@The_Good_Captain Game History
Round: 1 Combat Move - Germans 1 mech and 2 tanks moved from El Agheila to Zella 1 mech, 1 scoutcar and 2 tanks moved from Zella to Mersa Brega 1 G-antitank and 1 artillery moved from El Agheila to Mersa Brega 1 G-bomber and 1 G-fighter moved from Tripoli to Mersa Brega Combat - Germans Non Combat Move - Germans Trigger AddCoastRoadTripoli: Germans has 1 coast_road placed in Tripoli Turning on Edit Mode EDIT: Removing units owned by Germans from El Agheila: 1 5-supply EDIT: Adding units owned by Italians to El Agheila: 3 1-supplys EDIT: Removing units owned by British from Mersa Brega: 1 5-supply EDIT: Adding units owned by Uncontrolled to Mersa Brega: 3 1-supplys EDIT: Removing units owned by Italians from El Agheila: 2 1-supplys EDIT: Removing units owned by Germans from Mersa Brega: 1 scoutcar EDIT: Removing units owned by Germans from Mersa Brega: 1 artillery and 1 mech EDIT: Removing units owned by British from Mersa Brega: 1 artillery, 1 infantry and 1 matilda EDIT: Removing units owned by British from Mersa Brega: 1 UK-truck EDIT: Adding units owned by Germans to Mersa Brega: 1 UK-truck EDIT: Turning off Edit Mode Trigger RemoveCoastRoadTripoli: has removed 1 coast_road owned by Germans in Tripoli 1 G-bomber and 1 G-fighter moved from Mersa Brega to El Agheila 1 mech moved from Tripoli to Mersa Brega Place Units - Germans 1 1-supply and 2 G-fighters placed in Tripoli Convoy G Assign Convoy Escorts - Germans Trigger AllowGermanFighterToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-fighter Trigger AllowGermanBomberToStayAtSea: Setting carrierCost to 0 for unitAttachment attached to G-bomber Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-fighter Trigger ReduceMovementGermanAircraft: Setting movement to 2 for unitAttachment attached to G-bomber Trigger 1British5-supplyCairo: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 2British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 2British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger 3British1-supplyTobruk: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyBenghazi: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli Convoy G: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1Italian1-supplyEl Agheila: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1German1-supplyTripoli: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 1British1-supplyMalta: Uncontrolled has 1 1-supply placed in Sahara Desert 1 Trigger 3British5-supplyTobruk: Uncontrolled has 1 5-supply placed in Sahara Desert 1 Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-fighter Trigger IncreaseAircraftMovementTo4: Setting movement to 4 for unitAttachment attached to G-bomber 1 G-bomber moved from Sicily to Sea Zone 13 2 G-fighters moved from Tripoli Convoy G to Sea Zone 13 End Turn - Germans Germans collect 0 PUs; end with 4 PUs Objective Germans Base Income: Germans met a national objective for an additional 25 PUs; end with 29 PUsWheatbeer (Axis) vs Axisplaya (Allies) G40 A3 no tech
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vyb walk in
NOV
A 2 inf, 1 art, 4 tact
Rolls: 1@1 2@2 4@3; Total Hits: 31@1: (2)2@2: (6, 2)4@3: (4, 4, 2, 3)D 1 inf
Rolls: 1@2; Total Hits: 01@2: (4) -
nov twol
BES
A 3 inf, 1 art
Rolls: 2@1 2@2; Total Hits: 12@1: (1, 4)2@2: (4, 6)D 1 inf
Rolls: 1@2; Total Hits: 11@2: (1) -
bes twlo 1 inf
NCM:
4 tact nov >> epl
1 cru, 1 bsh, 1 carrier, 1 trans SZ82 >> SZ71
2 fig SZ82 >> trj
1 fig fwa >> SZ71
5 inf, 5 art hun >> epl
5 inf, 5 art bal >> epl
4 inf, 3 art ger >> hun
2 inf, 1 art ger >> pol
1 inf bul >> rom
2 mech bal >> nov
1 strat gib >> egy
1 fig SZ98 >> SZ71
1 fig SZ98 >> trjMobilize:
6 inf, 4 art ger
3 inf rom
3 inf wgrCollect 48 IPC
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Russia 5
Buy:
10inf (30)
1art (4)CM
Bal
1inf Bel walk inBes (2inf, 1art)
2inf Sukr
3fgt, 1tac RusBes
Rolls: 2@1 3@3 1@4; Total Hits: 42@1: (6, 1)3@3: (1, 5, 1)1@4: (1)
Rolls: 3@2; Total Hits: 13@2: (6, 6, 1) -
Bes twlo 1inf
NCM
All units Nukr » Bry
3fgt, 1tac Bes » Bry
1inf, art Sukr » Bry
inf Sukr » Nukr
inf Arc » Bel
inf Smo » Arc
6inf Volo » Novo
6inf, 2AAgun Tim » Novo
2inf Yak » Yen
2inf Rus » Smo
5inf, 1art Rus » BryPlace units:
3inf Sukr
7inf, 1art RusCollect : 33 IPC
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I might not be able to post Japan before I have to leave.
