Nothing to see here(Axis) vs. JamesAleman(Allies)


  • Kwe: Japan lost inf,art; China lost 2 inf

    Noncombat Moves:
    To Bur: ftr-Kwe

    Placement:
    Hun: inf
    Kwe: 3inf

    Collection: 18 (17+1Saved)

    07eChina_NothingtoseeherevsJamesAleman.AAM


  • Forgot to move USA 4 bombers to Egy from Ind
    Forgot to move 2 USA subs to z123

    **Uk turn 7

    Production:**
    London: 40
    8 Infantry=24
    4 artillery=16
    24+16=40
    India: 17
    2 Armor=12
    Mech=4
    Save 1
    Combat Moves:
    To z39: bb,ca,2dd-z41; 3ftr-tac-z37 vs bb,cv,ca,2ftr,trn
    To Alg: 2inf-Mor; 3 ftr-Gib

    Combat:
    z39: bb,ca,2dd,3ftr,tac vs bb,ca,cv,2ftr,trn
    DiceRolls: 2@2 4@3 2@4; Total Hits: 42@2: (4, 6)4@3: (4, 1, 3, 1)2@4: (5, 4)
    DiceRolls: 1@2 1@3 3@4; Total Hits: 41@2: (2)1@3: (1)3@4: (2, 1, 5)
    Alg: 2inf,3ftr vs inf
    DiceRolls: 2@1 3@3; Total Hits: 22@1: (6, 3)3@3: (1, 1, 6)
    DiceRolls: 1@2; Total Hits: 01@2: (6)

    07fUK_NothingtoseeherevsJamesAleman.AAM


  • z39: 2ftr,BB,tac vs ftr,bb
    DiceRolls: 2@3 2@4; Total Hits: 32@3: (4, 3)2@4: (1, 1)
    DiceRolls: 2@4; Total Hits: 12@4: (4, 5)


  • z39: Japan lost bb,cv,ca,2ftr,trn; UK lost 2dd,ca,ftr,tac
    Alg: Italy lost inf, UK no loss

    Noncombat Moves:
    To z37: 2ftr-z39; ftr-She
    To Kwe: aagun-She; 4inf,2mech-Yun
    To Bur: 3inf-Ind
    To Tur: inf-Epr
    To Cau: mech-Cpr
    To Cpr: 3inf-Epr
    To Alx: Inf-Egy (forgot to do this during Combat, rushing to get moves done)
    To Irq: mech-Egy
    To Egy: 3mech-Con
    To z91: USAtrn board: arm,art-Mor
    To Wfr: 4inf-Hol
    To UK: 3ftr-Hol
    To z91: 2bb,2ca,cv,dd,3trn
    To Gib: 3ftr-Alg; 3art,3inf-Hol via 3trn-z91

    Placement:
    Uk: 3art,6inf
    Wfr: art,2inf
    Ind: 2arm,mech

    Collection:
    London: 39
    India: 18 (1saved)

    07fUK_NothingtoseeherevsJamesAleman.AAM


  • **UK amended: collections 44 not 39…2 NO’s not 1…no subs, and all territories

    Anzac/France Turn 7:

    Production: 28**
    2 subs=12
    2 Destoryers=16
    16+12=28

    Combat Moves:
    To z36: dd-z44 vs transport autokill

    Noncombat Moves:
    To z35: dd-z54
    To z37: Ca,2trn-z44 (loaded with 3inf,art) stay loaded
    To z54: sub-z35; dd,trn-z26
    To Fic: inf-Yun
    To Bur: art-Yun
    To Que: 3inf-Nsw

    France:
    To Fwa: ftr-Egy

    Placement:
    z54: 2dd,sub
    z62: sub

    Collection: 27

    07gAnz_NothingtoseeherevsJamesAleman.AAM


  • Notes:

    z37: 1 USA carrier is empty, 1 has 2 UK ftr,1 has uk,anz ftr, 1 has 2 Anz ftr

    OOL:
    z37: bb-dam, 4cv-dam, 4cv-sunk, 2caUS, caAnz, 3ftr-UK,3ftr-Anz,bb-sink, 4trn
    z26: cv-dam,dd,cv-sink,2ftr,trn
    z91(will scramble): 2bb-dam, cv-damUS,cv-damUK,dd,2ca,cv-USsink, cv-UKsink,3ftr,2bb-sink,9trn
    Wfr: 6infUK,4infUS,art-UK,art-US,arm
    UK: 12inf-UK,5art-UK,2inf-Fra,3ftr,aagun,surrender 44 IPCs
    Vol: 2inf,4mech,2arm,tac,3ftr


  • Bump

    Italy’s turn I believe


  • I’m working on it it should be finished until tomorow.


