• GERMANY 8

    PURCHASE
    $1 rebuild West Germany, 9 artillery, 6 mech, 3 infantry (70PCs)

    COMBAT MOVES
    Smolensk
    A 4 infantry from Bryansk; 11 mech, 6 armor from Belarus; 5 mech, 4 armor from Rostov
    D 4 infantry
    aDiceRolls: 20@1, 10@3; Total Hits: 920@1,: (3, 3, 1, 1, 3, 3, 3, 5, 5, 3, 1, 6, 3, 1, 4, 4, 2, 3, 3, 2)10@3: (6, 2, 6, 6, 2, 5, 2, 3, 6, 1)
    dDiceRolls: 4@2; Total Hits: 04@2: (5, 3, 4, 6)

    Normandy
    A 3 infantry from South france; 13 infantry, 8 artillery from France; 6 mech, 4 armor from West Germany, 1 fighter, 5 tac, 1 bomber from West Germany (land in Wgr)
    D 13 infantry, 13 artillery, 4 armor, 1 fighter
    aDiceRolls: 13@1, 16@2, 5@3, 6@4; Total Hits: 1313@1,: (3, 1, 2, 6, 6, 6, 3, 6, 6, 5, 1, 3, 2)16@2,: (2, 5, 5, 4, 4, 6, 4, 4, 1, 3, 6, 4, 2, 1, 3, 4)5@3,: (4, 2, 1, 4, 4)6@4: (6, 3, 4, 2, 3, 3)
    dDiceRolls: 26@2, 4@3, 1@4; Total Hits: 1426@2,: (1, 3, 5, 3, 5, 4, 1, 3, 1, 1, 6, 5, 1, 2, 4, 5, 3, 4, 1, 1, 1, 2, 1, 5, 6, 6)4@3,: (1, 3, 2, 4)1@4: (5)


  • So much for the Red Army

    Normandy2
    aDiceRolls: 15@2, 5@3, 6@4; Total Hits: 1415@2,: (6, 6, 4, 1, 2, 6, 3, 6, 3, 6, 2, 6, 4, 2, 2)5@3,: (2, 1, 5, 2, 1)6@4: (2, 3, 2, 4, 6, 3)
    dDiceRolls: 13@2, 4@3, 1@4; Total Hits: 713@2,: (4, 5, 3, 5, 2, 2, 4, 5, 2, 6, 5, 5, 6)4@3,: (2, 5, 2, 1)1@4: (2)


  • Normandy3
    So much for the Red Army

    Normandy2
    aDiceRolls: 8@2, 5@3, 6@4; Total Hits: 88@2,: (2, 1, 4, 3, 4, 5, 5, 3)5@3,: (2, 6, 3, 2, 4)6@4: (5, 6, 6, 3, 2, 3)
    dDiceRolls: 3@3, 1@4; Total Hits: 13@3,: (5, 3, 5)1@4: (6)


  • NONCOMBAT MOVES
    Planes land in France (could not reach Wger)
    1 AA from france to Normandy
    1 AA from France to West Germany
    5 mech from Karelia to Archangel
    3 infantry from South Ukraine to Bryansk
    10 armor from Volgagrad to Rostov
    1 AA from Bryansk to Smolensk
    1 AA from Bryansk to Rostov
    1 infantry from Denmark to West Germany

    MOBILIZE UNITS
    3 infantry, 3 artillery, 3 mech in Germany
    3 artillery in France
    3 artillery in South Ukraine
    3 mech in Novgorod

    Germany collect 54 (territories) + 5 (Leningrad) + 5 (Caucasus) + 5 (Norway oil) = 69

    Vance_Spoox_GER8end.AAM


  • wow, never thought you’d dare attacking me in Wfr, you have succesfully pushed back the allied landing in Normandy!
    next update will be delayed untill the weekend probably, starting new job tomorrow, so.


