Thanks - much better now!
11L '41 LL (Axis) v TDJ (Allies +5), -tech, +NO
-
Germany turn 1
Purchase
31 IPC10 infantry
save 1 IPCCombat Moves
BST (3 infantry) v infantry (NWE), artillery (GER), 4 infantry, artillery, 2 tanks (POL), tank (CZE)
EPL (2 infantry) v 2 infantry, artillery, tank (BUL), tank (CZE)
UKR (2 infantry) v infantry, tank (BUL), fighter (POL)
Z2 (transport, battleship) v submarine (Z7), fighter (NWY), bomber (GER)
Z6 (destroyer) v submarine, cruiser (Z5)
Z12 (destroyer, cruiser) v submarine (Z7), fighter (NWE), fighter (GER)dice
BST
A - 5 infantry, 2 artillery, 3 tanks
Rolls: 3@1 4@2 3@3; Total Hits: 23@1: (2, 5, 4)4@2: (4, 1, 6, 5)3@3: (1, 4, 4)
D - 3 infantry
Rolls: 3@2; Total Hits: 13@2: (3, 3, 2)
-
BST round 2
A - 4 infantry, 2 artillery, 3 tanks
:ajaa 2@1 4@2 3@3:
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
-
oops here’s the attack roll
A - 4 infantry, 2 artillery, 3 tanks
Rolls: 2@1 4@2 3@3; Total Hits: 02@1: (4, 5)4@2: (4, 5, 4, 6)3@3: (4, 6, 4)
-
wow.
BST round 3
A - 4 infantry, 2 artillery, 3 tanks
Rolls: 2@1 4@2 3@3; Total Hits: 32@1: (6, 5)4@2: (6, 2, 5, 5)3@3: (3, 1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (6)
-
BST taken with 4 infantry, 2 artillery, 3 tanks
EPL
A - 2 infantry, artillery, 2 tanks
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (6, 6)2@3: (2, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6)
-
EPL round 2
A - 2 infantry, artillery, 2 tanks
Rolls: 1@1 2@2 2@3; Total Hits: 11@1: (5)2@2: (3, 6)2@3: (1, 4)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
-
EPL taken with 2 infantry, artillery, 2 tanks
UKR
A - infantry, tank, fighter
Rolls: 1@1 2@3; Total Hits: 11@1: (6)2@3: (6, 2)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 4)
-
UKR round 2
A - infantry, tank, fighter
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (5, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
-
UKR round 3
A - tank, fighter
Rolls: 2@3; Total Hits: 02@3: (6, 6)
D - 2 infantry
Rolls: 2@2; Total Hits: 12@2: (3, 1)
-
sorry, that was a cut and paste there was only one infantry left so everyone missed that round
UKR round 4
A - tank, fighter
Rolls: 2@3; Total Hits: 22@3: (2, 3)
D - infantry
Rolls: 1@2; Total Hits: 01@2: (4)
-
UKR taken with tank, fighter
Z2
A - submarine, fighter, bomber
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (6)1@3: (2)1@4: (1)
D - battleship
Rolls: 1@4; Total Hits: 11@4: (1)
-
Z2 taken with fighter, bomber
Z6
A - submarine, cruiser
Rolls: 1@2 1@3; Total Hits: 01@2: (3)1@3: (6)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (2)
-
ho boy.
Z6 round 2
A - cruiser
Rolls: 1@3; Total Hits: 01@3: (6)
D - destroyer
Rolls: 1@2; Total Hits: 11@2: (1)
-
Z6 holds without loss.
Z12
A - submarine, 2 fighters
Rolls: 1@2 2@3; Total Hits: 11@2: (3)2@3: (2, 4)
-
you losing the destroyer or cruiser?
-
Destroyer.
-
Z12
D - destroyer, cruiser
Rolls: 1@2 1@3; Total Hits: 21@2: (2)1@3: (3)
-
ugh. sea battles killing me
Z12
A - fighter
Rolls: 1@3; Total Hits: 01@3: (4)
D - cruiser
Rolls: 1@3; Total Hits: 01@3: (4)
-
Z12 round 3
A - fighter
Rolls: 1@3; Total Hits: 11@3: (3)
D - cruiser
Rolls: 1@3; Total Hits: 11@3: (1)
-
Z12 cleared all units lost from both sides. :| A round that started well turned into some VERY unlikely results in the three sea battles, ending up overall well below average from the games I’ve seen.
Noncombat Moves
infantry, tank from FRA to LIB
infantry from ALG to LIB
fighter from UKR to BLK
infantry from FRA to ITA
infantry from GER to BLK
2 infantry from GER to POL
fighter, bomber from Z2 to NWY
2 infantry from FIN to NWYMobilize
10 infantry in GERIncome
35 + 10 NO + 1 saved = 46