Game History
Round: 3 Purchase Units - Americans Americans buy 1 fighter, 4 infantry and 2 transports; Remaining resources: 0 PUs; Combat Move - Americans Turning on Edit Mode EDIT: Turning off Edit Mode 1 destroyer and 1 submarine moved from British Convoy 2 Sea Zone to Strait of Gibraltar Sea Zone 1 destroyer moved from Denmark Strait Sea Zone to Soviet Convoy Sea Zone 1 bomber moved from United Kingdom to Soviet Convoy Sea Zone 1 fighter moved from Finland to Soviet Convoy Sea Zone 1 artillery and 1 infantry moved from United States to U.S. Eastern Coast Sea Zone 1 artillery, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 artillery and 1 infantry moved from South Atlantic Sea Zone to Morocco Americans take Morocco from Germans Combat - Americans Turning on Edit Mode EDIT: Removing units owned by Germans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Americans from Strait of Gibraltar Sea Zone: 1 submarine EDIT: Removing units owned by Germans from Soviet Convoy Sea Zone: 2 submarines EDIT: Removing units owned by Russians from Soviet Convoy Sea Zone: 1 submarine EDIT: Changing ownership of Soviet Convoy Sea Zone from Germans to Russians EDIT: Turning off Edit Mode Battle in Soviet Convoy Sea Zone Americans attack with 1 bomber, 1 destroyer and 1 fighter Battle in Strait of Gibraltar Sea Zone Americans attack with 1 destroyer Non Combat Move - Americans 1 aaGun and 5 infantry moved from United States to U.S. Eastern Coast Sea Zone 4 infantry and 2 transports moved from U.S. Eastern Coast Sea Zone to Atlantic Sea Zone 4 infantry moved from Atlantic Sea Zone to United Kingdom 1 aaGun, 1 infantry and 1 transport moved from U.S. Eastern Coast Sea Zone to South Atlantic Sea Zone 1 aaGun and 1 infantry moved from South Atlantic Sea Zone to Morocco 1 fighter moved from United Kingdom to Norway 1 bomber moved from Soviet Convoy Sea Zone to United Kingdom 1 fighter moved from Soviet Convoy Sea Zone to Norway Place Units - Americans 1 fighter and 4 infantry placed in United States 2 transports placed in U.S. Eastern Coast Sea Zone Turn Complete - Americans Americans collect 41 PUs; end with 41 PUsNothing to see here(Axis) vs. JamesAleman(Allies)
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G3:
Buy (49):
1DD(8)
1Sub(6)
1Inf(3)
8Art(32)Declare War on Russia
Declare War on USACM:
1Inf Tr Z98>>Syr walk in
1Inf Fin>>Kar walk in
1Inf Pol>>Bal walk in
1Inf Pol>>Epl walk in
1Sub Z113, 1Bmb, 1Fgt, 1Tac WGer>>Z114
1DD Z113, 1Fgt, 2Tac WGer>>Z125
1Sub Z106>>Z101 -
forgot to post but is on the map:
1Inf Fin>>Vyb walk in
Vyb twol
Syr twol
Kar twol
Bal twol
Epl twolZ114:
Attacker (1Sub, 1Bmb, 1Fgt, 1Tac):
Rolls: 1@2 1@3 2@4; Total Hits: 31@2: (4)1@3: (2)2@4: (3, 3)
Defender (1BB):
Rolls: 1@4; Total Hits: 11@4: (1)Z125:
Attacker (1DD, 1Fgt, 2Tac):
Rolls: 1@2 2@3 1@4; Total Hits: 41@2: (1)2@3: (1, 3)1@4: (2)
Defender (1Sub):