  • yes The Battle of the Bulge actually worked!  but it meant drawing off all of the luftwaffe from Russia for a while and blowing a whole turns income on forces for the counterattack.

    Anyway, GOOD LUCK at your new job tomorrow!! Dress nice and smile a lot LOL

    God Bless


  • Yes that was definitely nice, I thought I had this game but you just shook it up completely, Europe is far from decided.

    Russia turn 8 !!!Moscow must not fall!!!

    –>Purchase & repair

    purchase: 4 INF (12) = 12

    –>Combat movement

    Sam: 1 INF --> Novo (walk in)
    Amu: 7 INF --> Kor (walk in)
    Amu: 5 INF --> Bury

    –>Combat
    Bury

    A:
    DiceRolls: 5@1; Total Hits: 15@1: (2, 1, 6, 2, 5)
    D:
    DiceRolls: 1@3; Total Hits: 01@3: (4)


  • Bury twol

    –>NCM

    Rus: 1 INF --> Sam
    Amu: 1 AA --> Bury and Kor

    –>Placement

    Rus: 4 INF

    –>Income

    territories: 13
    no’s: 0
    total: 13 ipc in treasury

    Vance_Spoox_Rus8end.AAM


  • sigh, forgot to place my new units again

    Vance_Spoox_Rus8end.AAM


  • Moscow is probably safe until round 10 or so.  Congrats on the new job.  It is thanksgiving here in Canada and a new job is definitely something to be thankful for these days so well done!

    Anyway, J8

    PURCHASE
    3 artillery,  8 infantry, save 2 (38 IPCs)

    COMBAT MOVES
    Siberia
    A 1 infantry from Soviet Far East; bomber from Philippines (land in Soviet Far East)
    D 1 infantry
    aDiceRolls: 1@2, 1@4; Total Hits: 11@2,: (3)1@4: (3)
    dDiceRolls: 1@2; Total Hits: 01@2: (6)

    Novosibersk
    A 2 infantry from Vologda; 3 armor from Kazakhstan
    D 1 infantry
    aDiceRolls: 2@1, 3@3; Total Hits: 12@1,: (4, 4)3@3: (2, 6, 5)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Tambov
    A 3 artillery from Volgagrad; 2 fighters, 2 tac from North Persia (land in Volgagrad)
    D 1 infantry
    aDiceRolls: 3@2, 2@3, 2@4; Total Hits: 43@2,: (3, 1, 4)2@3,: (3, 2)2@4: (6, 2)
    dDiceRolls: 1@2; Total Hits: 01@2: (4)

    Samara
    A 3 infantry, 2 artillery from Kazakhstan; 1 fighter, 2 tac from North Persia (land in Volgagrad)
    D 1 infantry
    aDiceRolls: 1@1, 4@2, 2@3; 1@4; Total Hits: 31@1,: (4)4@2,: (2, 2, 4, 4)2@3;: (4, 2)1@4: (5)
    dDiceRolls: 1@2; Total Hits: 11@2: (1)


  • NONCOMBAT MOVES
    2 armor from North Persia to Volgagrad

    MOBILIZE UNITS
    3 artillery in Volgagrad
    8 infantry in Japan

    Japan collects 30 (territories) + 2 saved = 32

    Vance_Spoox_JAP8end.AAM


  • Ooops forgot to move my AA gun from Kaz to Vol

    Vance_Spoox_JAP8end.AAM



  • thanks :)

    USA turn 8

    –>Purchase & repair

    Purchase: 11 INF (33) + 8 ART (32) + 2 ARM (12) = 77
    save 1 ipc

    –>Combat movement

    z110: 1 Fig, 1 TacB --> Nor
    Hol: 1 INF --> TT --> Nor
    z110: 1 CA --> bombard Nor
    Car: 1 bomber --> SBR Japan (land Kor)
    Wus: 2 ART --> 2 TT --> Sfe

