@mike64 said in G40 OOB Mike64 vs JCat GAME 1:
mike-vs-jcat-g40 BRITISH 1.tsvg
bel twol
smo blitzed
BRY
A 4 inf, 4 art, 1 tank
Rolls: 8@2 1@3; Total Hits: 18@2: (4, 3, 3, 2, 6, 5, 3, 5)1@3: (4)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (3)
bry twol
CAU
A 1 inf, 1 art, 1 tact
Rolls: 2@2 1@3; Total Hits: 02@2: (3, 6)1@3: (6)
D 1 inf
Rolls: 1@2; Total Hits: 01@2: (6)
CAU r2
A 1 inf, 1 art, 1 tact
Rolls: 2@2 1@3; Total Hits: 22@2: (1, 3)1@3: (3)
D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1)
cau twlo 1 inf
NCM:
1 tact cau >> vol
1 bsh, 1 carrier SZ93 >> SZ97
14 inf, 5 art, 2 aa gun wgr >> nita
3 mech nov >> fin
9 mech, 4 tank arch >> kar
1 aa gun arch >> nov
3 inf nukr >> bry
6 mech epl >> bry
3 mech rom >> epl
3 mech ger >> epl
2 aa gun ros >> vol
3 tank, 14 mech vol >> bry
40 inf, 28 art, 1 aa gun ros >> bry
3 art ros >> vol
Mobilize:
3 mech rom
3 inf vol
3 art sukr
3 inf nov
5 mech ger
3 inf wgr
Collect 73 IPC
My NCM is messed up.
It should just be 3 tank vol >> bry.
The 14 mech on vol are staying on vol as the map shows.
Russia 12
Buy:
6inf (18)
CM
Arc
inf Volo walk in
Smo
inf Volo walk in
Ros
inf Tam walk in
Sam
tnk Rus blitz and back
NCM
All units exepted 1inf Volo » Rus
inf Dza » Yen
2inf Olg » Yen
inf Ula » Dza
2inf Buy » Cmo
fgt, tac Rus » Eve
Place 6inf Rus
Collect : 16 + 5NO = 21 IPC
Japan 12
Buy (23/23)
5 inf
2 art
NCM:
1 cru, 2 bsh SZ93 >> SZ97
6 tact, 8 fig SZ38 >> irq
7 sub, 8 dest, 7 carrier SZ38 >> SZ79
1 sub SZ38 >> SZ39
3 inf, 1 mech, 1 tank amu >> bury
2 trans SZ5 >> SZ6 load 3 inf, 1 art jap >> SZ5 unload amu
1 trans SZ4 >> SZ6
2 tact nita >> egy
2 strat trj >> sita
Mobilize:
5 inf, 2 art jap
Collect 19 IPC
Just so you know, I’m going on vacation so I’ll probably be away until the 26th.
US 12
Buy:
7inf (21)
4art (16)
3tr (21)
AC (16)
1dd (8 )
1ss (6)
CM
For
art Phi » tr sz35 » sz20 » For walk in
Oki
inf, tnk Phi » tr sz35 » sz19 » Oki walk in
sz5 (2tr)
1bmb Mid
sz6 (tr, ss, dd) POSSIBLE SCRAMBLE
3ss, 4dd, 2CA, BB, 7fgt, tac sz35
sz93 (dd)
ss, 3fgt, tac sz92
sz94 (dd)
ss, 2fgt sz92
Tun (inf)
inf Alg
2fgt sz92
Wfr
7inf, 4art, tnk Gib » 6tr sz92 » sz110 » Wfr walk in
sz93
Rolls: 1@2 3@3 1@4; Total Hits: 41@2: (2)3@3: (2, 4, 3)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (2)
sz93 cwlo 1ss
sz94
Rolls: 1@2 2@3; Total Hits: 21@2: (4)2@3: (1, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
sz94 cwol
Tun
Rolls: 1@1 2@3; Total Hits: 01@1: (2)2@3: (5, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
Tun rd2
Rolls: 1@1 2@3; Total Hits: 01@1: (5)2@3: (4, 4)
Rolls: 1@2; Total Hits: 11@2: (2)
Tun holds
Ok, i’m gonna take for granted that you don’t want to scramble in sz6. If you do want to scramble, no problem, you can roll your figthers when you play Italy.