Rolls: 1@1; Total Hits: 01@1: (2)
Z101:
Attacker (1Sub):
Rolls: 1@2; Total Hits: 11@2: (1)
Defender(1DD, 2Subs):
Rolls: 2@1 1@2; Total Hits: 12@1: (1, 5)1@2: (3) -
Z114 cwlo 1Sub
Z125 cwol
Z101 Sub lost disregard the hit because a Sub hit with a Sneakattack
that last battle was just screwin around because that Sub was a lost cause anyway. -
NCM:
5Inf, 1Art Fin>>Kar
1AAGun Pol>>Bal
1 Inf, 1Art Nor, 1Art, 2Tnk, WGer, 3Inf, 1Art Ger, 1Inf Fin>>5Tr, 1BB, 1CA, Z113, Z115>>Bal
1Tnk Yugo>>Tr Z97
6Inf Pol, 12Inf, 7Art, 3Tnk, 1AAGun Rom, 2Tnk, 1Mec Yugo>>Epl
all planes Z125, Z114, SIta>>WGerPlace:
1Inf, 1Art Fra
1Art WGer
1DD, 1Sub Z114
6 Art RomCollect:
43TT+5NO=48ICP -
I just noticed that the UK-Europe NO for having intact territories is still marked could you remve if you don’t manage to restore your territories. You will get the No German Sub NO though
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Looks like I have to stop playing in Asia and welcome our German guests to a few sleigh rides in our scenic snowscapes, welcome to Winter in Russia ;)
USSR turn 2: “Winter Maneuvers”
Production: 36
9 artillery=36
Non Combat moves:
To Sam: 5 mech,2arm-Sik; 2ftr,tac-Yun
To Tam: inf-Vol
To Sukr: 3 inf-Nukr
To Bry: 5inf,5art,aagun-Nukr; 3art-Sukr; 5inf-Bel; 5inf,5art-Rus
To Rus: aagun-BryPlacement:
Sukr: 3 artillery
Rus: 6 artilleryCollection: 29
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Updated map, showing US with Major Factories and NO’s currently able to obtain-unless Japan disrupts them.
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Oh Russia will attack the Sub, DD as its dead anyway…forgot about that
Rolls: 1@2; Total Hits: 01@2: (4)
Rolls: 1@1 1@2; Total Hits: 01@1: (3)1@2: (4) -
Rolls: 1@2; Total Hits: 01@2: (6)
Rolls: 1@1 1@2; Total Hits: 01@1: (2)1@2: (3) -
10 rolls, from left to right count if my sub hits twice before one of yours hits, I win ;)
attacking sub:
Rolls: 10@2; Total Hits: 510@2: (6, 6, 2, 4, 2, 2, 1, 1, 3, 3)
defending sub:
Rolls: 10@1; Total Hits: 110@1: (6, 1, 6, 4, 6, 4, 2, 5, 6, 2)
defending destroyer:
Rolls: 10@2; Total Hits: 510@2: (3, 2, 6, 2, 2, 1, 1, 6, 3, 5) -
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Ok doing Japan now.
Will do my best to disturb those NO’s^^.
At first I thought I could rech your Southern Fleet but it shouldn’t be^^ -
J3:
Buy(50):
2 MiC (24)
2 Tr (14)
1 DD (8)
1 Inf (3)
Save 1Declare War on USA
CM:
1Inf Yak>>Yen walk in
1Inf, 1Art Man via Tr Z19>>Z21>>Gua walk in
2Inf Jap via Tr Z6>> Z26>>Haw walk in
1Inf Kor, 1Art Jap via Tr>>Z6>>Z25 walk in
2Inf Car via Tr Z33>>Z43 Bor walk in
2Inf Car via Tr Z33>>Z44 Cel walk in
1Inf Hop>>Kwe walk in
1Inf, 1Art>>She walk in
2 Inf Sui, 2Bmb Ksi>>Kan
1 Sub Z33>>Z54 sink Tr
1DD Z20 1Sub, 1Fgt, 1Tac Z33>>Z46
2Inf, 2Fgt, 1Tac Ksi>>Hun
2Inf Hon, 3Fgt, 1Tac, Ksi>>Kwa
1Inf Pau, 1Art Car via Tr Z33, 1Inf Hon, 1Art Ksi via Tr Z20, 1Fgt, 1Tac Z20, 1Fgt, 1Tac Z33, 2BB, 1CA Z6 bombard>>Phi -