    –>Combat

    Nor
    A:
    cruiser bombard
    DiceRolls: 1@3; Total Hits: 11@3: (3)
    round 1
    DiceRolls: 1@1 1@3 1@4; Total Hits: 11@1: (6)1@3: (5)1@4: (2)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (5, 4, 3)

    Sfe
    A:
    DiceRolls: 2@2; Total Hits: 12@2: (2, 4)
    D:
    DiceRolls: 1@1; Total Hits: 11@1: (1)

    Jap
    air defense
    DiceRolls: 1@1; Total Hits: 01@1: (2)
    SBR if AA unsuccesful
    :dice 1@6:


  • Sfe twlo 1 INF

    Nor round 2
    A:
    DiceRolls: 1@1 1@3 1@4; Total Hits: 21@1: (1)1@3: (3)1@4: (6)
    D:
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Jpn SBR
    DiceRolling 1d6:
    (3)


  • Nor twol, major IC downgraded to minor

    Japan major IC receives 3 damage

    and Sfe was twlo 1 ART, not INF

    –>NCM
    z103: fleet to z118
    z110: 6 TT --> z102
    z102: 2 TT --> z101
    Bra: 3 INF, 1 Mech --> 2 TT --> z90
    Haw: all except 1 INF to Car
    Wus: 2 ART --> TT --> Haw
    Ksu: 4 Fig, 1 TacB --> Sik

    –>Placement
    Eus: 2 ARM, 8 ART
    Cus: 10 INF
    Wus: 1 INF

    –>Income
    territories: 61
    no’s: 20
    saved: 1
    total: 82

    Vance_Spoox_USA8end.AAM


  • China turn 8

    –>Purchase
    5 INF (15) + 3 ART (12) = 27
    save 0 ipc

    –>Combat movement

    Jeh: 13 INF, 5 ART --> Man
    Cha: 1 Fig --> Man

    –>Combat
    A:
    DiceRolls: 8@1 10@2 1@3; Total Hits: 48@1: (6, 2, 2, 5, 3, 2, 6, 4)10@2: (2, 6, 5, 1, 4, 3, 2, 6, 4, 1)1@3: (6)
    D:
    DiceRolls: 3@2; Total Hits: 03@2: (3, 3, 6)


  • Man twol (the factory gets destroyed right?)

    Chinese crowds cheer as they liberate the last occupied part of their homeland!!!

    –>NCM
    Man: 1 Fig --> Cha
    Sze: 1 INF --> Sik

    –>Placement
    Sik: 3 ART
    Tsi: 2 INF
    Kan: 3 INF

    –>Income
    territories: 23
    no’s: 6
    total: 29

    Vance_Spoox_China8end.AAM


  • UK turn 8

    –>Purchase & repair

    UKe: 3 StratB (36) + 2 INF (6) = 42 save 1 ipc
    UKp: 8 Mech (32) = 32 save 1 ipc

    –>Combat movement

    Egy: 5 ARM, 1 Mech, 2 Fig, 1 TacB --> Irq
    Epr: 1 ARM, 4 Fig, 2 TacB --> Cpr
    Bor: 1 ARM --> TT --> For (walk in)
    Uk: 2 StratB --> SBR Ger (land Nor)

    –>Combat

    Irq
    A:
    DiceRolls: 1@1 7@3 1@4; Total Hits: 31@1: (2)7@3: (6, 3, 6, 2, 2, 6, 4)1@4: (5)
    D:
    DiceRolls: 1@2 1@3; Total Hits: 01@2: (4)1@3: (4)

    Cpr
    A:
    DiceRolls: 5@3 2@4; Total Hits: 25@3: (6, 5, 4, 3, 4)2@4: (6, 2)
    D:
    DiceRolls: 1@2; Total Hits: 11@2: (1)

    Ger
    AA fire
    DiceRolls: 2@1; Total Hits: 02@1: (6, 2)


  • Irq twol
    Cpr holds but defenseless (pretty stupid not to send a second armor on the attack)

    Ger bombing
    :roll 2d6:

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