@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsShadowguidex (axis) vs. cenator01 (allies)
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Ok USA!
80IPC:
1 Naval Base (15)
1 Bomber (12)
2 Fighter (20)
2 transport (14)
3 Inf (9)
2 Ari (8)
2 IPC leftCombat moves:
sub Sz6 -> sz19
2 transport (load 2 Inf+ Ari) Iwo -> Sz 19 -> offload Manchuria (inf + Ari) and Sha (inf)thats it.
Noncombat moves:
aircraft carrier + destroyer Sz 24 -> sz 17
aircraftcarrier Sz25 -> Sz 17
Aircraft carrier + crusier + destroyer Sz26 -> sz 17
submarine Sz 26 -> Sz 6
Fighter + Bomber Haw -> Iwo
2 Inf + 2 Mob Inf WUS -> transport -> Sz26 (offload Haw)
Aircraft carrier Sz 101 -> sz104
2 transport sz 101 -> sz1062 Inf 1 Ari EUS -> Que
Tank CUS -> Que
Mob Inf CUS -> EUSPlace:
Naval Base IWO
2 Fighter + Bomber + 2 Inf + 2 Ari WUS
2 Transport Sz 10collect:
51 terretory + 20bonus + 2left
73 IPC
1 Inf EUS -
China 3:
6 IPC -> 2 Inf
Combat moves:
1 Inf Sze -> Yun
5 Inf + Fighter Sze -> Shecombat:
YUN taken without lossShe:
attacker:
Rolls: 5@1 1@3; Total Hits: 25@1: (6, 3, 5, 5, 1)1@3: (3)defender:
Rolls: 2@2; Total Hits: 02@2: (5, 4) -
She taken without loss
Non combat:
Fighter -> Sik
Place:
1 Inf Ksi
1 Inf Szecollect:
11 terretories + 6 Burma road: 17IPC -
UK:
India (0IPC)
UK: 36 IPC
1 transport (7)
1 ari (4)
1 fighter (10)
5 Inf (15)0 left:
combat moves:
1 inf +1 ari + 1 fighter Egy -> alex
destroyer sz 106 -> sz119
tac sz 77 -> india
fighter + tac bomber + 1 inf + 1ari WInd -> india
1 inf Burma -> India
1 inf Ksi -> Ahn
3 Fighter Gib -> sz92
3 Fighter UK -> sz92- Ahn walk in
- India:
attacker:
Rolls: 1@1 2@2 2@3 1@4; Total Hits: 31@1: (1)2@2: (1, 4)2@3: (4, 4)1@4: (1)
defender:
Rolls: 2@2; Total Hits: 12@2: (5, 1)Alex:
attacker:
Rolls: 2@2 1@3; Total Hits: 02@2: (4, 5)1@3: (6)defender:
Rolls: 1@2; Total Hits: 01@2: (5)Sz 119:
attacker:
Rolls: 10@2; Total Hits: 010@2: (5, 5, 5, 4, 5, 4, 6, 3, 6, 4)defender:
Rolls: 10@1; Total Hits: 110@1: (6, 2, 1, 2, 5, 4, 3, 5, 5, 3)Sz 92:
attacker:
Rolls: 6@3; Total Hits: 36@3: (6, 2, 6, 3, 3, 5)defender:
Rolls: 1@2 2@3 1@4; Total Hits: 21@2: (3)2@3: (6, 3)1@4: (3)lets go
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India taken with loss of 1 inf
sz 119 loss of destroyer, sub survivesAlex:
Attacker:
Rolls: 2@2 1@3; Total Hits: 12@2: (6, 5)1@3: (1)defender:
Rolls: 1@2; Total Hits: 01@2: (4)Sz 96:
attacker:
Rolls: 4@3; Total Hits: 34@3: (6, 2, 1, 3)defender:
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (4) -
Alex taken without loss
Sz 96 cleared with loss of 3 fighter -
Non combat moves:
2 inf Brasilia -> transport -> sz 68
1 inf Tang + 1 Ari Ken -> transport -> sz 79 offload Wind
fighter + 2 tac bomber India -> WIndia
3 Inf Cpr -> Epr
Fighter Alex - Egy
tank Con -> Egy
Inf Con -> Sud
3 Fighter Sz92 -> Gibraltar
Crusier Sz106 -> sz104
2 Inf + 1 Tank + 1 Mob Inf Que -> EUS
Battleship Sz 54 -> sz42Place:
1 Ari + 1 Inf: Saf
1 transport: sz71
1 Fighter + 4 Inf : UKCollect:
UK: 38 -2 + 5 = 41IPC
India: 17 -3 = 14IPC -
MAP
sorry something went wrong:
UK collects 36IPC (battlemap tells me 41) but i don’t see where. -
ANZAC R3:
24 IPC:
1 Airbase (15)
1 transport (7)
2 leftnon combat moves:
3 Fighter Que -> Java
Inf + tac Bomb NSW -> QuePlace:
Airbase -> Java
transport Sz 62collect: 14 + 2left +5: 21IPC
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1. Please update the treasure Chart, because india only had : 17 Original terretories +4 Sumatra -1Shan State -3 convoy raid Malaya +5 bonus = 22IPC and NOT 26 as you collected.
2. Pleas type all of your combat moves. The attack on the Philippines is ok this time.
(even tough I think you wanted to move your fleet elsewhere in non-combat. You even send only 2 planes instead of 4 possible. So in upcomminge turns, there will be no combat with forces not mentioned in the combat move phase.)Go Italy
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There have been tons of changes to Alpha-3 in the last few days. I’m inclined to cancel this game, sift through the changes, and begin a new game - I’d like to spend my time testing and playing the most up-to-date rules.
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Its ok to me.
I just want to ask about your plans with Germany/Italy/Japan. You saved a lot of money, probably to put pressure on the UK, but you can only attack it in at least 2 turns. The US is out of reach for Germany, no way to ever get it.Japan is in a harsh position. Running out of ground forces, split up sea forces, with almoust no chance to unite these forces without major losses all over the place.
Have a nice day.
If You want, we can start a new game with the latest setup changes. I am in, but probably on the weekend I’m not in the position to post any moves.
Thx for the game!
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Yeah lets start another game soon with the current ruleset. I believe the Axis will be better matched than before.
I saved money for Germany just to test out your response. It makes Allied players paranoid when Germany or Japan saves money, and they tend to get very conservative quickly, building INF and whatnot for their capitals. In this case I was about to Sealion UK and capture it in 2 rounds with 13 Air Units and 22 Land Units if you didn’t go total defense for UK.
Japan would have captured India again, and the Dutch East Indies. Sure, USA is at sea zone 6, but Japan can make Minor ICs elsewhere and force you to invest heavily in land units and transports. Japan was well situated for taking Sydney too in 2 rounds. China was the problem but not too bad just yet.
USA was quickly facing the problem of a conquered UK, India, and Sydney…
Anyway, lets start a new game soon…you can be Axis or Allies, either way I’m not fussy. Send me a PM when you’re ready to begin.





