UK turn 6
–>Purchase & repair
UKe: 1 TT (7) + 3 INF (9) + 3 ART (12) + 2 ARM (12) = 40 save 1
UKp: 1 TT (7) + 3 ARM (18) = 25 save 2
–>Combat movement
Uk: 2 StratB --> SBR Wgr
Egy: 2 ART, 2 INF --> Gre
z98: 1 Ca, 1 BB --> bombard Gre
z81: 1 Ca --> bombard Gre
Cpr: 2 Fig, 1 TacB --> Kaz
Sik: 4 INF, 1 ART --> Kaz
–>Combat
Wgr
anti aircraft fire
Rolls: 2@1; Total Hits: 02@1: (2, 3)
Gre
A:
bombard
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 4)1@4: (3)
round 1
Rolls: 4@2; Total Hits: 24@2: (4, 2, 5, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 5)
Kaz
A:
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 43@1: (4, 4, 5)2@2: (1, 2)2@3: (1, 1)1@4: (5)
D:
Rolls: 5@2; Total Hits: 15@2: (3, 5, 4, 1, 4)