZAC.
But it did not affect Italy.so Gogo Germany
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Germany Round Three
–-------------------------------Purchase Units (51)
BB in z110 repaired
5 MECH
1 INFCombat Movement
Declare war on USA.
2 SUB z112 --> z91
2 FTR z110 --> z109
2 FTR, 6 TAC Wgr --> z109Combat
z91 (2 SUB vs. 1 CA, 1 TRN)
Rolls: 2@2; Total Hits: 12@2: (6, 1)
Return fire if applicable
Rolls: 1@3; Total Hits: 11@3: (1)