11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO


  • Z59 taken with submarine, 6 fighters

    KIA
    A - 2 infantry, fighter, 3 bombers
    DiceRolls: 2@1 1@3 3@4; Total Hits: 42@1: (5, 6)1@3: (3)3@4: (3, 2, 4)
    D - 2 infantry
    DiceRolls: 2@2; Total Hits: 12@2: (4, 2)


  • KIA taken with infantry, fighter, 3 bombers

    Noncombat Moves

    2 tanks from MAN to KWA
    infantry from JPN to KWA
    2 transports, destroyer, 3 ac, battleship from Z62 to Z61
    5 fighters from Z59 to JPN
    3 bombers from KIA to JPN
    fighter from KIA to Z61
    4 fighters from Z38 to Z61
    fighter from Z59 to Z61
    submarine from Z48 to Z61
    2 transports, 3 ac from Z38 to Z37
    cruiser, submarine from Z38 to Z37
    2 submarines from Z38 to Z36
    infantry, tank from SUM to FIC
    tank from BUR to FIC
    2 fighters from Z38 to Z15
    ac from Z16 to Z15

    Mobilize

    destroyer in Z62
    4 infantry, tank, 2 fighters in JPN

    Income

    37 + 15 NO = 52

    LLvTDJ_9cJ.AAM


  • UK 9

    With $31, buy 3 ftrs, save $1

    Combat:
    SBR Cauc (No AA)
    1 bber Russia

    DiceRolls: 1@6; Total Hits: 11@6: (5)


  • NC
    5 inf Arch to Russia
    2 ftrs UK to Russia
    1 bber to Russia

    Placement
    3 ftrs UK

    UK collects $21 + $1 saved $22

    LLvTDJ_9dUK.AAM


  • Italy 9

    Purchase

    24 IPC

    2 repair to CAU
    ac
    infantry
    tank

    Combat Moves

    LIB (empty) v infantry (EGY)
    ALG (empty) v infantry (BLK)
    ARC (infantry) v tank (BEL)

    dice

    ARC
    A - tank
    DiceRolls: 1@3; Total Hits: 01@3: (4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • ARC round 2
    A - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • ARC round 3
    A - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • ARC round 4
    A - tank
    DiceRolls: 1@3; Total Hits: 01@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 11@2: (1)


  • nice

    ARC holds no loss as tank misses 4/4

    Noncombat Moves

    cruiser, battleship from Z16 to Z13
    2 fighters from TRJ to Z16
    7 infantry from CAU to EUK
    2 tanks from CAU to BEL
    AA gun from UKR to EUK
    2 infantry from BST to BEL
    infantry from BLK to BUL

    Mobilize

    ac in Z16
    infantry, tank in ITA

    Income

    20 + 10 NO = 30

    LLvTDJ_9eI.AAM


  • US 9

    With $51, buy 1 trns, 1 ftr, 1 inf, 1 arm, 1 AC, 2 subs

    Combat:

    SBR Germany
    1 bber UK

    Sz 59
    1 dest Sz 64
    4 ftrs Sz 58


  • SBR
    AA gun
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    If misses
    DiceRolls: 1@6; Total Hits: 11@6: (2)

    Sz 59
    1 dest, 4 ftrs vs 1 sub

    DiceRolls: 1@2 4@3; Total Hits: 31@2: (4)4@3: (3, 4, 2, 2)

    DiceRolls: 1@1; Total Hits: 01@1: (6)


  • NC
    1 bber to UK
    1 dest Sz 46-38
    1 sub Sz 51-49
    1 dest Sz 58-60
    Sz 58 fleet to 53
    4 ftrs to Sz 53
    2 CAs sz 56-53
    2 ftrs WUS to 53

    Placement
    1 trns, 1 AC, 2 subs, 1 ftr Sz 56
    1 inf, 1 arm EUS

    US collects $48 + $1 saved = $49

    China

    Collect 3 inf

    Combat:
    Man
    1 inf Sui

    Kia
    1 inf Fuk
    2 inf Hup

    Kia
    3 inf vs 1 inf
    DiceRolls: 3@1; Total Hits: 03@1: (6, 3, 2)

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • Kia 2
    DiceRolls: 3@1; Total Hits: 13@1: (4, 5, 1)

    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Kia 3
    DiceRolls: 3@1; Total Hits: 03@1: (5, 4, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • NC
    4 inf Nin to Hup
    3 inf Yun to Hup
    1 inf Hup to Fuk

    Placement
    1 inf Yun
    2 inf Sui

    LLvTDJ_9fUS.AAM


  • I’m hoping we can maybe finish this game before Nov. 1 rolls around so we can keep it a 2011 result instead of carrying over to 2012.


  • I can post tomorrow morning but I am certain I’m winning this one right now so it is up to you if you wish to concede or have it move into next year.

    Cheers


  • We’ll see how things finish up tomorrow then. I just want to get in one more round before I (possibly) call it.


  • Germany turn 10

    Purchase

    60 IPC

    4 repair to GER

    2 fighters
    battleship
    4 infantry
    artillery

    Combat Moves

    ARC (infantry) v infantry (BEL), 3 fighters (Z5), 4 fighters (CAU)
    FIN (empty) v infantry (NWY)
    GIB (empty) v 2 infantry (BLK)
    KAZ (2 infantry, artillery, tank) v 4 infantry, artillery, tank (CAU)

    dice

    ARC
    A - infantry, 7 fighters
    DiceRolls: 1@1 7@3; Total Hits: 31@1: (6)7@3: (6, 4, 1, 3, 4, 3, 4)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • ARC taken with infantry, 7 fighters

    KAZ
    A - 4 infantry, artillery, tank
    DiceRolls: 3@1 2@2 1@3; Total Hits: 43@1: (1, 6, 4)2@2: (1, 2)1@3: (2)
    D - 2 infantry, artillery, tank
    DiceRolls: 3@2 1@3; Total Hits: 23@2: (6, 3, 2)1@3: (1)


  • KAZ taken with 2 infantry, artillery, tank

    Noncombat Moves

    7 tanks from CAU, infantry from EUK to BEL
    15 infantry, artillery, tank, AA gun from BST to BEL
    6 fighters from ARC to BEL
    tank from KAR to BEL
    infantry, AA gun from GER to KAR
    fighter from ARC to Z5
    infantry from GER to FRA
    artillery from SUD to EGY
    tank from SUD to TRJ

    Mobilize

    2 fighters, battleship in Z5
    2 infantry, artillery in GER
    2 infantry in KAR

    Income

    49 + 15 NO = 64

    LLvTDJ_10aG.AAM

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