@SuperbattleshipYamato NA is fun to with it’s new mechanics.
Jim010/Stirling vs Cromwell
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Bul to Greece
1 inf -
Wow, aren’t you dicey, Jim…heck no, I don’t scramble. Russia’s going to be a bear, literally.
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Just testing the waters with this Alpha 3, that’s all. I want to see what possibilities there are.
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Battle of Epl
5 inf, 1 art vs 3 inf, 1 artatt
Rolls: 4@1 2@2; Total Hits: 24@1: (1, 6, 4, 5)2@2: (5, 1)
def
Rolls: 4@2; Total Hits: 04@2: (3, 4, 4, 6)
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Epl 2
att
Rolls: 4@1 2@2; Total Hits: 14@1: (4, 2, 6, 2)2@2: (4, 1)
def
Rolls: 2@2; Total Hits: 02@2: (4, 4)
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Epl 3
att
Rolls: 4@1 2@2; Total Hits: 14@1: (4, 2, 2, 2)2@2: (2, 6)
def
Rolls: 1@2; Total Hits: 11@2: (2)
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Battle of sz118
2 sb vs 1 BBatt
Rolls: 2@2; Total Hits: 12@2: (5, 1)
def
Rolls: 1@4; Total Hits: 01@4: (5)
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sz118 2
att
Rolls: 2@2; Total Hits: 02@2: (6, 6)
def ignore if sb hits
Rolls: 1@4; Total Hits: 01@4: (6)
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sz118 3
att
Rolls: 2@2; Total Hits: 12@2: (6, 1)
def ignore if sb hits
Rolls: 1@4; Total Hits: 01@4: (6)
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Battle of sz97
1 fht, 1 tac vs 1 CV, 2 fhtatt
Rolls: 1@3 1@4; Total Hits: 11@3: (6)1@4: (3)
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Losses?
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I found Krieghund’s ruling on the question I had about Convoy Disruptions: http://www.harrisgamedesign.com/phpBB3/viewtopic.php?f=40&t=4280&p=38646&hilit=Convoy+Disruptions+sz+97#p38646.
The rules are open to interpretation, but the evident design intent from his ruling regarding the oob convoy disruption is that each surface warship disrupts 1 IPC. I would need 7 warships to disrupt all of the IPC’s available for disruption in N/S Italy.
This brings me back to why did you collect 19 IPC’s at the end of Italy’s turn instead of 20? You spent all 10 to begin the turn, had 16 tt’s, 5 for NO, and minus 1 for sz 97 disruption.
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FTR.
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@Cromwell:
This brings me back to why did you collect 19 IPC’s at the end of Italy’s turn instead of 20? You spent all 10 to begin the turn, had 16 tt’s, 5 for NO, and minus 1 for sz 97 disruption.
You had a French DD off the coast of Ken preventing me from collecting a full $20.
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Good point - missed that.
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def
Rolls: 1@2 2@4; Total Hits: 11@2: (5)2@4: (6, 1)
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Lose fht
sz97 2
att
Rolls: 1@3; Total Hits: 11@3: (1)
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Losses?
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ftr
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def
Rolls: 1@2 1@4; Total Hits: 21@2: (1)1@4: (4)