sz6
Rolls: 7@2 9@3 2@4; Total Hits: 77@2: (1, 5, 5, 2, 4, 4, 3)9@3: (1, 5, 4, 2, 6, 4, 1, 5, 3)2@4: (3, 5)
Rolls: 1@1 1@2; Total Hits: 11@1: (1)1@2: (4)
sz6 cleared with BB damaged
NCM
inf, AAgun Gib » tr sz92 » sz110 » Wfr
7ss sz92 » sz91
1AC sz92 » sz98
rest of fleet sz92 » sz110
3fgt, tac sz93 » sz110
2fgt sz94 » Gib
2fgt Tun » Mor
2fgt Eus » sz110
4inf, art, mec, 2tnk Eus » 4tr sz101 » sz91 » Mor
dd, AC sz101 » sz91
tr sz46 » sz30
inf, art Haw » tr sz26 » sz6
fgt, tac Mid » Wus
dd sz26 » sz64
mec Ala » Wus
2dd, CA, AC, 2fgt sz35 » sz19
4AC sz35 » sz6
bmb sz5 » Man
Place units:
3tr, ss, dd, AC sz101
4inf, 4art Eus
3inf Nor
Collect: 92 IPC
China 12
Buy:
7inf (21)
2art (8 )
NCM
6inf, 2art Jeh » Man
22inf, 5art Kwa » Yun
6inf, 2art Ksi » Anh
Place 7inf, 2art Man
Collect : 29 IPC
UK 12
Buy:
UK= 2inf (6), 1art (4), 1 AB (15)
Ind = 2mec (8), 4tnk (24), save 1
CM
sz81 (4tr)
1fgt Cpr
Cau (1art)
2inf Npr
6fgt Cpr
Cau
Rolls: 2@1 6@3; Total Hits: 52@1: (1, 5)6@3: (3, 1, 2, 5, 4, 1)
Rolls: 1@2; Total Hits: 01@2: (5)
Cau twol
NCM
6fgt Cau » Cpr
all units Npr » Cpr
2mec, 4tnk Ind » Epr
20inf, 2AAgun Ind » Wind
2fgt, 2tac sz35 » Bur
fleet sz35 + inf, art Phi » sz37 » Shn
fgt sz81 » sz98
dd, CA, 2AC, 4tr loaded from Gib sz92 » sz110 » Wfr
3fgt Gib » Wfr
2fgt sz92 » Wfr
2fgt sz92 » sz110
ss sz105 » sz125
ss sz92 » sz91
Place units:
2inf Cpr
AB Cpr
art Saf
2mec, 4tnk Ind
Collect :
UK= 22IPC
Ind= 30 + 1 saved = 31 IPC
Anzac 12
Buy: 2fgt (20), save 8
CM
Hai
inf, tnk Phi » tr sz35 » sz36 » Hai walk in
NCM
4fgt sz35 » Bur
1fgt Phi » Bur
2fgt sz54 » Shn
2fgt Haw » Que
3ss, 3dd, 2AC sz35 » sz42
3tr sz36 » sz54 pick up 4inf, 2art Que » sz42 » Jav
Place 2fgt Nsw
Collect : 24 + 8 saved = 32 IPC
Just a little US NCM Change: 2inf, art, tnk from Eus » Gib instead of Mor
I12
Buy (37/37)
1 minor IC
3 mech
3 inf
1 art
CM:
SZ98
3 sub SZ97
ALG
1 inf tun
NPR
1 tank irq blitz in and back
SYR
1 tank irq blitz in and back
alg, npr, syr walk in
SZ98
sub sneaks
Rolls: 3@2; Total Hits: 03@2: (3, 5, 5)