BOOM AND DOOM!
Vance vs. Spoox G40 a3
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damn Germany is becoming a monster
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Russia turn 6
–>Purchase
9 INF (27) = 27
save 1 ipc–>NCM
as per map, some walk-ins there as well but no real combat this turn–>Placement
Rus: 9 INF–>Income
territroies: 20 + 1 saved = 21please note: if you are going to assault Rus on Japan 6 (I doubt you will but you never know, just in case): I will not give my AA guns as casualties, I wish to save them for now.
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updated map here
forgot to place new units :roll: -
JAPAN 6
PURCHASE
1 aircraft carrier, 2 transports, 1 fighter, 3 infantry, 1 artillery (53IPCs)COMBAT MOVES
sz35
A 1 sub from sz43; 2 bombers, 1 tac from Phillipines to land in Japan
D 1 damaged battleship
a
Rolls: 1@2, 1@3, 2@4; Total Hits: 31@2,: (1)1@3,: (5)2@4: (2, 3)
d
Rolls: 1@4; Total Hits: 11@4: (1)Korea
A 3 mech, 1 infantry, 3 armor from Manchuria; 1 fighter from Japan to lan on carrier in sz6
D 2 infantry
a
Rolls: 2@1, 2@2, 4@3; Total Hits: 22@1,: (3, 4)2@2,: (5, 5)4@3: (5, 6, 2, 2)
d
Rolls: 2@2; Total Hits: 02@2: (3, 3)Yenisey
A 1 armor from Evenkiskiy; 1 fighter, 1 tac from Novosibersk to land in Novosibersk
D 1 infantry
a
Rolls: 2@3, 1@4; Total Hits: 22@3,: (2, 3)1@4: (5)
d
Rolls: 1@2; Total Hits: 01@2: (4)Urals
A 1 armor from Kansu; 1 infantry, 1 tac from Novosibersk to land in Novosibersk
D 1 infantry
a
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (4)
d
Rolls: 1@2; Total Hits: 01@2: (6)Timguska
A 1 armor from Kansu; 1 infantry, 1 tac from Novosibersk to land in Novosibersk
D 1 infantry
a
Rolls: 1@3, 1@4; Total Hits: 11@3,: (6)1@4: (4)
d
Rolls: 1@2; Total Hits: 01@2: (3)Vologda
A 1 armor from Kansu; 1 infantry, 1 tac from Novosibersk to land in Novosibersk
D 1 infantry
a
Rolls: 1@3, 1@4; Total Hits: 21@3,: (3)1@4: (3)
d
Rolls: 1@2; Total Hits: 01@2: (4)Stalingrad
A 1 infantry from Samara; 2 armor from Kazakhstan; 2 fighters, 1 tac from Novosibersk (to land in novosibersk)
D 1 infantry
a
Rolls: 1@1, 4@3, 1@4; Total Hits: 21@1,: (5)4@3,: (4, 6, 5, 2)1@4: (1)
d
Rolls: 1@2; Total Hits: 11@2: (2) -
NONCOMBAT MOVES
4 infantry, 1 artillery, from Novosibersk to Kazakhstan
5 infantry, 2 artillery from Kansu to Tsinghai
2 infantry from Jaoan to Korea via transport in sz6MOBILIZE UNITS
1 aircraft carrier, 2 transports in sz6; 2 infantry, 1 artillery in manchuria; 1 infantry in JapanJapan collects 42 (territories)
Big Bad Banzai charge through central asian republics. Go USA
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still deciding on what to purchase with USA, but to save some time: I will attack z6 with the air force on Guam and the carrier based fighters in z26 (total 7 Figs and 2 TacB) need scramble orders (1 possible TacB), no warships will participate in the battle or enter sz6.
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Scrambo!
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You sure there are that many planes? i see 1 fgt, 1 tac in sz26
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oh wait i see them in guam. ignore me.
