11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO


  • Germany turn 4

    Purchase
    53 IPC

    13 repair to GER

    5 infantry
    5 tanks

    Combat Moves
    NWE (infantry) v 2 infantry (FRA), fighter (GER), bomber (UKR)
    BST (infantry) v infantry, artillery (POL), fighter (GER)
    BEL (empty) v infantry (EPL)
    EUK (infantry) v infantry, 3 fighters (UKR), 2 fighters (GER)
    WAF (empty) v infantry (FEQ)
    RHO (infantry) v artillery, tank (EAF) blitz CNG

    dice


  • NWE
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (5, 2)1@3: (6)1@4: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • :-)

    NWE round 2
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 4)1@3: (5)1@4: (6)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • zzzzz

    NWE round 3
    A - 2 infantry, fighter, bomber
    DiceRolls: 2@1 1@3 1@4; Total Hits: 22@1: (1, 6)1@3: (5)1@4: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • NWE taken with 2 infantry, fighter, bomber

    BST
    A - infantry, artillery, fighter
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (5, 2)1@3: (5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • BST taken with infantry, artillery, fighter

    EUK
    A - infantry, 5 fighters
    DiceRolls: 1@1 5@3; Total Hits: 31@1: (4)5@3: (4, 3, 1, 1, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • EUK taken with infantry, 5 fighters

    RHO
    A - artillery, tank
    DiceRolls: 1@2 1@3; Total Hits: 11@2: (6)1@3: (3)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • RHO taken with artillery, tank

    Noncombat Moves
    infantry, artillery from UKR to CAU
    2 infantry from ITA to CAU
    5 fighters from EUK to CAU
    bomber from NWE to FRA
    fighter from NWE to FRA
    artillery, 3 tanks from POL to EPL
    tank from GER to EPL
    4 infantry from FRA to GER
    4 infantry from ITA to FRA
    2 infantry from ITA to BLK
    fighter from BST to EPL

    Mobilize
    5 infantry, 5 tanks in GER

    Income
    35 + 15 NO = 50

    LLvTDJ_5aG.AAM


  • Russia 4
    With $36, buy 1 ftr, 1 arm, 3 inf, 3 art

    Combat:

    Yun
    1 inf Sik

    Belo
    1 inf, 1 art Kar
    1 ftr Russia

    EUkr
    1 inf, 1 art, 1 ftr Russia


  • Belo
    1 inf, 1 art, 1 ftr vs 1 inf
    DiceRolls: 2@2 1@3; Total Hits: 12@2: (4, 1)1@3: (4)

    DiceRolls: 1@2; Total Hits: 01@2: (4)

    EUkr
    1 inf, 1 art, 1 ftr vs 1 inf
    DiceRolls: 2@2 1@3; Total Hits: 32@2: (2, 2)1@3: (2)

    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • NC
    2 ftrs to Russia
    1 inf Nor to Fin
    1 inf Russia to Kaz
    1 sub Sz 13-15

    Placement
    2 inf, 3 art, 1 ftr Russia
    1 inf, 1 arm Kar

    Russia collects $30

    LLvTDJ_5bR.AAM


  • Japan turn 5

    Purchase
    55 IPC

    infantry
    tank
    fighter
    bomber
    4 submarines

    save 1 IPC

    Combat Moves
    MAD (empty) v infantry (BUR)
    TRJ (tank) v infantry (IND), fighter (Z16), 2 bombers (FIC)
    PER (empty) v tank (BUR)
    BRY (empty) v infantry (STC)
    Z48 (destroyer) v submarine, 2 fighters (Z36), bomber (
    Z59 (transport) v fighter (JPN)
    Z50 (2 transports) v fighter (FIC)
    NGU (empty) v infantry (FIC)
    KIA (infantry) v 2 infantry (MAN), 7 fighters (JPN)

    dice


  • that wasn’t quite done.  here’s the correct post.

    Japan turn 5

    Purchase
    55 IPC

    infantry
    tank
    fighter
    bomber
    4 submarines

    save 1 IPC

    Combat Moves
    MAD (empty) v infantry (BUR)
    TRJ (tank) v infantry (IND), fighter (Z16), bomber (FIC)
    PER (empty) v tank (BUR)
    BRY (empty) v infantry (STC)
    Z48 (destroyer) v submarine, 2 fighters (Z36), bomber (FIC)
    Z59 (transport) v fighter (JPN)
    Z50 (2 transports) v fighter (FIC)
    NGU (empty) v infantry (FIC)
    KIA (infantry) v 2 infantry (MAN), 7 fighters (JPN)

    dice


  • I’m going to modifiy that buy one more time

    make it:

    artillery
    tank
    fighter
    bomber
    4 submarines

    no IPC saved

    Combat Moves stay the same

    dice

    Z48
    A - submarine, 2 fighters, bomber
    DiceRolls: 1@2 2@3 1@4; Total Hits: 31@2: (4)2@3: (2, 2)1@4: (3)
    D - destroyer
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Z48 taken with submarine, 2 fighters, bomber

    NGU taken with infantry
    Z30 taken with fighter
    Z59 taken with fighter
    PER taken with tank
    MAD taken with infantry
    BRY taken with infantry

    TRJ
    A - infantry, fighter, bomber
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (5)1@4: (2)
    D - tank
    DiceRolls: 1@3; Total Hits: 01@3: (6)


  • TRJ taken with infantry, fighter, bomber

    KIA
    A - 2 infantry, 7 fighters
    DiceRolls: 2@1 7@3; Total Hits: 42@1: (4, 3)7@3: (3, 2, 1, 6, 1, 6, 5)
    D - infantry
    DiceRolls: 1@2; Total Hits: 01@2: (3)


  • KIA taken with 2 infantry, 7 fighters

    Noncombat Moves
    2 destroyers, cruiser, ac from Z36 to Z61
    battleship, ac, 4 transports from Z37 to Z61
    2 fighters from Z48 to SUM
    fighter from Z59 to JPN
    fighter from Z50 to Z61
    3 fighters from KIA to Z61
    4 fighters from KIA to MAN
    AA gun from BUR to IND
    AA gun from FIC to KWA
    bomber from FOR to SUM
    bomber from TRJ to IND
    fighter from TRJ to Z16

    Mobilize
    artillery, tank, fighter, bomber in JPN
    4 submarines in Z62

    Income
    40 + 15 NO = 55

    LLvTDJ_5cJ.AAM


  • Well my defence has been non-existent these past few turns. Guess the dice are balancing back out. :|


  • UK 5
    With $27, buy 4 inf, 3 arm

    Combat:

    Sudan/FEQ
    1 arm Egypt blitzes through to

    TJ
    1 inf, 1 art Egypt

    Pol
    2 inf UK via 1 trns Sz 7-5

    BST
    1 inf, 1 art, 2 arm UK via 3 trns
    2 CAs for supp shots to Sz 5
    All fleet to Sz 5


  • TJ
    1 inf, 1 art vs 1 inf

    DiceRolls: 2@2; Total Hits: 02@2: (6, 3)

    DiceRolls: 1@2; Total Hits: 01@2: (6)

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