  • By the way England doesn’t get the No German Sub NO because there is one in Z127 which isn’t part of the exceptions to that NO.

    Italy 7:

    Buy (21):

    1 CV (16)
    1 Art (5)

    Combat Movements:

    To Gib: 2Inf Lyb, 1Inf, 1Art, 2Arm Nita
    To Alg: 1Mec, 1Arm Lyb, 2FgtWGer
    To Wfr: 3Inf, 1Art Sfr, 1Arm blitz through Hol, 2Fgt, 1Tac WGer, 2Mec, 1Arm throug Fra NIta

    07hItaly_NothingtoseeherevsJamesAleman.AAM


  • Forgot:
    To Gib: 1BB, 2CA Z95 bombard

    Gib (3Inf, 1Art, 2Arm, 2CA, 1BB vs. 5Inf, 4Art, 3Fgt):
    DiceRolls: 2@1 2@2 4@3 1@4; Total Hits: 22@1: (5, 2)2@2: (2, 1)4@3: (6, 5, 5, 4)1@4: (5)
    DiceRolls: 9@2 3@4; Total Hits: 69@2: (3, 2, 1, 2, 3, 4, 1, 6, 3)3@4: (5, 1, 1)

    Alg (1Mec, 1Arm, 2Fgt vs. 2Inf):
    DiceRolls: 1@1 3@3; Total Hits: 21@1: (6)3@3: (2, 3, 6)
    DiceRolls: 2@2; Total Hits: 12@2: (1, 5)

    Wfr (3Inf, 1Art, 2Mec, 2Arm, 2Fgt, 1Tac vs. 10 Inf 2Art, 1Arm)
    DiceRolls: 4@1 2@2 4@3 1@4; Total Hits: 64@1: (1, 2, 6, 4)2@2: (1, 2)4@3: (5, 1, 1, 3)1@4: (6)
    DiceRolls: 12@2 1@3; Total Hits: 712@2: (4, 2, 2, 5, 2, 4, 2, 5, 4, 1, 2, 3)1@3: (1)


  • Why do I even try to bombard of course it doesn’t hit for shit

    Gib Italy lost 3Inf, 1Art, 1Arm, UK lost 2Inf
    Alg twlo 1Mec
    Wfr Italy retreat 1Arm to Fra

    I think I did this round too fast. I’m not sure if I risked my chances of victory for being stupid in some places. I would like to redo this move if you are okay with that. If not I think it will get very hairy for me


  • I am ok with you redoing your entire move.

    All I ask, is that it does not involve new attacks on Gib and Wfr, since that would be the same as asking to re-roll a battle because the outcome was not desirable. Even if it means you would have instead concentrated on one of those targets, multiple targets is a gamble and it sometimes pays off. If that gamble does not pay off, then redoing it with better odds would be asking for a lot of generosity.

    If you want to keep the current attacks on Gib and Wfr, we’ll keep the rolls and resume from there while permitting entire new purchases and moves elsewhere. If you are ok with no new attacks on Gib and Wfr, then redo everything as you see fit.

    Does that sound fair?

    I want to be easy going and I don’t want to win because of bad dice. I also do not want to turn you off of playing further games with me.


  • I’ll redo the move without those two attacks. Can I add in new attacks or should I restrain myself to the three targets that I already had with the troops I already assigned? I’ll just assume that I can do any attack except ones on Gibraltar and Western France with more dice and hence better odds of not screwing up entirely.


  • I’ts kind of new to me to have this many international forces with relevant parts from everyone involved. In the few games I had there were forces mostly consisting of one nation and a few strayparts from another except perhabps in Gib or with the homefleet of the UK that get’s a protective US- fleet to start building up again after the initial German assault.
    I don’t like the fact that it disencourags attacking so strongly. I’m used to getting that decisive Battle at least sometime. I think I learned a lot of things during this game concerning this problem. I will think on an Italian and German and possibly Japanese Move now that isn’t entirely stupid like that last one. I don’t think the Russian and the Japanese move interact much.