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USA turn 6
–>Purchase & repair
Purchase: 8 TT (56) + 3 ART (12) + 1 INF (3) = 71
0 ipc left–>Combat movement
Gua: 6 Fig, 1 TacB --> z6
z26: 1 Fig, 1 TacB --> z6
Que: 1 ARM, 1 ART --> 2 TT --> Cel
z91: 2 INF, 2 ART in TT --> Wfr
z109: 1 CA --> Wfr bombard–>Combat
z6
A:
Rolls: 7@3 2@4; Total Hits: 77@3: (1, 1, 2, 3, 6, 5, 3)2@4: (4, 4)
D: you scramble
Rolls: 1@2 1@3 1@4; Total Hits: 21@2: (3)1@3: (3)1@4: (1)Cel
A:
Rolls: 1@2 1@3; Total Hits: 11@2: (1)1@3: (5)
D:
Rolls: 2@2; Total Hits: 12@2: (4, 2)Wfr
A:
Cruiser bombard
Rolls: 1@3; Total Hits: 01@3: (4)
round 1
Rolls: 4@2; Total Hits: 14@2: (6, 6, 6, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
z6 twlo 2 Fig
Cel round 2
A:
Rolls: 1@3; Total Hits: 01@3: (4)
D:
Rolls: 1@2; Total Hits: 01@2: (4)Wfr round 2 (you lost only AA gun)
A:
Rolls: 4@2; Total Hits: 14@2: (4, 4, 4, 1)
D:
Rolls: 1@2; Total Hits: 01@2: (5) -
Wfr twol
Cel continued, first hit
A:
Rolls: 10@3; Total Hits: 710@3: (2, 3, 6, 4, 1, 2, 2, 1, 1, 6)
D:
Rolls: 10@2; Total Hits: 510@2: (6, 3, 2, 6, 1, 3, 2, 1, 2, 5) -
Cel twlo 1 ART
–>NCM
z6: 4 Fig, 1 TacB --> Ksu
z6: 1 Fig, 1 TacB --> z16
z26: 1 CV, 2 DD --> z16
z109: fleet to z105
Cus: 6 ART + Eus 6 INF --> 6 TT --> z104–>Placement
Wus: 3 ART, 1 INF
z10: 4 TT
z101: 4 TT–>Income
territories: 53
no’s: 20
total: 73 -
oops, forgot the NCM of the bomber in Australia, it moves to Carolines
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China turn 6
–>Purchase
7 INF = 21–>Combat movement
walk in Sui from Cha–>NCM
as per map–>Placement
Cha: 7 INF–>Income
territories: 18
no’s: 6
total: 24 -
UK turn 6
–>Purchase & repair
UKe: 1 TT (7) + 3 INF (9) + 3 ART (12) + 2 ARM (12) = 40 save 1
UKp: 1 TT (7) + 3 ARM (18) = 25 save 2–>Combat movement
Uk: 2 StratB --> SBR Wgr
Egy: 2 ART, 2 INF --> Gre
z98: 1 Ca, 1 BB --> bombard Gre
z81: 1 Ca --> bombard Gre
Cpr: 2 Fig, 1 TacB --> Kaz
Sik: 4 INF, 1 ART --> Kaz–>Combat
Wgr
anti aircraft fire
Rolls: 2@1; Total Hits: 02@1: (2, 3)Gre
A:
bombard
Rolls: 2@3 1@4; Total Hits: 12@3: (4, 4)1@4: (3)
round 1
Rolls: 4@2; Total Hits: 24@2: (4, 2, 5, 2)
D:
Rolls: 2@2; Total Hits: 12@2: (2, 5)Kaz
A:
Rolls: 3@1 2@2 2@3 1@4; Total Hits: 43@1: (4, 4, 5)2@2: (1, 2)2@3: (1, 1)1@4: (5)
D:
Rolls: 5@2; Total Hits: 15@2: (3, 5, 4, 1, 4) -
Gre twlo 1 INF
Wgr
bombers proceed the bombing:roll 2d6:
Kaz round 2
A:
Rolls: 2@1 2@2 2@3 1@4; Total Hits: 32@1: (3, 1)2@2: (5, 3)2@3: (5, 3)1@4: (1)
D:
Rolls: 1@2; Total Hits: 11@2: (2) -
Kaz twlo 2 INF
Wger bombing
Rolling 2d6:
(2, 6) -
IC in Wger receives 8 damage markers
–>NCM
Uk: 3 INF, 2 ART, 1 ARM, 2 Fig --> Wfr
Wger: 2 bomber --> Uk
z98: 1 DD --> z99
Gib: 1 Fig --> Wfr
rest as per mapplacement
as per map
–>Income:
UKe: 36 + 5 + 1 = 42
UKp: 18 +5 + 2 = 25 -
ANZAC turn 6
purchase
1 minor ic (12) + 2 ARM (12) = 24
save 1combat movement
Nsw: 2 INF, 1 ARM, 1 ART –> TT --> Jav
z54: Cruiser bombard Jav
z54: 2 Fig --> Javcombat
Jav
A:
bombard
Rolls: 1@3; Total Hits: 01@3: (4)
round 1
Rolls: 1@1 2@2 3@3; Total Hits: 31@1: (2)2@2: (1, 1)3@3: (4, 2, 6)
D:
Rolls: 2@2; Total Hits: 22@2: (2, 2)





