UK turn 3
–>Purchase & repair
purchase
UKe: 3 Mech (12) + 2 Fig (20) = 32 save 6
UKp: 3 ARM (18) + 1 INF (3) = 21
–>Combat movement
z106: 1 BB, 1 CV, 3 DD, 2 Fig --> z91
Uk: 1 Fig --> z91
Ind: 1 ART, 1 INF --> TT --> Eth
Cpr: 1 INF --> Npr
Cpr: 1 INF --> TT --> Ken
Con: 2 INF --> Ken
z80: 1 CA --> bombard Ken
z39: 1 BB, 1 CA --> bombard Eth
Egy: 1 Fig --> Eth
Egy: 2 INF, 1 Fig, 1 TacB --> Sud
–>Combat
z106 (you scramble)
A:
Rolls: 3@2 3@3 1@4; Total Hits: 53@2: (2, 3, 2)3@3: (2, 3, 5)1@4: (2)
D:
Rolls: 1@2 5@3 1@4; Total Hits: 41@2: (2)5@3: (6, 1, 1, 6, 4)1@4: (2)
Eth
bombard BB, CA
Rolls: 1@3 1@4; Total Hits: 11@3: (2)1@4: (6)
A:
Rolls: 2@2 1@3; Total Hits: 12@2: (3, 4)1@3: (2)
D:
Rolls: 2@2; Total Hits: 12@2: (1, 4)
Ken
bombard CA
Rolls: 1@3; Total Hits: 01@3: (6)
A:
Rolls: 3@1; Total Hits: 03@1: (4, 5, 6)
D:
Rolls: 1@2; Total Hits: 01@2: (6)
Sud
A:
Rolls: 2@1 1@3 1@4; Total Hits: 02@1: (6, 3)1@3: (5)1@4: (5)
D:
Rolls: 1@2; Total Hits: 01@2: (5)