Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsTournament game nr 6 I rock vs Mrzcion A2, +3ipc to Axis
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Hey i rock
I go with +3 IPC, +1 inf to Japan in KwangsiGermany purchase:
1 sub, 1 dstr, 1 carCM:
sz 117 to 106, 118+124 to 111, 103+108 to 110, 113(bb+cc) to 112
3 inf (S Ger)2 inf (hungary)1inf (Romania) 3 armour fr pol, hun and Rma, all to yugo
3 inf + 3 tanks fr Holland to W france
ftr fr hol, 2 ftr + 2 tac to W ger all to 110
tac fr pol to 112
ftr fr nor, tac fr W ger,bmb fr Ger all to 111
ftr fr hun, tac from Ger to Paris
rest of land units fr Hol + W ger to Paris -
so you need to decide if and were you want to scramble (110 and 111)
after that i will start the combats in seazonesuntil then i will do the remainder of the land combats
R1
W france:
attacker
Rolls: 3@1 3@3; Total Hits: 13@1: (2, 6, 3)3@3: (5, 5, 2)defender:
Input ErrorThere was an error in your dice throw: “2@” is not correct syntax.R1
Paris
attacker
Rolls: 5@1 6@2 3@3 1@4; Total Hits: 45@1: (4, 4, 3, 3, 3)6@2: (5, 5, 4, 1, 2, 2)3@3: (5, 4, 5)1@4: (2)defender
Rolls: 9@2 2@3 1@4; Total Hits: 29@2: (2, 4, 4, 4, 4, 5, 5, 4, 4)2@3: (4, 6)1@4: (3)R1
Yugo
attacker
Rolls: 6@1 3@3; Total Hits: 36@1: (1, 4, 1, 3, 2, 5)3@3: (5, 5, 1)defender
Rolls: 5@2; Total Hits: 05@2: (3, 4, 5, 4, 5) -
must have made a typo in the W france, so i will redo your roll
R1
W france
Rolls: 2@2 1@3 1@4; Total Hits: 02@2: (4, 3)1@3: (6)1@4: (6) -
R2
W france
attacker
Rolls: 3@1 3@3; Total Hits: 13@1: (5, 4, 6)3@3: (3, 4, 5)defender
Rolls: 1@2 1@3 1@4; Total Hits: 11@2: (5)1@3: (4)1@4: (2)R2
parisattacker
Rolls: 3@1 6@2 3@3 1@4; Total Hits: 53@1: (4, 1, 1)6@2: (3, 6, 5, 1, 6, 4)3@3: (1, 4, 4)1@4: (2)defender
Rolls: 5@2 2@3 1@4; Total Hits: 15@2: (5, 4, 6, 4, 3)2@3: (3, 5)1@4: (6)R2
yugoattacker
Rolls: 6@1 3@3; Total Hits: 36@1: (1, 4, 3, 6, 1, 1)3@3: (5, 5, 4)defender
Rolls: 2@2; Total Hits: 12@2: (1, 3) -
R3
W france
attacker
Rolls: 2@1 3@3; Total Hits: 12@1: (5, 2)3@3: (5, 1, 6)defender
Rolls: 1@3 1@4; Total Hits: 11@3: (5)1@4: (2)R3
Paris
attacker
Rolls: ; Total Hits: 02@1 6@2 3@3 1@4:defender
Rolls: 2@3 1@4; Total Hits: 32@3: (2, 1)1@4: (4)yugo taken with 5 inf and 3 armour
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R4
W france
attacker
Rolls: 1@1 3@3; Total Hits: 21@1: (6)3@3: (6, 2, 3)defender
Rolls: 1@4; Total Hits: 11@4: (2)R4
Paris
attacker
Rolls: 5@2 3@3 1@4; Total Hits: 25@2: (1, 4, 5, 5, 6)3@3: (5, 6, 3)1@4: (6)defender
Rolls: 2@3 1@4; Total Hits: 12@3: (1, 5)1@4: (5) -
R5
paris
attacker
Rolls: 4@2 3@3 1@4; Total Hits: 54@2: (1, 2, 5, 5)3@3: (1, 3, 5)1@4: (4)defender
Rolls: 1@4; Total Hits: 11@4: (3)W france taken with 3 armour
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Paris taken with 2 art, 2 arm, 1 ftr, 1 tac
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and here’s a map of how it looks so far…
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zcion im not scrambiling for 111 but i am for 110.
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too bad my fighter in w fr died he hit ever shot :-o !
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im scrambling all fighter from england to sea zone 110 just in ase i wasnt clear.
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rgr,
R1
110
attacker (subs first, just incase of 2 hits ^^)
Rolls: 2@2; Total Hits: 12@2: (4, 1)rest of attack
Rolls: 3@3 2@4; Total Hits: 33@3: (2, 1, 6)2@4: (2, 6) -
R1
110
so total of 4 hits, from attackerdefender
Rolls: 1@3 4@4; Total Hits: 21@3: (1)4@4: (6, 3, 5, 5)R1
111attacker
Rolls: 2@2 1@3 2@4; Total Hits: 32@2: (4, 6)1@3 : (3)2@4: (4, 2)defender
Rolls: 1@2 1@4; Total Hits: 01@2: (4)1@4: (5) -
nice round for me ;P
111 taken with no casulties to Ger, 110 is alittle more spicy,
i loose 2 subs, you loose 1 cc, 1 french ftr, and either 1 bb or 1 dmg bb and 1 ftr…
i intent to carry on in order to sink the BB, so in my view it would be best for you if you loose the BB, so thats how iam doing it, if you are of a different opinion, iam sure we can come to an agreement. -
R2
110
attacker
Rolls: 3@3 2@4; Total Hits: 13@3: (6, 5, 1)2@4: (5, 5)defender
Rolls: 2@4; Total Hits: 22@4: (4, 3)R1
112
attacker
Rolls: 2@3 1@4; Total Hits: 22@3: (4, 3)1@4: (4)defender
Rolls: 2@3; Total Hits: 12@3: (4, 3)R1
106
attacker
Rolls: 1@2; Total Hits: 11@2: (1)defender
Rolls: 1@2; Total Hits: 11@2: (2) -
106 uk survives with 1 trans
112 taken with 1 dmg bb, 1 cc and 1 tacR3
110
attacker
Rolls: 2@3 1@4; Total Hits: 12@3: (2, 5)1@4: (5)defender
Rolls: 1@4; Total Hits: 11@4: (2) -
110 taken with 2 tac
NCM:
2 inf fr norway to finland
1 inf fr rma to bulgaria
2 inf fr Denmark to norway, trans ends in sz 112
S ger to hun
Ger to Pol (inc aa)
tac fr paris to S italy
ftr fr 111 to 112
tac in 112 stays
rest of air lands W gerDeployment:
new units in sz 112Ipc
30+21+19=70 -
darn it, always forget the map ^^
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Battle at 110 didn’t go as expected, i thought you’d with draw after round 1, but I didnt get enough hits.





