Game History
Round: 2 Purchase Units - Russians Russians buy 3 armour, 2 artilleries, 5 infantry and 1 mech_infantry; Remaining resources: 0 PUs; Combat Move - Russians Turning on Edit Mode EDIT: Turning off Edit Mode 1 armour moved from Northern Belarus to Baltic States Russians take Baltic States from Germans 1 armour moved from Baltic States to Poland 1 infantry moved from Leningrad to Vyborg 2 fighters and 1 tactical_bomber moved from Leningrad to Vyborg 1 submarine moved from 130 Sea Zone to 128 Sea Zone Airborne Attack Move - Russians Battle in Poland Russians attack with 1 armour Germans defend with 1 aaGun Russians win, taking Poland from Germans with 1 armour remaining. Battle score for attacker is 5 Casualties for Germans: 1 aaGun Battle in Vyborg Russians attack with 2 fighters, 1 infantry and 1 tactical_bomber Germans defend with 1 infantry Russians win with 2 fighters and 1 tactical_bomber remaining. Battle score for attacker is 0 Casualties for Russians: 1 infantry Casualties for Germans: 1 infantry Non Combat Move - Russians 2 fighters and 1 tactical_bomber moved from Vyborg to Leningrad 1 artillery and 1 mech_infantry moved from Northern Belarus to Leningrad 1 aaGun and 10 infantry moved from Northern Belarus to Novgorod 1 infantry moved from Leningrad to Archangel 1 artillery and 8 infantry moved from Western Ukraine to Ukraine 2 aaGuns, 1 artillery and 1 infantry moved from Bryansk to Kursk 3 infantry moved from Stalingrad to Rostov 2 infantry moved from Northern Caucasus to Rostov 3 infantry moved from Russia to Yaroslavl 1 aaGun and 7 infantry moved from Sakha to Siberia 1 aaGun and 8 infantry moved from Sakha to Amur 1 submarine moved from 118 Sea Zone to 116 Sea Zone Place Units - Russians 1 armour, 1 artillery and 1 infantry placed in Leningrad 1 armour, 1 infantry and 1 mech_infantry placed in Stalingrad 1 armour, 1 artillery and 1 infantry placed in Ukraine Russians undo move 3. 1 armour and 2 infantry placed in Ukraine 1 infantry placed in Russia 1 artillery placed in Siberia Turn Complete - Russians Russians collect 46 PUs; end with 46 PUs Trigger Russians 7 Great Patriotic War: Russians met a national objective for an additional 3 PUs; end with 49 PUs Objective Russians 2 Spread Of Communism: Russians met a national objective for an additional 3 PUs; end with 52 PUs11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO
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UKR
A - 3 infantry, tank, cruiser, battleship
Rolls: 3@1 2@3 1@4; Total Hits: 33@1: (4, 2, 6)2@3: (1, 2)1@4: (4)
D - artillery
Rolls: 1@2; Total Hits: 11@2: (2)
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UKR taken with 2 infantry, tank
PER
A - 2 infantry, tank
Rolls: 2@1 1@3; Total Hits: 02@1: (4, 4)1@3: (4)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 21@2: (1)1@3: (1)
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i don’t even know what to say anymore. you are 3/3 this round.
PER round 2
A - tank
Rolls: 1@3; Total Hits: 01@3: (4)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (4)
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PER round 3
A - tank
Rolls: 1@3; Total Hits: 11@3: (1)
D - infantry, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
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4-4-4 then 1-1 on the first roll. And that was yet another big big roll. Apparently the dice gods are mocking me :?
I hope these dice start evening out and now. Now would be not one single moment too soon.
Noncombat Moves
cruiser from Z15 to Z16
tank from ITA to BUL
fighter from FRA to BUL
tank from FRA to POL
3 infantry from ITA to FRAMobilize
4 infantry, 2 tanks in ITAIncome
15 + 5 NO = 20 -
US 3
With $51, buy 1 AC, 2 ftrs, 1 bber, save $5Combat:
SBR Germany
2 bbers UKSBR
AA guns
Rolls: 2@1; Total Hits: 02@1: (2, 5)
If misses
Rolls: 2@6; Total Hits: 22@6: (5, 1)
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as my AA has been in every game i have going right now - completely ineffective. TDJ, would you allow me to trade in all my AA guns for 6 IPC each? :|
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NC
2 bbers to UK
1 dest Sz 8-12
Fleets in Szs 54&56 to Sz 52
3 inf WCan, 1 inf Wake via 2 trns Sz 56
1 sub Sz 46-50Placement
1 bber EUS
1 AC, 2 ftrs Sz 56US collects $49 + $5 saved = $54
China
Collect 2 infCombat:
Hup
1 inf NinNC - none
Placement
1 inf Nin/SuiTrade in all your AAs? :-D Sure, why not?! $12 to Germany, $6 to Italy, $6 to Japan. Works for me! :-P
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I would take you up on your offer, but I’m not sure it’s allowed by league rules and I don’t want to disqualify myself from the game. Even after all the terrible luck, it seems like I could still have a chance in this one.
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Ah nuts. And here I was starting to like the sound of this “Guns for Butter” trade. :-D 8-) hehehe
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Germany turn 4
Purchase
46 IPC1 repair
tank
4 fightersCombat Moves
KAR (empty) v infantry (BST)
CAU (3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters) v 11 tanks (EPL), 2 infantry (ITA), 2 fighters (BST), bomber (FRA)
FEQ (empty) v infantry (SUD)
EAF (infantry) v artillery, tank (SUD)dice
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CAU AA guns
at fighters
Rolls: 2@1; Total Hits: 02@1: (3, 2)
at bomber
Rolls: 1@1; Total Hits: 01@1: (3)
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well, that helps soothe some of the pain of my AA misses so far.
CAU
A - 2 infantry, 11 tanks, 2 fighters, bomber
Rolls: 2@1 13@3 1@4; Total Hits: 72@1: (2, 4)13@3: (2, 5, 4, 5, 4, 6, 4, 2, 2, 1, 1, 3, 2)1@4: (6)
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will need your 7 casualties before I roll the defense.
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2 inf, 2 art, 2 arm, 1 bber
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CAU round 1 defense
D - 3 bombers, 2 infantry, 2 artillery, 3 tanks, 2 fighters
Rolls: 3@1 4@2 3@3 2@4; Total Hits: 33@1: (6, 3, 4)4@2: (6, 2, 6, 6)3@3: (4, 5, 4)2@4: (4, 2)
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Well, I guess you can stop complaining about the dice now. :roll:
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not quite yet. losing 8 fighters in the first 3 rounds was insane.
Germans lose 2 infantry, tank
CAU round 2
A - 10 tanks, 2 fighters, bomber
Rolls: 12@3 1@4; Total Hits: 512@3: (2, 5, 5, 3, 1, 4, 6, 5, 2, 4, 2, 6)1@4: (6)
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CAU taken - round 2 defense
D - 2 bombers, tank, 2 fighters
Rolls: 2@1 1@3 2@4; Total Hits: 22@1: (6, 5)1@3: (2)2@4: (4, 5)
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that was certainly some atonement for the previous dice baloney.
CAU taken with 8 tanks, 2 fighters, bomber
EAF
A - artillery, tank
Rolls: 1@2 1@3; Total Hits: 11@2: (5)1@3: (3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (3)