@cds Also…air only attacks against subs are allowed in this game. The way we usually play is the air units get one round of attack and any subs left are submerged.
Jim010/Stirling vs Cromwell
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Yugo 3
att
Rolls: 1@1 4@3 1@4; Total Hits: 41@1: (5)4@3: (2, 3, 3, 4)1@4: (3)def
Rolls: 3@2; Total Hits: 13@2: (6, 1, 6) -
NCM
Yugo to Sit
1 fht, 1 tacRom to Bul
1 infNor to Fin
1 infDen to Wge
12 infGer to Wge
3 art, 3 infPol to Ger
1 infPol to Hun
2 infSgr to Hun
3 inf, 1 artSgr to Ger
1 artsz110 to sz112
1 tac, 1 fhtsz110 to Wge
2 fht, 2 tacPlace
sz112
1 CV, 2 TTCollect
$68
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I noticed N. Italy still has a Tac Bomber. This was exchanged for a Strategic Bomber per A3 setup - you added a Strat BMB, but forgot to remove the Tac. I’ll update that on the map after my Russia move.
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Russia 1
Purchases: 1 FTR, 2 ARM, 5 INF = 37 IPC
NCM:
sz127 Sub to sz112
Amu 3 INF to Bury and 3 INF to Sak
Sak 1 AA to Bury
Vyborg 3 INF to Karelia
Archangel 1 INF to Novgorod
Belarus 1 INF to Baltic States
EPoland 2 INF to Baltic States
North Ukraine 1 ART and INF to E. Poland
Bessarabia 2 INF to E. Poland
S. Ukraine 3 INF to Bessarabia
Caucasus 2 INF to Rostov
Volgograd 1 ARM and mech to Bryansk
Russia 1 INF and ART to Smolensk
Russia 1 ARM and Mech to Belarus
Russia 1 FTR and TAC to NovgorodPlace FTR and 2 ARM in Novgorod, and 5 INF in Moscow.
Russia collects 37 IPCs.
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Say, are my opponents willing to play with Larry’s Convoy Disruption rules being developed (http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=6322)? Sounds like they’ll be added shortly, anyway.
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Now that I read more on the thread, it appears that idea was scrapped. Pity.
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Stirling, you’re up.
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I suppose we should observe the new turn order:
Turn Order:
1st. Germany
2nd. Soviet Union
3rd. Japan
4th. United States
5th. China
6th. UK
7th. Italy
8th. ANZAC
9th. France -
I’ll go tonight if Stirling doesn’t go.
Also, I am gone for the weekend.
Cheers
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I haven’t heard from Stirling, so I’ll go for him.
Japan
Buys
1 minor factory, 2 TT
CM
Jeh to Cha
1 infSha to Anh
1 infKwa to Yun
3 infKsi to Hun
3 inf, 1 artKwa to Hun
1 artJap to Yun
2 bmbKsu to Yun
1 fht, 1 tacMan to Hun
2 fht, 2 tac -
Battle of Hun
3 inf, 2 art, 2 fht, 2 tac vs 2 infatt
Rolls: 1@1 4@2 2@3 2@4; Total Hits: 41@1: (6)4@2: (6, 3, 3, 2)2@3: (2, 6)2@4: (2, 2)def
Rolls: 2@2; Total Hits: 02@2: (6, 6) -
Battle of Yun
3 inf, 1 fht,1 tac, 2 bmb vs 4 infatt
Rolls: 3@1 1@3 3@4; Total Hits: 33@1: (5, 4, 2)1@3: (1)3@4: (6, 2, 1)def
Rolls: 4@2; Total Hits: 04@2: (3, 4, 4, 3) -
Yun 2
att
Rolls: 3@1 1@3 3@4; Total Hits: 33@1: (6, 3, 5)1@3: (1)3@4: (5, 2, 4)def
Rolls: 1@2; Total Hits: 11@2: (2) -
NCM
Yun to Kwa
1 fht, 1 tac, 2 bmbHun to Kwa
2 fht, 2 tacJeh to Cha
1 inf, 1 artSha to Anh
2 inf, 1 artKsu to Anh
3 inf, 1 artMan to Anh
1 mecKor to Man
4 infMan to Jeh
1 art -
Kor to Ksu
1 fhtFor to Kwa
1 fhtOki to Kwa
1 fhtJap to Kwa
2 fht, 2 tacsz33 to Kwa
1 fht, 1 tacsz6 to sz33
1 sb, 2 DD, 2 CV, 1 TT (load from Jap 1 inf, from Iwo 1 inf to Car)sz6 to Jap
1 fht, 1 tacsz6 to Kwa
1 fht, 1 tacsz20 to sz6
1 CA, 1 TT (load from Oki 1 inf, from Jap 1 art to Kor)sz19 to sz6
1 BB, 1 TT (load from Jap 1 inf, 1 tank to Kor)sz19 to sz34
1 sbsz19 to sz36
1 DD -
Change
sz6 to sz33
1 TT goes empty - doesn’t pick up anything to CarPlace
sz6
2 TTKsu
1 minor factoryCollect
$40
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Remember, I’m gone this weekend.
Cheers
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I’m back.
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US 1
Purchases: 3 Carriers, save 4
NCM
1 DD, 1 Sub sz 35 to sz 54
1 BB, 1 Carrier, 1 Cruiser, 1 DD, 1 TAC, and 1 trns loaded with 1 INF and ART from sz 10 to sz 26, unload 1 inf and art to Haw.
1 FTR from sz 10 to Haw.
1 FTR from W. US. to Haw.
1 BMB from cus to Haw
1 FTR from EUS to sz 26
1 INF, 3 MECH, 1 ARM to WUS
1 AA from EUS to CUS
1 trns from sz 26 to sz 10
1 trns loads 1 INF, 1 ART from EUS - moves to sz 28
1 Cruiser from sz 101 to sz 28
Placement: 3 Carriers in sz 10
IPC
52 tt’s + 4 saved = 56
China
Purchase: 4 INF
Combat
Yunnan
2 INF Kwe; 5 INF, 1 FTR Sze vs. 2 INF
A
Rolls: 1@3 7@1; Total Hits: 11@3: (3)7@1: (5, 3, 4, 6, 2, 2, 6)D
Rolls: 2@2; Total Hits: 22@2: (2, 1)