  • Italy 7:

    Buy (21):

    1 Mec (4)
    1 CV (16)

    Combat Moves:

    To Mal: 2Inf Lyb via Trp Z95 uncontested

    Non Combat Movements:
    To Fra: 3Inf, 1Art Sfr, 1Art WGer, 2Inf, 1Art NIta
    To Z113: 2Inf, 1Arm WGer
    To WGer: 1Inf, 1Arm NIta
    To Rom: 2Mec, 1Arm NIta
    To NIta: 1Mec, 1Arm Lyb via 2 Trp Z95
    To Z95: 1Fgt, 1Tac WGer, 2Sub Z98
    To SIta: 3Fgt WGer
    To Nov: 1Arm Epl

    Placement:
    To Z95: 1CV
    To NIta: 1Mec

    Collect:
    15(TT)+5(NO)=20

    07hItaly_NothingtoseeherevsJamesAleman.AAM


  • Germany 8:

    Buy (53):

    9 Inf (27)
    1 Art (4)
    1 Mec (4)
    2 Arm (12)
    1 Sub (6)

    Combat Movements:

    To Hol: 1Inf WGer
    To Cyp: 1Inf Tob, 1Inf NIta via Trp Z95 uncontested
    To Bes: 3Inf, 2 Art Rom vs. 1Inf, 1Art
    To Nukr: 2Inf, 2Art Epl vs. 1Inf
    To Volo: 1Inf, 1Art Arc, 1Fgt Nov vs. 1Inf
    To Bel: 2Inf, 1Art Arc vs. 1Inf
    To Cau: 2 Arm Kaz vs. 1Mec
    To Novo: 2Arm Kaz vs. 1Mec


  • Hol, Cyp twol

    Combat:

    Bes (3Inf, 2 Art vs. 1Inf, 1Art):
    DiceRolls: 1@1 4@2; Total Hits: 01@1: (3)4@2: (4, 6, 6, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Nukr (2Inf, 2Art vs. 1Inf):
    DiceRolls: 4@2; Total Hits: 24@2: (5, 2, 5, 1)
    DiceRolls: 1@2; Total Hits: 11@2: (2)

    Volo (1Inf, 1Art, 1Fgt vs. 1Inf):
    DiceRolls: 2@2 1@3; Total Hits: 22@2: (1, 6)1@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Bel (2Inf, 1Artvs. 1Inf):
    DiceRolls: 1@1 2@2; Total Hits: 21@1: (3)2@2: (1, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (5)

    Cau (2 Arm vs. 1Mec):
    DiceRolls: 2@3; Total Hits: 12@3: (6, 1)
    DiceRolls: 1@2; Total Hits: 01@2: (3)

    Novo (2 Arm vs. 1Mec):
    DiceRolls: 2@3; Total Hits: 02@3: (4, 6)
    DiceRolls: 1@2; Total Hits: 11@2: (2)


  • Nukr twlo 1Inf
    Cau twlo 1Arm
    Bel twol
    Volo twol

    Rnd 2:
    Bes:
    DiceRolls: 4@2; Total Hits: 04@2: (4, 5, 4, 5)
    DiceRolls: 2@2; Total Hits: 12@2: (6, 1)

    Novo:
    DiceRolls: 1@3; Total Hits: 11@3: (1)
    DiceRolls: 1@2; Total Hits: 01@2: (6)


  • I’m beginning to hate Besarabia Imean last round and this on my guys don’t hit anythin and yours just keep on hitting. well I suppose one Round more will have to do the trick.

    Novo twlo 1Arm
    Oh and Caucasus was taken without losses must have looked in the wrong battle. Also forgot to attach the Combat move map attaching it here.

    Rnd 3:
    Bes:
    DiceRolls: 3@2; Total Hits: 33@2: (2, 1, 2)
    DiceRolls: 2@2; Total Hits: 12@2: (3, 2)

    08aGermany_NothingtoseeherevsJamesAleman.AAM


  • Wow, I’m sorry about that super trooper in Bes.

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