Yen, Gua, Haw, Mid (forgot to type the Name of the Island but the Rest of the Move is there and it is on the map), Bor, Cel, Kwe, She (forgot to type that they came from Hop) twol
Z54 cwolCombat:
Sui:
Attacker (2Inf, 2Bmb):
Rolls: 2@1 2@4; Total Hits: 22@1: (6, 6)2@4: (1, 2)
Defender (2Inf):
Rolls: 2@2; Total Hits: 02@2: (5, 6)Z46:
Attacker (1Sub, 1DD, 1Fgt, 1Tac)
Rolls: 2@2 1@3 1@4; Total Hits: 32@2: (3, 1)1@3: (1)1@4: (2)
Defender (1DD):
Rolls: 1@2; Total Hits: 01@2: (3)Hun:
Attacker (2Inf, 2Fgt, 1Tac):
Rolls: 2@1 2@3 1@4; Total Hits: 22@1: (1, 3)2@3: (5, 1)1@4: (6)
Defender (1Inf):
Rolls: 1@2; Total Hits: 01@2: (5)Kwa:
Attacker (2Inf, 3Fgt, 1Tac):
Rolls: 2@1 3@3 1@4; Total Hits: 22@1: (5, 3)3@3: (6, 6, 3)1@4: (1)
Defender (1Art):
Rolls: 1@2; Total Hits: 01@2: (3)Phi:
Attacker (2Inf, 2Art, 2Fgt, 1CA, 2Tac, 2BB):
Rolls: 4@2 3@3 4@4; Total Hits: 74@2: (5, 6, 2, 4)3@3: (3, 5, 1)4@4: (3, 4, 1, 4)
Defender (2Inf):
Rolls: 2@2; Total Hits: 22@2: (2, 1) -
I don’t see the battle for Kan listed
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Nevermind its listed as Sui no biggy
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First Battle was Kan wrote it wrong.
Z46 cwol
Kan twol
Kwa twol
Hun twol
Phi twlo 2 InfNCM:
1Inf Sak, 1Tnk Sfe>>Amu
1CV, 1DD Z6, 1Fgt, 1Tac Phi>>Z35
1DD Z33>>Z50
1AAGun Jeh>>Anh
2CV Z33, 1CV, 1CA Z20, 1Fgt, 1Tac Phi, 2Fgt Kwa, 1Fgt, 1Tac, Z46>>Z43
1DD Z31, 1DD Z26>>Z16
1Mec Ksu, 2Bmb Kan, 2Fgt Hun>>Hop
1 Tac, Hun, 1Fgt, 1Tac, Kwa, 1Fgt, 1Tac Jap, 1Inf Ksu>>KsiPlace:
1 MiC Hon
1 MiC Ksu
1 Inf Jap
1 DD, 2Tr Z6Collect 53TT+10NO+1Sav=64ICP
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WoW that took forever. I adjusted the USSR Income and the American NOs I prevented and am pretty surewill stay prevented during Americas Turn.
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Since you didn’t post America I’d like to add a NCM from Japan.
1Fgt, 1Tac Amu>> Ksi
Adjusted map
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USA turn 3: This date shall live in infamy! It is a day, the US will make Japan regret :-D Hopefully
Production: 52
2 Transports, Destroyer=22
2 Bombers =24
1 Sub=6Combat Moves:
DOW against Italy! For not having better sense then to link up with these 2 aggressors.
To z25: dd-z30 autokill transport
To z26: ca-z30 autokill transport
To z50: dd-z30; 4bmbrs-Wus vs DD
To z46: sub,5ftr,tac-z30; ftr-z63 vs sub, dd
To z54: 3 cv,sub-z30; bb,cv,2ca,dd-z63 vs subz50: dd,4bmbr vs dd
Rolls: 1@2 4@4; Total Hits: 41@2: (2)4@4: (4, 3, 4, 5)
Rolls: 1@2; Total Hits: 01@2: (3)
z46: sub,6ftr,tac vs sub, dd
Rolls: 1@2 6@3 1@4; Total Hits: 31@2: (5)6@3: (5, 1, 5, 1, 6, 2)1@4: (5)
Rolls: 1@1 1@2; Total Hits: 01@1: (4)1@2: (5)
z54: 4cv,sub,dd,2ca,bb vs sub
Rolls: 2@2 2@3 1@4; Total Hits: 22@2: (3, 4)2@3: (1, 6)1@4: (2)
Rolls: 1@1; Total Hits: 01@1: (3)





