Moving. Should be able to go by Wednesday.
11L '41 LL(allies +9) vs EB(axis) Game 3
-
America turn 14
Purchase
44 IPC
8 infantry
4 tanksCombat Moves
FRA (5 tanks) v infantry (WAF), infantry (GIB) using Z17 transport unloading in Z7, infantry, tank (ALG) using Z7 transport unloading in Z7, 3 fighters (Z5), 2 fighters (Z7), 2 fighters (Z17), 2 fighters (Z12), bomber (GBR), 4 bombers (ALG)
WCA (2 infantry) v 13 infantry, 2 tanks (WUS), fighter (ECA)dice
FRA
A - 3 infantry, tank, 9 fighters, 5 bombers
Rolls: 3@1 10@3 5@4; Total Hits: 83@1: (6, 2, 4)10@3: (3, 5, 5, 3, 6, 6, 1, 3, 4, 2)5@4: (5, 4, 4, 2, 5)
D - 5 tanks
Rolls: 5@3; Total Hits: 25@3: (3, 2, 4, 4, 4) -
FRA taken with infantry, tank, 9 fighters, 5 bombers
ECA
A - 13 infantry, 2 tanks, fighter
Rolls: 13@1 3@3; Total Hits: 213@1: (6, 6, 5, 6, 6, 1, 4, 5, 1, 2, 3, 2, 2)3@3: (5, 5, 4)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (3, 6) -
I’ll take it.
ECA taken with 13 infantry, 2 tanks, fighter
Noncombat Moves
fighter from WCA to WUS
ac from Z17 to Z7
14 transports, 6 destroyers, 2 ac from Z12 to Z7
3 fighters from FRA to Z5
6 fighters from FRA to Z7
2 fighters from Z12 to Z7
AA gun from CUS to WCA
17 infantry, 17 tanks from ALG to GBRMobilize
6 infantry, 4 tanks in WUS
2 infantry in EUSIncome
41 + 10 NO = 51
-
LL where would you like your bmbs?
-
GBR
-
Ger19
50 buys 2ftr 2bmb 2infcombat
Fra - 4inf 15arm Ita
sz5 - 8ftr 2bmb GerFra
Rolls: 4@1 15@3; Total Hits: 74@1: (1, 3, 6, 5)15@3: (5, 1, 3, 6, 2, 6, 4, 5, 1, 6, 2, 6, 4, 4, 2)
Rolls: 1@1 1@3; Total Hits: 01@1: (4)1@3: (5) -
Fra twol
sz5
Rolls: 8@3 2@4; Total Hits: 88@3: (5, 1, 5, 3, 1, 2, 1, 1)2@4: (4, 4)
Rolls: 4@2 7@4; Total Hits: 64@2: (6, 1, 3, 1)7@4: (6, 5, 4, 1, 4, 6, 1) -
OOL?
-
hahahha, you can’t be serious. how do you rig these dice? it has literally gone on for the entire game. :lol: :lol: glad this game doesn’t matter because it’s been ridiculous. Maybe I made a mistake that time though, the US carrier and two more fighters could have been moved into Z5 but still your attack roll was too good and you may have still tried it. I wanted to get you to attack the fleet and maybe get a big positive roll for me, for once.
lose destroyer, hit to battleship, 2 ac, 3 british and 1 american fighter
-
sz5 rd2
Rolls: 2@3 2@4; Total Hits: 32@3: (1, 3)2@4: (6, 4)
Rolls: 1@2 3@4; Total Hits: 21@2: (4)3@4: (1, 6, 4) -
I guess you will keep the bb?
sz5 rd3
Rolls: 2@4; Total Hits: 12@4: (2, 5)
Rolls: 1@4; Total Hits: 01@4: (5) -
sz5 cwlo 8ftr
noncombat
2bmb sz5 - Ger
1aa Ita - Fra
8arm 1aa Pol - Gerbuild
2bmb 2ftr 2inf Gercollect
30 + 15 = 45 -
you do realize you were only about 15% to win that battle right? and you came away with TWO bombers. boy are you hot my son.
-
I was expecting to lose everything and you have 4 units remaining which I would have attacked with 9 Jap aircraft. It worked out better than I expected :wink:
-
Soviets fly one fighter to WCA and one fighter to WCA. submarine goes to Z11.
I will continue to play this one so you can enjoy it :-D just don’t get used to such great dice, although the way this game has gone I can’t really blame you. :roll:
what nightmarish luck.
-
yes i know the 1-2 punch was supposed to knock out the fleet but it should have taken MUCH more of your planes out from both powers. :lol:
-
I look forward to playing you again in the 2012 league. just cool those dice off a bit first :lol:
-
Jap19
92 buys 6bmb 2ftrcombat
Gbr - SBR 1bmb Ger
SAf - 1inf Mad via 1trn sz28
Cng + FEq - 1arm EAf
Alg - 1inf Lib
Rho - 5arm EAf
Fin - 4inf 2arm KarGbr AA
Rolls: 1@1; Total Hits: 01@1: (6) -
Gbr damage
Rolling 1d6:
(4) -
4 damage Gbr
Rho
Rolls: 5@3; Total Hits: 05@3: (6, 5, 5, 5, 6)
Rolls: 1@2; Total Hits: 01@2: (4)





