No scramble
11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO
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Whoops, hit send too soon.
NC
2 inf Novo to Chi
2 inf Far to Bury
1 inf Eve/Yak to Novo/Eve
2 inf STC to Yak
1 sub Sz 4-6
2 inf Kaz to Cauc
1 arm EUkr to Cauc
2 inf, 1 art Russia to Cauc
1 inf, 1 arm Russia to Arch
1 inf Belo to Arch
4 inf, 1 art, 1 AA Kar to ArchPlacement
1 inf Kar
2 art Cauc
3 arm, 1 art RussiaRussia collects $35
And I may not know much about averages, but I will take those nice results! :-D
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Looks like the dice have made you their early favorite… :|
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Japan turn
Purchase
17 IPCinfantry
2 transportsCombat Moves
Z50 (destroyer) v cruiser, battleship (Z61)
KWA (infantry) v infantry (OKI), infantry (CAR) using Z51 transport, fighter (JPN)
PHI (2 infantry) v infantry, tank (JPN), infantry, artillery (Z61)
SUI (infantry) v 3 infantry (MAN), 3 infantry (KIA)
YUN (infantry, fighter) v fighter (MAN), fighter (FOR), 3 infantry (FIC)
BOR (empty) v 2 infantry (Z61)
SUM (empty) v 2 infantry (SUM)
Z35 (transport, destroyer) v 2 fighters (Z61)
Z53 (battleship) v destroyer (Z51), 2 fighters (Z57)
Z56 (transport, destroyer) v 2 fighters (Z57)dice
Z50
A - cruiser, battleship
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (3)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
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Z50 taken with cruiser, battleship
PHI
A - 2 infantry, artillery, tank
Rolls: 1@1 2@2 1@3; Total Hits: 11@1: (3)2@2: (6, 1)1@3: (4)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (6, 1)
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PHI round 2
A - infantry, artillery, tank
Rolls: 2@2 1@3; Total Hits: 22@2: (4, 2)1@3: (1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
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PHI taken with infantry, artillery, tank
KWA
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 02@1: (2, 4)1@3: (6)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (5)
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KWA round 2
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 12@1: (6, 5)1@3: (2)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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KWA taken with 2 infantry, fighter
SUI
A - 6 infantry
Rolls: 6@1; Total Hits: 06@1: (3, 2, 5, 6, 6, 4)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (2)
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SUI round 2
A - 5 infantry
Rolls: 5@1; Total Hits: 25@1: (2, 2, 4, 1, 1)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
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SUI taken with 5 infantry
YUN
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 13@1: (5, 5, 6)2@3: (6, 1)
D - infantry, fighter
Rolls: 1@2 1@4; Total Hits: 01@2: (3)1@4: (5)
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YUN round 2
A - 3 infantry, 2 fighters
Rolls: 3@1 2@3; Total Hits: 33@1: (1, 4, 2)2@3: (3, 1)
D - fighter
Rolls: 1@4; Total Hits: 01@4: (6)
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YUN taken with 3 infantry, 2 fighters
Z56
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (2, 2)
D - destroyer
Rolls: 1@2; Total Hits: 01@2: (3)
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Z56 taken with 2 fighters
Z35
A - 2 fighters
Rolls: 2@3; Total Hits: 22@3: (1, 3)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
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Z35 taken with fighter
Z53
A - destroyer, 2 fighters
Rolls: 1@2 2@3; Total Hits: 01@2: (5)2@3: (6, 6)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (1)
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here we go.
Z53
A - 2 fighters
Rolls: 2@3; Total Hits: 12@3: (1, 4)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (4)
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Z53
A - fighter
Rolls: 1@3; Total Hits: 01@3: (6)
D - battleship
Rolls: 1@4; Total Hits: 01@4: (5)
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Z53
A - fighter
Rolls: 1@3; Total Hits: 11@3: (1)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (3)
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once again the allies save the best for last.
Z53 cleared, all units lost. that really sucks but it could have been worse.
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Well, my work is cut out. Do it with the Axis down 5 fighters after the first round. :|
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Noncombat Moves
ac from Z61 to Z36
fighter from Z35 to Z36
2 fighters from YUN, fighter from KWA to FIC
ac from Z57, fighter from Z56 to Z62
ac from Z57, fighter from Z56 to Z60Mobilize
infantry in JPN
2 transports in Z62Income
30 + 10 NO = 40