If I don’t post it tonight, I will definitely post it tomorrow.
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No worries. We post when we can / want.
:wink:
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J5
Buy (62/62)
1 naval base
1 carrier
2 dest
2 sub
1 infCM:
SZ39
1 sub, 1 cru, 1 fig, 1 tact SZ37
2 strat sumSZ55
1 sub, 1 dest, 1 fig, 1 tact SZ35ALE
2 inf jap load trans SZ6 >> SZ8 unload aleJAV
1 trans SZ35 >> SZ43 load 1 inf, 1 tank >> SZ42 unload sum
1 fig, 1 tact bor -
need scrambling orders for SZ39
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meantime
ale walk in
SZ55
A 1 sub, 1 dest, 1 fig, 1 tact
Rolls: 2@2 1@3 1@4; Total Hits: 22@2: (4, 1)1@3: (3)1@4: (5)D 1 sub
Rolls: 1@1; Total Hits: 01@1: (5)JAV
A 1 inf, 1 tank, 1 fig, 1 tact
Rolls: 1@1 2@3 1@4; Total Hits: 21@1: (6)2@3: (5, 1)1@4: (4)D 1 inf, 1 art
Rolls: 2@2; Total Hits: 12@2: (4, 2) -
Dang, I forgot to kill the ANZAC transport. Do you care if I add: 1 dest SZ35 >> SZ42 to my CM? (not a big deal, eitherway, but it’s a pretty obvious move)
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Just in case you don’t flip back to the previous page of the thread, I also need scrambling orders for SZ39.
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NO SCRAMBLE SZ39
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SZ39
A 1 sub, 1 cru, 1 fig, 1 tact, 2 strat
Rolls: 1@2 2@3 3@4; Total Hits: 31@2: (6)2@3: (4, 6)3@4: (4, 4, 2)D 1 dest
Rolls: 1@2; Total Hits: 01@2: (5) -
Forgot to answer to your question about Anzac tr.
Sure, no problem, kill it. Had no hope to keep it anyway. -
sz39 cwol
NCM:
1 fig, 1 tact SZ39 >> SZ41
2 strat SZ39 >> trj
1 fig, 1 tact jav >> SZ42
1 carrier SZ37 >> SZ42
1 dest SZ35 >> SZ46
1 sub SZ6 >> SZ1
1 carrier SZ6 >> SZ8
1 tact jap >> SZ8
1 fig, 1 tact SZ55 >> SZ42
2 carrier, 1 fig SZ35 >> SZ42
1 tact SZ35 >> phi
1 fig bor >> SZ42
2 sub SZ35 >> SZ37
2 bsh, 1 cru, 1 dest, 1 sub, 2 carrier, 1 fig, 1 tact SZ35 >> SZ41
1 carrier, 2 dest SZ6 >> SZ20
1 trans SZ35 >> SZ36 load 2 inf kwa >> SZ41 unload sum
3 fig, 1 tact bor >> phi
4 inf, 1 aa gun kwa >> hon
1 fig, 1 tact SZ35 >> SZ20Mobilize:
1 naval base sum
2 sub, 2 dest, 1 carrier SZ6
1 inf japCollect 54 IPC
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Thanks :-)
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US 5
Buy:
3fgt (30)
1tr (7)
1inf (3)
1art (4)
1AC (16)
1dd (8 )
save 2CM
sz55 (1ss, 1dd)
1dd, 6fgt sz54
1bmb QueCar (4inf, AAGun)
3inf, 2art, tnk Que » 3tr sz54 » sz33 » Car
1BB, 3CA sz54 » sz33 Bombard
1fgt, 1tac sz54Car
AAgun (in that order : fgt, tac)
Rolls: 2@1; Total Hits: 02@1: (2, 4) -
Car
Rolls: 1@1 4@2 4@3 2@4; Total Hits: 41@1: (2)4@2: (4, 4, 2, 5)4@3: (1, 2, 5, 4)2@4: (4, 6)
Rolls: 4@2; Total Hits: 24@2: (2, 1, 5, 6) -
Car rd 2
Rolls: 3@2 2@3 1@4; Total Hits: 23@2: (1, 5, 6)2@3: (6, 6)1@4: (1)
Rolls: 1@2; Total Hits: 11@2: (1)





