• collect 28
    total 29

    see map, sorry for the hassle

    Vance_Spoox_Rus5end.AAM


  • No hassle at all.  A lot of moves now that the war is in full swing.

    JAPAN 5

    PURCHASE
    3 mech, 10 infantry (42IPCs)

    COMBAT MOVES
    Western Australia
    1 infantry from northern territory walk in

    Queensland
    1 infantry from northern territory walk in

    French Indochina
    2 infantry from Siam walk in

    Java
    2 infantry via transport from sz35 to sz42 swim in

    Celebes
    2 infantry via transport from sz35 to sz44 swim in

    Urals & Evenkiskiy
    1 armor from Novosibersk blitz thru Urals to Evenkiskiy

    Samara
    1 infantry from Novosibersk walk in

    Kazakhstan
    1 infantry from Sikang, 3 artillery from Tsinghai, 1 artillery from Novosibersk, 1 mech from Timguska, 3 armor from Kansu walk in

    sz37
    1 bomber from Formosa (to land in Philippines); 1 fighter, 1 tac from sz35 carrier (land on Philippines), 1 destroyer from sz56
    D 1 destroyer
    aDiceRolls: 1@2, 1@3, 2@4; Total Hits: 21@2,: (2)1@3,: (6)2@4: (2, 5)
    dDiceRolls: 1@2; Total Hits: 11@2: (2)

    sz43
    A 1 bomber from Formosa (to land in Philippines); 1 fighter, 1 tac from sz35 carrier (land on Philippines), 1 sub from sz45
    D 1 destroyer
    aDiceRolls: 1@2, 1@3, 2@4; Total Hits: 11@2,: (6)1@3,: (4)2@4: (3, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (5)


  • NONCOMBAT MOVES
    6 infantry, 1 artillery, 1 AA, 3 fighters, 5 tac from Kansu to Novosibersk
    6 infantry, 2 artillery from Suiyuyan to Kansu
    3 armor from Chahar to Kansu
    2 infantry from Kweichow to Hopei
    1 empty transport from sz35 to sz6
    1 carrier, 1 transport from sz55 to sz
    1 sub, 2 transports from sz6 to sz35 with 1 AA, 3 infantry from Japan to Philippines
    4 fighters from japan to carriers in sz35

    MOBILIZE UNITS
    10 infantry on Japan, 3 mech in Manchuria

    JAPAN collects 54 (territories)
    I notice there is 1 damage showing in infoview but I can’t see any surface ship in my convoy zones so i dunno.

    STANDING ORDERS ISSUED TO PHILLIPINES AIR FORCCE TO SCRAMBLE 2 FIGHTERS & 1 TAC IF sz35 IS ATTACKED BY AMERICAN IMPERIALIST SWINE.


  • Ooops you might need the map…

    Vance_Spoox_JAP5end.AAM


  • it’s the DD in z54 (coast of Queensland) that is doing the convoy damage :)


  • ahhh gotcha.  Guess I only made 1 dollar on that deal eh!  OK Japan collects 54


  • 53


  • allright, the USA will answer the call of your war drums!

    USA turn 5

    –>Purchase & repair
    purchase: 7 INF (21) + 7 ART (28) + 3 TT (21) = 70
    save 1 ipc

    –>Combat movement

    Primary objective: destroy the Japanese fleet! Secure the waters around the Phillippines, let no Japanse reinforcements sail to our former colony.

    z33: 2 SS (with sneak attack), 2 CA, 1 BB, 7 Fig, 1 TacB, 2 DD, 4 CV --> z35

    z91: 2 DD, 1 CA, 1 CV, 1 Fig, 1 TacB --> z109
    Car: 1 ARM, 1 ART, 1 INF --> TT --> Que
    Haw: 1 StratB --> Que

    –>Combat
    z35
    A:
    2 SS sneak attack (if hit will assume on carriers first)
    DiceRolls: 2@2; Total Hits: 02@2: (6, 6)
    round 1
    DiceRolls: 4@2 9@3 2@4; Total Hits: 54@2: (5, 3, 3, 3)9@3: (6, 6, 2, 6, 5, 1, 3, 2, 2)2@4: (5, 5)
    D:
    you scramble 2 Figs and 1 TacB
    DiceInput ErrorThere was an error in your dice throw: "/>
    DiceRolls: 2@2 2@3 1@4; Total Hits: 32@2: (4, 4)2@3: (2, 3)1@4: (3)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    Que:
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 02@2: (6, 5)1@3: (4)1@4: (5)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • defense round 1 z35

    DiceRolls: 1@1 2@2 2@3 7@4; Total Hits: 61@1: (4)2@2: (3, 2)2@3: (6, 2)7@4: (6, 5, 2, 1, 3, 6, 1)


  • z109 twol

    z35 round 2

    I lost 3 carriers
    you take hits on 2 carriers, 1 BB and lost 1 SS and 1 Cruiser

    A:
    DiceRolls: 4@2 9@3 2@4; Total Hits: 74@2: (4, 4, 5, 3)9@3: (1, 6, 2, 2, 3, 4, 2, 2, 2)2@4: (6, 5)
    D:
    DiceRolls: 2@2 1@3 7@4; Total Hits: 72@2: (2, 4)1@3: (1)7@4: (1, 6, 4, 3, 6, 4, 2)

