cool, thx for letting me know!
and considering in-game: I am both excited and doubting, too, how this different round 1 will play out
Ger15
45 buys 5inf 5arm save 5
combat
Gbr - SBR 2bmb Ger
Gbr AA
Rolls: 2@1; Total Hits: 02@1: (2, 3)
damage Gbr
Rolling 2d6:
(2, 3)
5 damage Gbr
noncombat
8arm Pol - Kar
8arm Ger - Pol
build
5inf 5arm Ger
collect
30 + 15 + 5 saved = 50
hold on a sec, i think i want those fighters elsewhere.
Yeah, fighters to ALG instead of EGY.
Jap15
82 buys 5inf 12arm 1trn
combat
Gbr - SBR 1bmb Ger
Egy - 1inf Per via 1trn sz37 to sz34
Eaf - 1arm Bur 1inf Per via 1trn sz37 to sz34
Haw - 1inf Nze via 1trn sz42 to sz53
Wca - 2inf via 1trn sz52 to sz65
Ala - 2inf Jap via 1trn sz62 to sz64
Nor - 1arm Kar
Fin - 1arm Kar
Gbr AA
Rolls: 1@1; Total Hits: 11@1: (1)
1bmb down
noncombat
1inf Sol - Sum via 1trn sz46 to sz38
1ac 2ftr 1dd sz46 - sz38
3ac 6ftr 1cru 1bb sz46 - sz53
6dd 3ac 6ftr sz52 - sz53
6arm Mos - Kar
4arm Cau - Per
3arm Ind - Per
1arm Bur - Per
1aa Mos - Bel
build
2inf Kar
1inf 2arm Ind
4arm Mos
4arm Cau
2arm Bur
2inf Sum
1trn sz38
collect
74 +15 = 89
Britain turn 15
Purchase
31 IPC
3 repair
5 infantry
fighter
save 3 IPC
Combat Moves
NWY (tank) v 2 infantry (GBR) unload Z5, fighter (Z5), *support shot with battleship
FIN (tank) v 2 infantry (GBR), fighter (Z5)
EGY (infantry) v 3 infantry, 3 artillery, 4 tanks (TRJ)
dice
NWY
A - 2 infantry, fighter, battleship
Rolls: 2@1 1@3 1@4; Total Hits: 12@1: (3, 2)1@3: (4)1@4: (1)
D - tank
Rolls: 1@3; Total Hits: 11@3: (2)
:-(
NWY taken with infantry, fighter
FIN
A - 2 infantry, fighter
Rolls: 2@1 1@3; Total Hits: 22@1: (1, 6)1@3: (2)
D - tank
Rolls: 1@3; Total Hits: 01@3: (6)
FIN taken with 2 infantry, fighter
EGY
A - 3 infantry, 3 artillery, 4 tanks
Rolls: 6@2 4@3; Total Hits: 16@2: (6, 6, 5, 1, 4, 4)4@3: (4, 6, 4, 5)
D - infantry
Rolls: 1@2; Total Hits: 11@2: (1)
:-( seriously man, I don’t know what it has been about this game and the dice.
EGY taken with 2 infantry, 3 artillery, 4 tanks
Noncombat Moves
fighter from NWY, fighter from FIN to Z5
destroyer from Z19 to Z9
Mobilize
5 infantry, fighter in GBR
Income
29 + 3 saved = 32
Italy15
12 buys 2arm save 2
combat
none
noncombat
4inf Ita - Fra
build
2arm Ita
collect
12 + 2 = 14
America turn 15
Purchase
84 IPC
9 infantry
AA gun
save 51 IPC
Combat Moves
WCA (2 infantry) v 3 infantry (WUS), 11 infantry (WCA), 5 tanks, 7 fighters, 4 bomber (WUS)
Z65 (transport) v fighter (WUS)
Z64 (transport) v bomber (WUS)
Z34 (2 transports) v fighter (TRJ)
dice
WCA
A - 14 infantry, 5 tanks, 7 fighters, 4 bombers
Rolls: 14@1 12@3 4@4; Total Hits: 1114@1: (6, 2, 1, 5, 2, 4, 6, 4, 4, 1, 4, 2, 5, 4)12@3: (6, 3, 3, 6, 6, 6, 5, 3, 2, 1, 4, 3)4@4: (3, 6, 1, 3)
D - 2 infantry
Rolls: 2@2; Total Hits: 02@2: (5, 6)
not 2/2, that’s a nice improvement :lol:
WCA taken with 14 infantry, 5 tanks, 7 fighters, 4 bombers
Noncombat Moves
9 infantry from EUS to ALG
5 transports from Z10 to Z12
6 destroyers, 3 ac from Z19 to Z12
transport, ac from Z19 to Z22
2 infantry from EUS to BRA
transport from Z10 to Z18
AA gun from LIB to ALG
16 infantry, 18 tanks, AA gun from TRJ to EGY
fighter from Z34 to EGY
fighter from Z65, bomber from Z64 to WUS
6 fighters from WCA to WUS
AA gun from WUS to WCA
4 bombers from WCA to WAF
fighter from WCA to Z12
Mobilize
9 infantry, AA gun in WUS
Income
35 + 5 NO + 51 saved = 91
Ger16
50 buys 1ftr 1bmb 2arm 6inf
combat
Gbr - SBR 2bmb Ger
Fin - 8arm Kar, 3ftr Ger
Gbr AA
Rolls: 2@1; Total Hits: 12@1: (5, 1)
1bmb down
Damage Gbr
Rolling 1d6:
(1)
1 damage Gbr
Fin
Rolls: 9@3; Total Hits: 49@3: (3, 5, 2, 4, 3, 1, 5, 6, 4)
Rolls: 2@2; Total Hits: 12@2: (5, 2)
should have been 11@3 but oh well
Fin twlo 1arm
noncombat
1bmb Gbr - Ger
3ftr Fin - Ger
8arm Pol - Kar
6arm Ger - Pol
build
1bmb 1ftr 6inf 2arm Ger
collect
32 + 15 = 47