    Que round 2
    A:
    DiceRolls: 2@2 1@3 1@4; Total Hits: 32@2: (1, 1)1@3: (5)1@4: (3)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Que twlo 1 INF

    ok I assume you lose the carriers now?
    you lose 2 carriers, 1 TacB, 4 Fig
    i lost 1 carrier, 2 SS, 2 DD, 1 CA and take 1 hit on BB

    z35 round 3
    A:
    DiceRolls: 8@3 1@4; Total Hits: 58@3: (1, 3, 5, 3, 6, 5, 2, 5)1@4: (3)
    D:
    DiceRolls: 3@4; Total Hits: 23@4: (5, 2, 1)


  • z35 twlo 1 Fig, 4 CV, 2 DD, 2 SS, 2 CA and 1 BB damaged

    –>NCM
    z35: 6 Fig, 1 TacB --> Guam
    z10: fleet to z26
    Que: 1 StratB --> Nsw
    z91: 3 TT --> z101
    z101: 2 TT with 2 INF, 2 ART --> z91

    –>Placement
    z101: 3 TT
    Eus: 7 INF
    Cus: 7 ART

    –>Income
    territories: 50
    no’s: 20
    saved: 1
    total: 71

    pfew what a turn, great battle

    Vance_Spoox_USA5end.AAM


  • China turn 5

    –>Purchase
    2 INF (6) = 6

    –>Combat movement
    Anh: 11 INF, 5 ART --> Hop
    Yun: 1 INF --> Kwe (walk in)
    Anh: 1 INF --> Sha (walk in)
    Yun: 1 Fig --> Ksu
    Ksi: 1 INF --> Ksu
    Anh: 1 INF --> Ksu
    Anh: 1 INF --> Cha (walk in)

    –>Combat
    Hop
    A:
    DiceRolls: 6@1 10@2; Total Hits: 36@1: (2, 5, 6, 2, 2, 5)10@2: (3, 5, 2, 3, 4, 4, 3, 2, 2, 3)
    D:
    DiceRolls: 2@2; Total Hits: 02@2: (4, 5)

    Ksu
    A:
    DiceRolls: 2@1 1@3; Total Hits: 02@1: (6, 2)1@3: (4)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (5)


  • Hop twol

    Ksu round 2
    A:
    DiceRolls: 2@1 1@3; Total Hits: 12@1: (5, 5)1@3: (3)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (4)


  • Ksu twol, Chinese liberate their capital!

    –>NCM
    Ksu: 1 Fig --> Anh

    –>Placement
    Hop: 2 INF

    –>Income
    territories: 15
    no’s: 6
    total: 21

    and oh crap :(  I did not notice the Kamikaze symbol on the z35. I am terribly terribly sorry about this. Please state if you would have used Kamikazes for that fight, as I think the conditions are met for that to be possible. We can reroll the fight entirely if you want, I’m not sure what to do here. 6 Kamikazes with an offensive roll of 2. Or I can sacrifice 3 extra air units that survived that battle to offset this problem. What do you think?

    Vance_Spoox_China5end.AAM


  • No that’s OK I will use the Kamikaze’s later muahahahaha


  • allright, thanks alot :)
    Will try to finish the rest of the allies before going to sleep. Hold on.


  • UK turn 5

    –>Purchase
    UKe: 1 TT (7) + 2 StratB (24) = 31 save 2
    UKp: 3 ARM (18) save 4

    –>Combat movement
    Cau: 2 ARM, 1 INF --> Kaz
    Npr: 3 ARM --> Kaz
    Epr: 3 ARM --> Kaz
    z81: 1 DD, 1 BB, 1 CA --> z98
    Egy: 2 Fig, 1 TacB --> z98
    Mor: 1 ARM --> Alg --> Blitz Tun
    Yun: 1 INF, 2 ART --> Fic
    Shn: 1 Fig, 1 TacB --> Fic
    Shn: 1 INF --> Sia (walk in)
    Shn: 1 Fig --> z42 (defenseless TT and lands back in Shn)

    –>Combat
    Kaz
    A:
    DiceRolls: 1@1 8@3; Total Hits: 21@1: (4)8@3: (5, 5, 4, 2, 4, 5, 3, 5)
    D:
    DiceRolls: 6@2 3@3; Total Hits: 26@2: (6, 3, 5, 5, 1, 6)3@3: (6, 6, 2)

    z98
    A:
    DiceRolls: 1@2 3@3 2@4; Total Hits: 41@2: (4)3@3: (3, 6, 3)2@4: (2, 1)
    D:
    DiceRolls: 1@1; Total Hits: 01@1: (4)

    Fic
    A:
    DiceRolls: 1@1 2@2 1@3 1@4; Total Hits: 21@1: (4)2@2: (4, 5)1@3: (3)1@4: (4)
    D:
    DiceRolls: 2@2; Total Hits: 12@2: (5, 1)


  • z98 twol
    Fic twlo 1 INF

    Kaz round 2
    Kaz
    A:
    DiceRolls: 7@3; Total Hits: 27@3: (6, 5, 3, 2, 5, 6, 5)
    D:
    DiceRolls: 4@2 3@3; Total Hits: 34@2: (4, 2, 6, 3)3@3: (4, 2, 2)


  • Kaz round 3
    A:
    DiceRolls: 4@3; Total Hits: 14@3: (2, 5, 5, 4)
    D:
    DiceRolls: 2@2 3@3; Total Hits: 22@2: (6, 5)3@3: (2, 5, 1)

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